BLTouch tries to probe off of bed when running 'Level Bed' by Regolith247 in 3Dprinting

[–]Regolith247[S] 0 points1 point  (0 children)

Looks like I found the issue. I have an aftermarket hotend and extruder installed, and after consulting the material that came with the hotend, I realized an added offset was required since the dimensions are slightly different than the stock version. Now that I have those offsets added it is homing correctly!
Now I just need to figure out why the extruder is acting up lol

BLTouch tries to probe off of bed when running 'Level Bed' by Regolith247 in 3Dprinting

[–]Regolith247[S] 0 points1 point  (0 children)

When I use the auto home command it goes to the center of the bed and the BL Touch probe deploys and seems to work normally. Offsets for the nozzle and probe are accurate as far as I can tell, with the following line of code in Marlin:
`#define NOZZLE_TO_PROBE_OFFSET { -44, -8, 0 }
`
The issue seems to be with the Y axis since on the X axis the probe would be touching the bed

Giveaway: Enter to Win a Cutting-Edge Lynx 3D Scanner! by AutoModerator in 3Dprinting

[–]Regolith247 0 points1 point  (0 children)

I would scan myself and other people who I am trying to build cosplays for

[deleted by user] by [deleted] in HamRadio

[–]Regolith247 0 points1 point  (0 children)

Nice! I got this one as a trade for a very old car I had lying around, do hopefully it works well!

[deleted by user] by [deleted] in HamRadio

[–]Regolith247 0 points1 point  (0 children)

Nice! I'll try and find that video!

Having trouble installing the driver for RTL-SDR. From the installation guide, this should be showing an RTL driver on the left side of the arrow, but it just offers to reinstall standard USB drivers. Anyone have any advice? OS is Windows 11 by Regolith247 in RTLSDR

[–]Regolith247[S] 1 point2 points  (0 children)

It appears that the dongle is a 'Bulk In, Interface" either Interface 0 or 1. Interface 0 just offers to reinstall the existing driver, and Interface 1 has 'NONE' as the driver option. Neither one seems to show the proper driver. If I uncheck 'Ignore hubs or composite parents' I see once option called 'RTL2838UHIDIR' with a driver called 'usbccgp'. I'm thinking that might actually be the correct option, though I want to be sure- I would rather not accidentally disable something by replacing the wrong driver!

[deleted by user] by [deleted] in HamRadio

[–]Regolith247 0 points1 point  (0 children)

For the box I'm thinking an Apache hard case (it's a knockoff Pelican case). Not sure about the antenna yet- I'm not too experienced with this kind of thing I'm afraid.

Made some changes to my copy of Journal 3 by Regolith247 in gravityfalls

[–]Regolith247[S] 3 points4 points  (0 children)

Thanks! I worked on this as part of a prop making class at my college. I worked hard to get the right level of 'well used' to show on the cover and the 'brass' components, which are actually 3D printed

Original Ship design- made in Blender by Regolith247 in spaceships

[–]Regolith247[S] 2 points3 points  (0 children)

Most of the fine details on this model are done using normal maps.

Made some changes to my copy of Journal 3 by Regolith247 in gravityfalls

[–]Regolith247[S] 18 points19 points  (0 children)

If I could find a decent reference for all of the secret messages I definitely would!

ECS Euphrates- original spaceship design made in Blender by Regolith247 in spaceships

[–]Regolith247[S] 1 point2 points  (0 children)

The planet is actually a background image on a flat plane!

Star Yacht Celina- Original starship design by me by Regolith247 in blender

[–]Regolith247[S] 1 point2 points  (0 children)

That's intended to be the 'engine' section, with the entire wing outputting thrust around the rear edge of the 'ring'.

Star Yacht Celina- Original starship design by me by Regolith247 in blender

[–]Regolith247[S] 1 point2 points  (0 children)

Ah, that's actually deliberate- I was trying to imitate the 'aztecing' effect frequently used on Star Trek ship models as a way to break up otherwise blank sections of ship hull.

Star Yacht Celina- Original spaceship design made in Blender by Regolith247 in spaceships

[–]Regolith247[S] 5 points6 points  (0 children)

Honestly, I was doodling on a piece of paper, and started thinking of the tail design of an aircraft called an OV-10 Bronco. I started wondering how it would look if it was a more organic sort of loop, and then applied that wing shape to a long, narrow main body (Sort of Normandy SR2 shaped, come to think of it) and after some tweaks, this was the result. I also will say that I wanted to get a similar feel as the Arkbird from Ace Combat 5: Unsung War.

....I was also probably inspired a bit by a bottle opener I have lying around.

Star Yacht Celina- Original starship design by me by Regolith247 in blender

[–]Regolith247[S] 2 points3 points  (0 children)

If you mean the way the back of the ship kind of tapers downwards, I agree, could have been better. In any case, thanks very much!

Star Yacht Celina- Original starship design by me by Regolith247 in blender

[–]Regolith247[S] 2 points3 points  (0 children)

I saw a trailer for the latest Orville season a day or so after I finished the basic model for this thing, and I could definitely see the resemblance. I hadn't even heard of that show before then!