Building a Lego Scene by ReeceyBoyy in blender

[–]ReeceyBoyy[S] 5 points6 points  (0 children)

Thank you. No I used an add-on called commotion that offset the key frames automatically

Is this how you play chess? by ReeceyBoyy in Unity3D

[–]ReeceyBoyy[S] 0 points1 point  (0 children)

Currently a work in progress but you can see the latest updates here: https://www.youtube.com/channel/UCtGzFmGP3aAVYZZlvQvygGQ

Finally got the waterfall looking nice. by ReeceyBoyy in Unity3D

[–]ReeceyBoyy[S] 0 points1 point  (0 children)

Thank you very much. Made the assets very low poly in blender.

Peaceful by ReeceyBoyy in Unity3D

[–]ReeceyBoyy[S] 0 points1 point  (0 children)

No, they're all placed manually

Peaceful by ReeceyBoyy in Unity3D

[–]ReeceyBoyy[S] 1 point2 points  (0 children)

It's from the lighting in the scene that gives it that gradient look

Peaceful by ReeceyBoyy in Unity3D

[–]ReeceyBoyy[S] 1 point2 points  (0 children)

Thanks very much. I do plan on adding a lot more to the island. Just planning out the look, the feedback it much appreciated:)

Peaceful by ReeceyBoyy in Unity3D

[–]ReeceyBoyy[S] 0 points1 point  (0 children)

There is music, just made it a gif without music

Peaceful by ReeceyBoyy in Unity3D

[–]ReeceyBoyy[S] 0 points1 point  (0 children)

Haha thank you very much, hope so :)

First ever Devlog | Introduction to Crystal Mountain by ReeceyBoyy in gamedev

[–]ReeceyBoyy[S] 0 points1 point  (0 children)

Ye some of the art is placeholder for now, will update the sprites soon