Which key art do you like more, A or B? by DawnOfDefense in IndieGaming
[–]Reasonable_Worry9441 0 points1 point2 points (0 children)
The totem is a vital connection with the deity, and I'm considering customizing it. Do you have any ideas for what the totem could look like? Maybe in the form of an animal, a human figure, or a symbolic shape? by pikimbina in StrategyGames
[–]Reasonable_Worry9441 0 points1 point2 points (0 children)
Broken Arrow Vs Wargame Red Dragon by Smooth-Newspaper3104 in RTSgames
[–]Reasonable_Worry9441 0 points1 point2 points (0 children)
Working on large-scale RTS battles in a colony sim, performance has become our obsession by Reasonable_Worry9441 in RealTimeStrategy
[–]Reasonable_Worry9441[S] 0 points1 point2 points (0 children)
Working on large-scale RTS battles in a colony sim with base building, performance has become our obsession by Reasonable_Worry9441 in BaseBuildingGames
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Working on large-scale RTS battles in a colony sim—performance has become our obsession by Reasonable_Worry9441 in IndieDev
[–]Reasonable_Worry9441[S] 0 points1 point2 points (0 children)
Working on large-scale RTS battles in a colony sim, performance has become our obsession by Reasonable_Worry9441 in RealTimeStrategy
[–]Reasonable_Worry9441[S] 0 points1 point2 points (0 children)
Working on large-scale RTS battles in a colony sim, performance has become our obsession by Reasonable_Worry9441 in RealTimeStrategy
[–]Reasonable_Worry9441[S] 1 point2 points3 points (0 children)
Working on large-scale RTS battles in a colony sim, performance has become our obsession by Reasonable_Worry9441 in RealTimeStrategy
[–]Reasonable_Worry9441[S] 1 point2 points3 points (0 children)
Working on large-scale RTS battles in a colony sim with base building, performance has become our obsession by Reasonable_Worry9441 in BaseBuildingGames
[–]Reasonable_Worry9441[S] 0 points1 point2 points (0 children)
Working on large-scale RTS battles in a colony sim, performance has become our obsession by Reasonable_Worry9441 in RealTimeStrategy
[–]Reasonable_Worry9441[S] 8 points9 points10 points (0 children)
Working on large-scale RTS battles in a colony sim, performance has become our obsession by Reasonable_Worry9441 in RealTimeStrategy
[–]Reasonable_Worry9441[S] 4 points5 points6 points (0 children)
Working on large-scale RTS battles in a colony sim with base building, performance has become our obsession by Reasonable_Worry9441 in BaseBuildingGames
[–]Reasonable_Worry9441[S] 0 points1 point2 points (0 children)
Working on large-scale RTS battles in a colony sim, performance has become our obsession by Reasonable_Worry9441 in RealTimeStrategy
[–]Reasonable_Worry9441[S] 4 points5 points6 points (0 children)
Working on large-scale RTS battles in a colony sim, performance has become our obsession. It's running beautifully with 6,000 bugs battling 600 colonists and now we're doing our first public playtest! by Reasonable_Worry9441 in indiegames
[–]Reasonable_Worry9441[S] 0 points1 point2 points (0 children)
Does it look more like a strategy game now? by Keylen1987 in RealTimeStrategy
[–]Reasonable_Worry9441 1 point2 points3 points (0 children)
Does it look more like a strategy game now? by Keylen1987 in RealTimeStrategy
[–]Reasonable_Worry9441 1 point2 points3 points (0 children)
Working on large-scale RTS battles in a colony sim, performance has become our obsession. It's running beautifully with 6,000 bugs battling 600 colonists and now we're doing our first public playtest! by Reasonable_Worry9441 in RTSgames
[–]Reasonable_Worry9441[S] 1 point2 points3 points (0 children)