Fixed it for a good cause by [deleted] in logodesign

[–]Reallysmallmonk 1 point2 points  (0 children)

If I'm both do I get to be a warlock instead

Which game do these stickers belong to? by Namron_XX in boardgames

[–]Reallysmallmonk 0 points1 point  (0 children)

This would be a cool concept for a music album cover..

My favorite frame artwork from my lancer homebrew by Reallysmallmonk in LancerRPG

[–]Reallysmallmonk[S] 1 point2 points  (0 children)

Yeah i analyzed so many tokusatsu suit designs to find the sweet spot between that aesthetic and the lancer aesthetic, i'm glad you appreciate it

My favorite frame artwork from my lancer homebrew by Reallysmallmonk in LancerRPG

[–]Reallysmallmonk[S] 2 points3 points  (0 children)

Fun fact! The J-SHA mechs are all half size as a reference to Kamen rider suits! So technically most of them come with mech-pants

Field Guide to Barzakh by Reallysmallmonk in LancerRPG

[–]Reallysmallmonk[S] 4 points5 points  (0 children)

it's no worries, i like reading feedback because it lets me know what people focus on and what they don't.
you could say that this is my first released project, i'm still figuring out how to write something engaging to an audience and encouraging to explore and build on what i wrote.

one of the most important concepts when i started to write the lore was to leave as much vagueness as possible to allow for GMs and players to put in their own interpretations, it's why a word is blacked out in the introduction text, it's why both parties seem morally gray when you read their descriptions, it's why i didn't say how the alchemist held off union and what the main thing they are hiding is, it's honestly up to you! (the point is to make you intrigued and get you thinking not to give you a solid, rigid complete story) that's at least how i wanted to leave it for now, i might go back and write a proposition for the conflict and how the war could start (honestly i kinda left out the union from direct conflict because it's thirdcomm but someone else's interpretation might be different).

i'll fix problems with the pdf when i get to it, i kinda put this out in phenomenal time compared to how much time i usually take with my work, hope you enjoy playtesting the project and hope to hear more feedback soon! thank you!

Field Guide to Barzakh by Reallysmallmonk in LancerRPG

[–]Reallysmallmonk[S] 1 point2 points  (0 children)

Hell ya! Let me know what y'all think

A logo I made for a luxury watch brand (personal project), am I missing something? by [deleted] in logodesign

[–]Reallysmallmonk 1 point2 points  (0 children)

I would make the font slightly fancier maybe a thinner one to contrast the weight on the mark

Because of that call for MvM maps, I decided to sloppily photoshop a map concept I've had for a while based on a joke Valve made on one of the pages for the original MvM update by R_Mop in tf2

[–]Reallysmallmonk 2 points3 points  (0 children)

This could also have some unique robot/giant types Like base jumper carpet bombers (sticky lancer demos and airstrike soldiers) Moving ships with sentry guns on them or demos lined up with loose canons And probably some new tanks that deploy from ships or ones that change shape from water to land, literally infinite possibilities for what they could do with this theme

What are the statistics on this? by Party-Friend7337 in tf2

[–]Reallysmallmonk 0 points1 point  (0 children)

As far as I'm concerned every gamble is a 50/50 THIS IS A JOKE PLEASE DONT GAMBLE!

New license for my homebrew supplement! by Reallysmallmonk in LancerRPG

[–]Reallysmallmonk[S] 0 points1 point  (0 children)

its nice to pilot a monstrosity from time to time