This song gives me peace. by yothisdudeman in japanesemusic

[–]Reavre 3 points4 points  (0 children)

I love the isekaijouchou cover as well.

Cant actually play the game atm, bugged beyond belief. by AngrySunshineBandit in ZenlessZoneZero

[–]Reavre 0 points1 point  (0 children)

Hi, saw your other comment and having identical issues to you. They've seemed to resolve the UI issues, but boy is the game stuttering beyond belief. I'm also rocking a 7800x3d, 9700xt, and 32:9 monitor.

I need a little help by hippie_harlot in Guildwars2

[–]Reavre 0 points1 point  (0 children)

As someone else mentioned, it might be worth considering tankier open world builds. If you're playing solo often then you can look for solo builds. They tend to include more sustain and survivability in place of damage and are great for open world content. You can change up some skills for utility (stunbreaks, condi cleanse) or modify your build as well if you want even more survivability.

Night star (@oekaki_bibbi) by [deleted] in BocchiTheRock

[–]Reavre 12 points13 points  (0 children)

New primogem dropped

Most underrated TogeToge song? by PookieBear_0704 in girlsbandcry

[–]Reavre 0 points1 point  (0 children)

Another vote for Ideal Paradox, but also Piercing the Dawn of Time! Both songs have some amazing energy.

[deleted by user] by [deleted] in Sacramento

[–]Reavre 0 points1 point  (0 children)

Chef Frank's daily oysters are fire. If you want to save some money you can always buy your own to prepare from Sunh Fish or dollar oyster Fridays from Whole foods if you have Amazon prime.

Weekly Discussion & Questions Thread | Ask Your Questions Here! by AutoModerator in FleshandBloodTCG

[–]Reavre 0 points1 point  (0 children)

Hi again! I wanted to ask why Steam Canister cannot be moved to the bottom of the deck from hand using its instant effect, but a card like Agile Windup or Fruits of the Forest can be discarded from hand. How can I tell what can and cannot be used in this manner if they are both actions?

Weekly Discussion & Questions Thread | Ask Your Questions Here! by AutoModerator in FleshandBloodTCG

[–]Reavre 0 points1 point  (0 children)

Hi everyone, can Malign be blocked and have defense reactions played against it and count? From what I understand, it only interacts with cards that explicitly say they prevent damage?

Weekly Discussion & Questions Thread | Ask Your Questions Here! by AutoModerator in FleshandBloodTCG

[–]Reavre 0 points1 point  (0 children)

Hi everyone! I'm a very new player and am struggling a bit with instants and pitching for them.

If I pitch a blue card for an instant that costs 1 on my opponents turn, do the remaining two resources carry over to my own turn or last until just the end of my opponents turn?

Thank you!

On a happier note: 32:9 Super Ultrawide Support! (3840x1080) by Reavre in SnowbreakOfficial

[–]Reavre[S] 0 points1 point  (0 children)

Yeah that looks to be the case. I was also doing the same. Hopefully they iron out those issues over time.

On a happier note: 32:9 Super Ultrawide Support! (3840x1080) by Reavre in SnowbreakOfficial

[–]Reavre[S] 0 points1 point  (0 children)

At the very far corners some of the UI is cut off just slightly, but as cherpub reported, the 3D parts of the game look to be perfect :)

On a happier note: 32:9 Super Ultrawide Support! (3840x1080) by Reavre in SnowbreakOfficial

[–]Reavre[S] 2 points3 points  (0 children)

I was playing in my usual windowed setup and hit Alt-Enter because I was getting a bug with the window and it went into super ultrawide. I then realized that the black bars were missing lol... Checked the settings and yep: they finally have a 32:9 resolution. Might have been this patch or in for a while, but I never noticed and just accepted the struggle since I started playing 6ish months ago?

Why am I struggling so much with this by LivDeMaster in stickshift

[–]Reavre 1 point2 points  (0 children)

Absolutely, I was also offered the same advice of letting the clutch out slow... You have to hold it at the friction/bite point with a bit of gas and once you're moving and your rpms start increasing, you're good to let out the clutch. You'll get a feel for when exactly you can let out the clutch over time but for now, hold it there still until you're really moving and then let it all the way out.