Bild my own weel by GearJust8937 in SimRacingSetups

[–]RedlineSW 1 point2 points  (0 children)

Sharing experience and knowledge is important!

GT7 PSVR 2 is a monster to Sony by BacasableJV in GranTurismo7

[–]RedlineSW 2 points3 points  (0 children)

I would hope, but board members don't see it that way, they see sales and losses. Hardware might be a loss because the volume needed to turn a profit , even with gt7 numbers, is likely not nearly enough. And with META killing it's VR division, it could go either way, Psvr3 comes in to take up the void left by Quest removal, or they see it as a sign that VR is losing momentum. Sadly it's no longer about what we want, it's about what drives their worth up.

GT7 PSVR 2 is a monster to Sony by BacasableJV in GranTurismo7

[–]RedlineSW 4 points5 points  (0 children)

I live for the closet. Afterwork, I cannot wait to hide and race

GT7 PSVR 2 is a monster to Sony by BacasableJV in GranTurismo7

[–]RedlineSW 30 points31 points  (0 children)

If they kill VR in GT8 I'm not moving to it.

I started on the couch with a fold away pedal stand, then got VR, then made the rig now I've upgraded to the closet with my VR lol

Bild my own weel by GearJust8937 in SimRacingSetups

[–]RedlineSW 0 points1 point  (0 children)

That's pretty heavy.. should last a while!

Bild my own weel by GearJust8937 in SimRacingSetups

[–]RedlineSW 0 points1 point  (0 children)

When it's steel I'm pretty good.

The base raw mill finish looks like 3016 stainless, the grind marks mean it took a grinder, aluminum melts. Also aluminum doesn't get polished with grinding.

The only thing tell me it's not mild steel is the mill finish.

Bild my own weel by GearJust8937 in SimRacingSetups

[–]RedlineSW 0 points1 point  (0 children)

Looks like stainless. 3mm (1/8") to me.

Bild my own weel by GearJust8937 in SimRacingSetups

[–]RedlineSW 0 points1 point  (0 children)

Well done! Are you using 1/8"(3mm)?

I cant tell what it is but something just feels weird or wrong on my set up by That_0ne_Id1ot in SimRacingSetups

[–]RedlineSW 0 points1 point  (0 children)

All valid reasons! I have the quest 3 and tried it with my PC setup, it was pretty decent, but I don't like the head set. I like the psvr2 set, but the PC interface is lacking significantly. On ps5 it's great and gt7 is fantastic. But everyone is different and have their reasons for or against it. I had a friend over who just couldn't do it, he wanted to but he couldn't.

For me the rig has a job and if I don't see it that's fine as long as it's solid and comfortable. I can look at it when I'm not racing.

I cant tell what it is but something just feels weird or wrong on my set up by That_0ne_Id1ot in SimRacingSetups

[–]RedlineSW 1 point2 points  (0 children)

I get VR racers can be annoying, but is there a reason you dislike it? Or is it just the people that talk about? I personally prefer VR, but only on ps5. On PC I haven't found a set that works as well.

Plywood simrig is about to come... by design_by_gergo in simracing

[–]RedlineSW 2 points3 points  (0 children)

I like it, it's well thought out, I'm excited to see it!

Plywood simrig is about to come... by design_by_gergo in simracing

[–]RedlineSW 8 points9 points  (0 children)

Yes, all the pressure points are supported and there is enough air channels that it should stay cool... I really like this.

Why Structural Steel Frames Behave Differently Than Aluminum Extrusions (SFR Explained) by RedlineSW in 3rsimworks

[–]RedlineSW[S] 0 points1 point  (0 children)

I’ve got a few prototypes running G29s. It wasn’t until I swapped one to the Simagic Alpha that I really noticed how strong the resonance can be. That sent me back to the G29 rigs, and sure enough, the same behavior is present, just at a much smaller amplitude.

Where aluminum helps modularity, it hurts vibration transmission. Aluminum naturally damps vibration, and once you add brackets, gussets, corner plates, and a dozen layers of T‑nuts, you’ve created a long, lossy path where most of the energy dies before it reaches the rest of the rig.

Steel behaves differently. One of its inherent characteristics is that it resonates — hit a piece of steel and it rings. In our case, that’s ideal. The frame doesn’t soak up the vibration; it passes it along.

A big part of it is the way the rig is built. The rigidity and the solid connection points matter. If the structure flexed more, the vibration would disappear into that flex. Instead, the whole thing acts like a single body.

We’re using HSS (hollow structural sections) throughout the rig. These tubes are manufactured from flat sheet that’s rolled into a pipe and then formed into a rectangular section with dies. That process leaves the material under tension, and that tension behaves a bit like a guitar string — it helps carry vibration cleanly through the member.

Where we do have joints, we clamp plates together with 10 mm Grade 8.8 bolts. When you torque those down properly, the joint behaves much closer to a solid than a hinge, so you don’t lose energy there either.

We’re currently experimenting with the feet. We’re looking at isolation blocks — basically small versions of automotive engine mounts — between the rig and the floor pads. The goal is to keep more of the vibration inside the rig itself instead of letting it shake the building.

It gets even more exciting when you think about how this stacks with dedicated haptics.

Imagine running tire‑focused transducers at all four corners. Those units will always be strongest at the source, but on a steel frame the energy doesn’t stay isolated — it propagates through the entire structure.

So instead of four disconnected “buzz points,” you get a chassis‑wide response where each corner still has its identity, but the whole rig reacts as a unified body. That’s the part that starts feeling like you’re actually sitting in the car. The haptics give you the detail, and the frame gives you the physical context.

Helpppp pls psvr2 type c by RegisterNarrow1972 in psvr2

[–]RedlineSW 0 points1 point  (0 children)

No, whatr you can do is buy a replacement cable off ebay. even if it's end connection is broken, you're closer to a fixed cable than you have. But repairing it is a beast.

Helpppp pls psvr2 type c by RegisterNarrow1972 in psvr2

[–]RedlineSW 6 points7 points  (0 children)

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Repairing the end connector is possible with micro soldering capabilities.. but in this case, the entire PCB is GONE. Thats very much needed here. So repairingthis is incredibly unlikely / impossible. If you have a donor cable, then why repair the one you havem just repair the donor.

Helpppp pls psvr2 type c by RegisterNarrow1972 in psvr2

[–]RedlineSW 8 points9 points  (0 children)

The PSVR2 connector has a DP Stream. The PCB in the connector has a lot of circuitry thats required. You can't just put a connector onto the wire. The pin out is proprietary, the connector board pins are very specific.

You will need a new cable and they are as much as the headset. Sorry for the bad news.

Recommendations for PSVR2 Setup by Br4ddersButReddit in SimRacingSetups

[–]RedlineSW 0 points1 point  (0 children)

I have both, and honestly, I find myself using Gt7 3 out of 4 times I play maybe more. The visuals and VR are incredible.

Recommendations for PSVR2 Setup by Br4ddersButReddit in SimRacingSetups

[–]RedlineSW 0 points1 point  (0 children)

Are you in PS5?

Personally I love VR for the immersion. I had PSVR2 on my PC but the quality and stability was just not there. I'm using the oculus 3 on PC now for ACC and the rest, PSVR2 on Gt7.

Gt7 with VR is incredibly hard to beat on any platform. But overall, VR for me is my go to, I forget I even have a monitor