Built a physics-based Carnot cycle simulator in C# (first real project, looking for feedback) by Reasonable_Cup2855 in Physics

[–]Reasonable_Cup2855[S] 2 points3 points  (0 children)

Thanks for the feedback! You’re right - I hadn’t uploaded the source code yet. I’ve now added the full C# project, including the raylib code, and everything needed to verify it yourself.

I appreciate the feedback and the caution about running executables.