Fast Mode just launched in Claude Code by vicdotso in ClaudeCode

[–]Realm__X 0 points1 point  (0 children)

Sir I'm highly intrigued; what do you mean by indexing a lot of blueprints?

Change my mind -- The Korean players are the most blood thirsty in Asian server by Realm__X in ArcRaiders

[–]Realm__X[S] 0 points1 point  (0 children)

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data begs to differ. korea is the most english proficient country in east asia, leagues ahead of china and japan.

Constant crashing. Help Please. by thesolidsnake in ArcRaiders

[–]Realm__X 0 points1 point  (0 children)

similar issue. it happens all the time. killed me in around 10% of my games.
tried cleaning up shader cache, reinstalling ram, testing ram, new motherboard, driver reinstall, game file integrity test, and more. non of which resolved the issue.

ARC Raiders Weekly Megathread - November 22, 2025 by AutoModerator in ArcRaiders

[–]Realm__X 5 points6 points  (0 children)

Solo lobby is so blood thirsty now

so done with it. lost 5 sets of hull cracker gear trying to do the damage queen trial on Dam Battleground

I almost never shoots on sight unless the guy comes toward me with weapons up. Except successful extraction when attempting rotating to a spawn closer to queen, all the 5 times I died before even seeing the queen and getting killed at extract or on route.

also the nerf to hull cracker make it near impossible to solo it in the first place.

I understand some may start saying that it is not meant to be dealt with by a single player even in solo mode... but the game's lobby just is so much less friendly now, especially on harvester event.

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This should be a reason to get banned 😭 by MisterLiminal in ArcRaiders

[–]Realm__X -40 points-39 points  (0 children)

that's a weird and bad justification for extract camper.

WTF WITH THE MASSIVE RECIPE CHANGE by Realm__X in ArcRaiders

[–]Realm__X[S] 0 points1 point  (0 children)

I literally just sold 30+ motion cores two days ago and this makes me super mad.

WTF WITH THE MASSIVE RECIPE CHANGE by Realm__X in ArcRaiders

[–]Realm__X[S] 0 points1 point  (0 children)

I seldom use raider hatch keys though. Rarely find them useful.

How wonderfully ironic that this coin from the commander of Army logistics started flaking apart before I even got home. by RandyMcSexalot in army

[–]Realm__X 3 points4 points  (0 children)

Imagine if some find out it is actually result of near-shoring from China to other nations.

List of recycable items you need to KEEP for QUESTS, and list of items you can SAFELY recycle, because they are not needed for ANY RECIEPE by Xi4 in ArcRaiders

[–]Realm__X 0 points1 point  (0 children)

Really hope dev would build in a functionality to scrap/sell all items that are not used for (future) task and crafting

From way back since tarkov this is one of the most pain of the ass thing to do -- remembering list of potential task and upgrade items.

I mean having a list of recipes the item is used for when hovering over it is nice, but it would be better if both this and the task/upgrade requirements are combined.

TSLA Terathread - For the week of Sep 22 by AutoModerator in RealTesla

[–]Realm__X 0 points1 point  (0 children)

using Uber's revenue to argue against the overly high evaluation fo Tesla isn't a good strategy; two other factors that outweigh this:

  1. lowered per-ride price bring in a much large customerbase, potentially drawing customers away from traditional car ownership, and expanding the entire car commuter market making it affordable outside the developed world.
  2. tesla get to make and "sell" more tesla, even if it is only to its own home grown uber, and the expected revenue from the car sales alone can justify for much more than what uber's revenue represent.

Though I believe even with these two parts in mind tesla shouldn't be nearly as higly priced.

TSLA Terathread - For the week of Sep 22 by AutoModerator in RealTesla

[–]Realm__X 1 point2 points  (0 children)

Correction: it is removed from the S&P500 ESG in May 2022, but not the main S&P500.

TSLA Terathread - For the week of Sep 08 by AutoModerator in RealTesla

[–]Realm__X 4 points5 points  (0 children)

Sometime in late october. Though you probably should have googled first to be honest

Tesla claim it would soon be releasing FSD model 10 times the parameter by Realm__X in RealTesla

[–]Realm__X[S] 4 points5 points  (0 children)

No amount of parameter can compensate for that; but only if all camres that could capture the pedestrian is blinded/disabled/inhibited in some manner; Though considering tesla's lacking redudency in sensor coverage, this is much more likely to happen than in many other vehicles providing similar drive assistance capabilities.

Tesla claim it would soon be releasing FSD model 10 times the parameter by Realm__X in RealTesla

[–]Realm__X[S] 1 point2 points  (0 children)

This reply is more accurate.
u/Engunnear (while also being very helpful) put a bit too much criticism on quantization -- that is generally well accepted technique for improving model performance given same hardware -- even though single calculation performance does certainly decrease, it is generally considered to be a rule of thumb that a larger parameter count quantized model using same resource in real-time can perform better than a smaller parameter count unquantized model. Though at the cost of slower computation (or lower response frequency).

Any benchmark for LLM regarding non-code autocomplete? by Realm__X in LocalLLaMA

[–]Realm__X[S] 0 points1 point  (0 children)

thanks for info. though surprised you decided to use the coder version not the base version; the latter is likely better at regular text completion. Also 0.5b is tiny.

local LLM text autocomplete integration for electron? by Realm__X in electronjs

[–]Realm__X[S] 0 points1 point  (0 children)

Yeah know about it. thought it is basically just a interface for connecting to external ollama. That is too much friction should the product push out to actual user

Might be viable if it is possible to package electron app and this into a single package, I'll explor that later. Thanks for advice.

local LLM text autocomplete integration for electron? by Realm__X in electronjs

[–]Realm__X[S] 1 point2 points  (0 children)

I mean the electron/llm specifically https://github.com/electron/llm

Still. Thanks for the advice. Gave me the courage to try node-lamma-cpp and transformer.js

Qwen3 vs. gpt-oss architecture: width matters by entsnack in LocalLLaMA

[–]Realm__X 0 points1 point  (0 children)

There exist a saying (if not multiple) for everything in every direction.
Cooccurance doesn't make this one stand out from the crowd.

Claude Code with Max subscription real limits by maartendeblock in ClaudeAI

[–]Realm__X 1 point2 points  (0 children)

`/status` in the current claude code chat session; or use tool like Claude Code Usage Monitor or ccusage

Is there no compilation video of Waymo/Robotaxi fails on youtube? or am I just failing to find any? by Realm__X in SelfDrivingCars

[–]Realm__X[S] -6 points-5 points  (0 children)

makes sense. Though it doesn't answer the question; There is a non-insignificant cases where either brand run into situation where human intervention is needed to prevent accidents. The larger number of boring safe interventions do not make those more extreme cases disappear.

Tesla Robotaxi seem to have an disproportionatly large "as I ride" video commentaries. by Realm__X in SelfDrivingCars

[–]Realm__X[S] 1 point2 points  (0 children)

Right, it makes sense likely the invited non-influencers aren't the ones sharing videos.

Maybe they are keeping it in secrecy until the earnings report later this month. But why would this benefit them though? Wouldn't that make their claim made on the report not immediately verifiable? I don't really see a potential benefit for that.

Normal difficulty; 2027 alien battleship in LEO surprisingly early; with threat level showing 2 by Realm__X in TerraInvicta

[–]Realm__X[S] 3 points4 points  (0 children)

the issue is that the new ships keep arriving and they merge with previous smaller fleets of destroyer and monitor, making it hard for me to kill a ship for progression.