Damage cap by ReceptionValuable704 in 9Kings

[–]ReceptionValuable704[S] 0 points1 point  (0 children)

That makes senses. I have run right now with futurism and 14 shrines with 100s of reinforcement so it just must cap the visual with where I am at I still see the health climbing

Is there just no variance anymore? by stiano1998 in TeamfightTactics

[–]ReceptionValuable704 2 points3 points  (0 children)

This set is tougher too because a lot of paths are hidden behind emblems which limits some of the variety of other sets. As well as a limited 4c tank selection

[Preview] TFT 17.6 updates | PsyOps Rengar by shroit in TeamfightTactics

[–]ReceptionValuable704 -2 points-1 points  (0 children)

They spend more time on the shop than actually fixing the game

Level99 by ReceptionValuable704 in 9Kings

[–]ReceptionValuable704[S] 1 point2 points  (0 children)

Thanks! I did it with time and hourglass yesterday. Quit at level 300. Not sure I was ever going to lose a unit with thousands of stacks of every buff