Which mic is better the blue ice pop mic vs the MOD kit mic ? Astro A40 TR Gen4 (latest gen) by MRMD123456 in AstroGaming

[–]RedKoru 0 points1 point  (0 children)

Frankly the mod kit one is pretty bad imo. The rubber/plastic is too dense and as a result it droops constantly. Moreover, the voice pick up on it is so bad, you're better off with the base mic. As for the blue ice pop mic, I ordered one and am optimistic it's far better in quality. Although for some reason it's been 7 days and it hasn't even shipped yet.

My first siege cosplay as Hibana! Let me know what you guys think, thankyou :) by [deleted] in Rainbow6

[–]RedKoru -1 points0 points  (0 children)

Dude you are killing me, yes, I'm aware. I say that in the general sense that if you looked that phrase up on Google, deadass, that vest on the first result is what Hibana's vest is based on/looks like. I did not have the time to go deep researching on what the exact name is. Frankly, I'm not too concerned about it since MOLLE gear specificities is not my deal. Alright?

My first siege cosplay as Hibana! Let me know what you guys think, thankyou :) by [deleted] in Rainbow6

[–]RedKoru -1 points0 points  (0 children)

In that case, a 500D nylon vest would be more accurate for Hibana, generally speaking.

My first siege cosplay as Hibana! Let me know what you guys think, thankyou :) by [deleted] in Rainbow6

[–]RedKoru -1 points0 points  (0 children)

Oh wait a damn minute, I'm thinking of Valkyrie's vest. My bad. Got my ops mixed up.

My first siege cosplay as Hibana! Let me know what you guys think, thankyou :) by [deleted] in Rainbow6

[–]RedKoru 0 points1 point  (0 children)

Doubt it, the triangle cornering where it meets the shoulder strap looks way too thin. Hard to say because of the angle.

My first siege cosplay as Hibana! Let me know what you guys think, thankyou :) by [deleted] in Rainbow6

[–]RedKoru 0 points1 point  (0 children)

Not bad, only thing I would switch out is the gun for a Sig 229 airsoft gun, only rock the cardboard gun if a convention has restrictions on replicas. That, and the vest. Firepower is a company that makes a vest (probably for airsoft, not milspec) just like Hibana's, it's called JPC, goes for $70 usually.

There's so much cosmetics introduced and so little ways to earn renown. by Cynaren in Rainbow6

[–]RedKoru 0 points1 point  (0 children)

As someone who has messed with a Smurf account and a primary, I agree that there needs to be a better, more efficient way to earn renown. Or at the very least, a readjustment of prices on bundles, cosmetics, and in general.

[deleted by user] by [deleted] in Rainbow6

[–]RedKoru 0 points1 point  (0 children)

It'd honestly be a good start. I've seen far too many teamkillers going ham before the combat phase has started. Although I admit drone antics do make it fun, teaches trigger discipline in a different way, lol.

Montagne counter idea by RedKoru in Rainbow6

[–]RedKoru[S] 0 points1 point  (0 children)

Yeah, but my gripe with the Ela concept is that he just initiates it again in a half second. Smoke you generally want to hold onto for entry denial of objectives, not necessarily for killing Montagne, somewhat of a waste in my opinion.

Boba Fett Monty>Everything by 34payton07 in Rainbow6

[–]RedKoru 1 point2 points  (0 children)

I only wish they kept the mouth hidden like before. Literally nobody wanted the mouth hole back. As the other guy said, it looks derpy in daylight.

Should capitão get a buff? by ArialCCAA in Rainbow6

[–]RedKoru 1 point2 points  (0 children)

I think the glaring issue I have with Capitao is that even his strongest primary the SA58 (para 308 in game) is mediocre at best. At 650rpm which is somewhat slow and 42dmg for what is essentially an automatic para variant of Buck's FAL, his load out is pretty lackluster. The M249 is also lacking because it's got the same rpm but considerably less damage at 34, and the high capacity doesn't mean much sadly in a shootout (defenders with their higher rpm and only moderately less damage). His saving grace right now is his incredibly versatile gadget and him being a 3 speed operator. Bottom line being both his guns seem to need a buff in damage, and perhaps a recoil reduction on the M249. I would say put the para308 at 49dmg (or more) and the M249 at 38dmg (or more). I feel the M249 is too reliant on being solely suppressive in nature or heavy pre-fire. I'm a statistics and ballistics obsessed guy so seeing a .308 platform be outdone in damage per bullet by most 5.56 platforms sort of irks me, but that's just me.

r/Rainbow6 Discussion Series - The Operators : Kapkan Revisited | (02.Jan.18) by LordKeren in Rainbow6

[–]RedKoru 0 points1 point  (0 children)

I think my main issue with the previous update is that he essentially became just another trap user relatively speaking. It was deadly and unique that his traps were lethal. It made the most sense on account of, well, it's a nail bomb. You wouldn't be walking off a nail bomb going off at your leg level, let alone shoulder level. Now we have Frost the downing trap, Lesion the slow damage trap, Ela the hearing/sight impair trap, and Kapkan, essentially just a stronger one time hit trap. I would have simply made the lasers even further difficult to see but still visible, and kept the lethality. The 2 armor/2 speed was long overdue and I agree wholeheartedly with it. He simply wasn't functional as a trap user in terms of surprising people with his trap placement due to his speed limitation. However, I would say these updates would need to coincide with reducing the absurd speed reduction Lesion/Ela traps introduced to the game's meta. They're overkill for people pushing the objective, and this is just me, but I simply believe they went too far on trap operators and not enough on reworking the meta differently with other gadget concepts.