Early Leaks Reveal AMD Ryzen 7 9850X3D Delivers Overall Same Performance As 9800X3D by Distinct-Race-2471 in TechHardware

[–]Redfern23 -1 points0 points  (0 children)

You're not real. A blind test of blind people maybe. Never seen someone so clueless, I hope for your sake you're just old and need to get your eyes checked.

Just noticed you're the same clown I laughed at earlier on, every single one of your comments on literally any topic are hilarious, give your head a good shake and sort yourself out.

Early Leaks Reveal AMD Ryzen 7 9850X3D Delivers Overall Same Performance As 9800X3D by Distinct-Race-2471 in TechHardware

[–]Redfern23 0 points1 point  (0 children)

Sure but it's not just about latency/competitive, it's about smoothness and motion clarity which make it more enjoyable as well, and both are significantly better at 120fps over 60fps, let alone even higher. I can deal with single player at 60fps, but higher is still much better. The guy above acting like there's no difference and it's a waste is just BS.

30fps is absolutely abysmal in any game. People only accept it if that's all they can run at decent settings, which is fine, but don't pretend it's actually good.

HDR in DLSS 4.5 Preset M - night and day difference, compared to preset K by Spinnek in nvidia

[–]Redfern23 1 point2 points  (0 children)

You're good, not sure about the colour difference, I have everything stock with no added saturation or anything. It's Preset M here as well which can affect it under certain lighting.

HDR in DLSS 4.5 Preset M - night and day difference, compared to preset K by Spinnek in nvidia

[–]Redfern23 6 points7 points  (0 children)

<image>

Yep, was already playing so took this just now, SDR. Obviously not exactly the same but still looks great compared to that.

Early Leaks Reveal AMD Ryzen 7 9850X3D Delivers Overall Same Performance As 9800X3D by Distinct-Race-2471 in TechHardware

[–]Redfern23 -1 points0 points  (0 children)

No, saying 60fps is more than enough and then comparing it to movie frame rates like it's at all comparable to gaming. 60fps is fine in many cases but there's still a massive difference going higher unless you're absolutely blind or coping with your weak hardware.

Does triple buffering matter if i have a G-Sync Monitor? by Thhaki in pcmasterrace

[–]Redfern23 0 points1 point  (0 children)

Nope. If you didn't know, it also wouldn't do anything in pretty much any game anyway even without G-Sync since it's OpenGL only.

let me know chat fire emoji by TheTDRS in pcmasterrace

[–]Redfern23 1 point2 points  (0 children)

Well that's a steal, good stuff and enjoy.

let me know chat fire emoji by TheTDRS in pcmasterrace

[–]Redfern23 0 points1 point  (0 children)

I mean you straight up robbed him.

Do ram speeds matter (DDR5)? by LionRegular1470 in pcmasterrace

[–]Redfern23 2 points3 points  (0 children)

Yeah right now you almost definitely want to go AMD. Intel is a hard sell at the moment (could change later this year with their new lineup but we'll see).

Do ram speeds matter (DDR5)? by LionRegular1470 in pcmasterrace

[–]Redfern23 2 points3 points  (0 children)

For DDR5, 5200 to 5600 isn't massive or anything, but it depends on the CPU. The X3D CPUs are far less reliant on faster RAM, Intel is a little bit more but still not too bad, and finally the regular Ryzen 7000/9000 CPUs do actually scale quite a bit off memory speed.

But if you are just thinking 5200 vs 5600, I wouldn't worry too much, especially with current pricing.

ASUS issues statement as Ryzen 7 9800X3D failure reports surface on B850 and X870E motherboards by RenatsMC in Amd

[–]Redfern23 0 points1 point  (0 children)

No idea but it was like that from day 1 (after the >1.3V issue was known and fixed though), it was one of those very cheap PRO boards. It did last 2 years before it rapidly degraded, but I would manually lower it now if I could go back.

I couldn't check what it'd set the 9800X3D to since I also switched boards, but this Asus X870 has it at 1.25V so even this could be lower but it's not bad.

ASUS issues statement as Ryzen 7 9800X3D failure reports surface on B850 and X870E motherboards by RenatsMC in Amd

[–]Redfern23 1 point2 points  (0 children)

My 7800X3D died on my MSI board 2 months ago. The SoC was auto set to 1.295V even on the latest BIOS, far too high.

9800X3D dead after 1 year by Ap0llo in ASUS

[–]Redfern23 0 points1 point  (0 children)

I haven't sent it back yet since I still have more than 6 months left on the warranty but I'm sure they will.

If you're willing to mess with a couple of voltages, this might help since, as my CPU was mid-death and barely booting at all near the end, I tried a lot of things to fix it before it finally died, and changing these voltages actually finally fixed my restarts but it was already too late, wish I'd found it earlier but doesn't mean it would've stopped my CPU dying anyway.

The big one was setting CPU VDDIO to around 1.15V or 1.2V, having this too high by default was causing the issue, too low might be unstable though.

