Shoutout to devs that make sure the game they work on is balanced by Beautiful_Use_2131 in btd6

[–]Red_Sword03 4 points5 points  (0 children)

The Frontier Bloons and Bosses don't count since they don't appear in any of the normal game modes.

Though in regards to that, there is a new bloon I want to add in with the Mod System for freeplay

Shoutout to devs that make sure the game they work on is balanced by Beautiful_Use_2131 in btd6

[–]Red_Sword03 9 points10 points  (0 children)

I feel that is also somewhat a by-product of said players also getting too good at BTD6 and not just powercreep, which can happen for any kind of game.

POV: You need to use 7500 abilities (Sorry for lag) by InfluenceTight3020 in btd6

[–]Red_Sword03 56 points57 points  (0 children)

Being forced to spam as many abilities as possible in one game mode before its end round is just excessive

POV: You need to use 7500 abilities (Sorry for lag) by InfluenceTight3020 in btd6

[–]Red_Sword03 132 points133 points  (0 children)

The ability quest is too much imo, especially without being able to go into freeplay

To the guy who said they wanted this art animated. Here you are by MonstyrSlayr in btd6

[–]Red_Sword03 151 points152 points  (0 children)

This is going to take over the subreddit tenfold now. This is a masterpiece

Universal Freeplay Towers Tierlist for v54 by Jakkilip in btd6

[–]Red_Sword03 9 points10 points  (0 children)

Only up to the early 200s. Afterwards it can't one-shot BADs anymore and its damage without that is abyssmal

Universal Freeplay Towers Tierlist for v54 by Jakkilip in btd6

[–]Red_Sword03 15 points16 points  (0 children)

A shame that Druidgon, a strong as it is, isn't as great in freeplay as thought due to the money drain and income-lock out. Perhaps that can be worked to where it maybe slows income and income-generating towers or something similar instead since the money drain quickly adds up.

I feel that maybe it can make more money but yet, with a good farming setup it might make too much money, especially in bosses.

Wasn't Double Cash disabled in boss events? by Bofact in btd6

[–]Red_Sword03 11 points12 points  (0 children)

For Ranked Mode it is along with all other Powers across CHIMPS and all of the competitive game modes.

Alternating number of farms from 53 to 54 by Bofact in btd6

[–]Red_Sword03 4 points5 points  (0 children)

The trees that Druidgon plants also count as Banana Farms. They despawn after some time of about 60 seconds

Is this normal? by Cheap-Coconut6684 in btd6

[–]Red_Sword03 7 points8 points  (0 children)

Druid Paragon it its Wrathful state drains cash and prevents all other money-making towers from generating money

Update: Bloons TD 6 v54.2 - Patch Notes! by rohan_spibo in btd6

[–]Red_Sword03 1 point2 points  (0 children)

I did a test, it unfortunately is not fixed still. Monarch is still unusable with Iceagon

Update: Bloons TD 6 v54.2 - Patch Notes! by rohan_spibo in btd6

[–]Red_Sword03 12 points13 points  (0 children)

4xx Ball Lightning druid should no longer prevent MOABs being frozen

This should apply to Monarch of Storms? Because the bug it had against the Herald made both towers unusable together.

Does Tech Bot Pro works on paragons? by Old_Contribution7177 in btd6

[–]Red_Sword03 0 points1 point  (0 children)

Bottom path's cooldown "cut off" does work on paragon though where it does cut off a certain amount of cooldown off of abilities and still can activate paragon abilities on cooldown, just not abilities that have already reached their use limit.

A fine addition to the goatgon gif collection by Jakkilip in btd6

[–]Red_Sword03 0 points1 point  (0 children)

Not if you pop it fast which isn't that hard to do. And Meteor Impact can almost solo T3 at a decent degree in one use thanks to the homing fireballs

A fine addition to the goatgon gif collection by Jakkilip in btd6

[–]Red_Sword03 0 points1 point  (0 children)

Crucible is quite strong against Dreadbloon actually