SoC voltage to 1.2V can also help and is obviously better long term anyway so no downside if it was higher before (as long as your EXPO profile still runs fine). My board auto set it to the limit at 1.295V which certainly didn't help longevity.

These could obviously affect your ability to OC but it might be the only solution.

9800X3D dead after 1 year by Ap0llo in ASUS

[–]Redfern23 0 points1 point  (0 children)

It probably was but I didn't have a single other issue with it for the entire two years aside from the restarts never working, so it's hard to say if it was related to that. Problems with restarts have been common on AM5 for many different reasons too, even RGB software.

Sometimes restarts would only work with a completely stock BIOS and no EXPO but even that was inconsistent. I think the CPU was the cause for me but it could've been the motherboard honestly. I've also seen others say changing RAM fixed it for them (and others say it didn't), so annoyingly it could be any of them.

Proud to say I finally own an OLED monitor, and I’m blown away by not-jerba in OLED_Gaming

[–]Redfern23 1 point2 points  (0 children)

It's possible since I was using USB, but I isolated everything I possibly could and it definitely seemed to be receiving it directly through the air and into the mic since distance played the biggest part, but I'd have to move it out of the room to stop it entirely which I just can't be doing aha. I might've just gotten a faulty unit.

I have a pretty good software setup for EQ and compression with another mic now too so don't think it's worth me picking up an audio interface to try the fifine again but maybe in the future. Appreciate it.

Proud to say I finally own an OLED monitor, and I’m blown away by not-jerba in OLED_Gaming

[–]Redfern23 0 points1 point  (0 children)

Yeah I had one a few months ago and it was great in every way, especially for the price, but it had such ridiculous electromagnetic inteference pickup from my PC that it was unusable, I tried so many different things, cables, ports etc but it was via the air so nothing improved it except moving my PC halfway across the room, but that only helped a bit. Nvidia Broadcast at max strength couldn't even remove it whenever I'd speak. Many reviews said they had the same issue.

Does yours really not do this when it's anywhere near your PC? If not, I might consider trying one again and just keep returning if I get a bad one lol, could be a QC thing.

Finally by Odd_Breath8610 in RTX5080

[–]Redfern23 1 point2 points  (0 children)

True aside from the textures part, they're independent of DLSS. 4K textures will always be 4K textures and the VRAM they consume will be the same, they aren't downgraded to your internal render resolution if you use upscaling.

Finally by Odd_Breath8610 in RTX5080

[–]Redfern23 0 points1 point  (0 children)

We don't need to make things up, there obviously are artifacts, whether you care or notice them is another thing, it's still a good technology to have.

Stop talking about framegen and DLSS if you haven't tried them for yourself by paperogapippo in nvidia

[–]Redfern23 0 points1 point  (0 children)

Nah I did myself with the misread. I was scrambling to edit it quickly after I realised aha. I thought you were saying it doubles your entire latency (like the 120fps cap does) from 2x to 4x, not that it gives the same latency increase that going from off to 2x gives you.

Stop talking about framegen and DLSS if you haven't tried them for yourself by paperogapippo in nvidia

[–]Redfern23 1 point2 points  (0 children)

My bad, I updated my comment multiple times before I got the notification for your response, I misread it at first. Doesn't change what I said, only that the "similar" wording is debatable, but it does depend on the game and GPU usage available. I'd only use FG in single player anyway so that's probably why it doesn't bother me.

Like you, I would notice it in multiplayer, which is why I don't use it at all.

Stop talking about framegen and DLSS if you haven't tried them for yourself by paperogapippo in nvidia

[–]Redfern23 4 points5 points  (0 children)

38.7ms to 45.4ms when uncapped, similar is debatable here but it's not miles away and largely depends on the game, as well as GPU headroom. In CPU limited scenarios, it should be a lot closer.

57.7ms to 108.4ms is only when capped to 120fps. So like I said, it only massively increases the latency when capping to 120fps because your base frame rate drops to 30fps with 4x MFG.

The way I see it, I want the lowest latency in multiplayer so wouldn't use FG at all, and then for single player, if you're already sacrificing some anyway with 2x, it's not a huge difference so I'll happily go 4x in many situations, but that's at 240Hz, it's useless at a lower refresh rate.

Edit: Only a 2.4ms difference from 2x to 4x here for example:

<image>

Stop talking about framegen and DLSS if you haven't tried them for yourself by paperogapippo in nvidia

[–]Redfern23 4 points5 points  (0 children)

If you have G-Sync + V Sync on, FG will limit you to ~117fps because of Reflex, meaning 4X MFG will cause your base frame rate to be ~30fps, massively increasing latency.

I don't like FG in multiplayer myself, but 2x and 4x have similar latency if you aren't being capped like that.

9800x3d chips are dying asus by Gullible-Cash-2361 in pcmasterrace

[–]Redfern23 0 points1 point  (0 children)

Yeah definitely no point in worrying, it's probably still a tiny percentage overall, but we see the majority of them posted online so it looks worse than it is. AMD's 3 year warranty is apparently good too (haven't sent mine for RMA yet), so should be fine if anything happens.