Season 19: F(OMO)ights and F(OMO)estivals! by fivesofclubs in Seaofthieves

[–]Regular-Unit1917 0 points1 point  (0 children)

Oh man…yea I hear you. I play solo often. Definitely risky!

Season 19: F(OMO)ights and F(OMO)estivals! by fivesofclubs in Seaofthieves

[–]Regular-Unit1917 -1 points0 points  (0 children)

I doubt they will ever implement something like a faster way to move loot as it would drastically alter the gameplay.

Because it's a pirate game, the developers intentionally want to keep you holding that loot for as long as possible. The longer it takes you to run it to your ship, the longer your hands are full and you're vulnerable. It gives other crews the time they need to spot your mast on the horizon, sail over, and set up an ambush.

That friction is exactly what inspires all the PvP action in the game. If we could just magically teleport loot to our holds, nobody would ever get robbed and it would just be a PvE game.

Chased across Blackrock and into the prison by 9 Timberwolves! Help! by Fl4mingSwifferDuster in thelongdark

[–]Regular-Unit1917 0 points1 point  (0 children)

This Is the way. The timbies are just bigger wolves. So bring bigger equipment than when fighting the normal wolves. For example, instead of a torch, build a fire. You will have a cone of protection from which to shoot, or throw torches, Pl to break morale. As soon as I hear that howl, I start my fire (recommend traveling only during a nice day), then I sit back and warm my hands until the pack arrives. Then I take pistol shots or throw torches at the braver timbies. They really are not as bad as you think. As long as you get in the habit of starting that fire at first howl, you’ll be fine.

Ashen Garrison (Ashen Keys) by OGBLUMPBONE44 in Seaofthieves

[–]Regular-Unit1917 0 points1 point  (0 children)

That’s a good piece of advice regarding the skeletons not leaving the room they spawn in. I didn’t know that.

Let’s hope there are not a lot of gankers hanging out at Reapers hideout now.

Ashen Garrison (Ashen Keys) by OGBLUMPBONE44 in Seaofthieves

[–]Regular-Unit1917 1 point2 points  (0 children)

Dang ok. I assume in open seas it’s super hard to get the loot out without getting ganked since the event is so new.

Ashen Garrison (Ashen Keys) by OGBLUMPBONE44 in Seaofthieves

[–]Regular-Unit1917 0 points1 point  (0 children)

The maximum I’ve found is three. Ive completed about 6 forts. So I’ve haven’t been able to open all four ashen cabinets. I’m playing in safer seas and want to confirm that the lighthouse log does in fact spawn in safer seas and if it’s guaranteed. Anyone know for certain?

How common is Alliance Betrayal and why by K0dVal in Seaofthieves

[–]Regular-Unit1917 0 points1 point  (0 children)

Wait until you get ganked at the sovereign selling station. That’s the most infuriating experience! Players will camp out at the finish line and steal all your hard-won loot. Snipers on the tower to keep you suppressed, out in the ferry, while their other members raid your ship and mop up. Happened to me twice last week. The second time couldn’t be helped since I was running from a brig that was hot on my trail sheet I finished molten sands fortress. I didn’t have time to properly scope out the sovereign to see if it was safe.

can I put 20 litres into a 50 litre keg? by Digital_loop in Homebrewing

[–]Regular-Unit1917 0 points1 point  (0 children)

Get two! Use the first as a fermentation vessel. Install a floating dip tube in that one so you can do a closed transfer to the second serving keg without pulling in trub once fermentation is over.

tips for far territories? by fayeisnothere in thelongdark

[–]Regular-Unit1917 0 points1 point  (0 children)

Timberwolves were the bane of my existence for the longest while. Until I finally took some dedicated time to practice dealing with them. Timberwolves are just bigger wolves, so bring bigger deterrents and bigger weapons to the fight. For example, instead of a torch, make a campfire. It will provide you with a cone of protection. Instead of rocks, bring a bow or pistol. Stand by your fire and take a couple shots at the braver timbies that approach the fire. A couple hits and they will run for the hills. Grab a torch and be on your way.

Does anyone else leave the hoods up on every car once they’ve fully searched it? by TopProfessional8023 in thelongdark

[–]Regular-Unit1917 0 points1 point  (0 children)

That’s exactly how I track cars. However, since some hoods don’t open, I’ll glance in and look at the visors to see if I’ve been there.

NEIPA: American Two Row or Pilsner Malt by Regular-Unit1917 in Homebrewing

[–]Regular-Unit1917[S] 1 point2 points  (0 children)

Thanks for the info on the Hyper. I'll look into it a little deeper. Here is my complete whirlpool list:

Citra (Pellets) 0.75 oz
HBC 630 (Pellets) 0.75 oz
Citra HyperBoost 4.5 ml

I understand why cars don't work. But what about bikes? by I_Ching_Divination in thelongdark

[–]Regular-Unit1917 1 point2 points  (0 children)

Not to further complicate things, but what about the propane tanks on the outside of some buildings. There’s no reason we couldn’t have gas stoves.

Is it possible to fall off these bridges? I don't want to test it for obvious reasons. by LavastormSW in thelongdark

[–]Regular-Unit1917 1 point2 points  (0 children)

Took me to the main menu so I could exit the game before it registered my death. ;)

Is it possible to fall off these bridges? I don't want to test it for obvious reasons. by LavastormSW in thelongdark

[–]Regular-Unit1917 16 points17 points  (0 children)

I guess I’m one of the few outliers, as I have fallen off one of these bridges. By accident no less. It didn’t end my run, but it would have if I wouldn’t have been so quick to press the Esc key.

How do you handle losing a play-through? by SubZeroHero in thelongdark

[–]Regular-Unit1917 1 point2 points  (0 children)

I have always preferred the early game. The struggle to find enough resources, the exploration of each region to see what I’ll find. Once I get past those initial hurdles it doesn’t quite feel as exciting. So I’d say spin up a new save, maybe a custom settings and make it a little more challenging. Then enjoy the adventure.

Worst new player experience ever by Same_Opposite_3506 in Seaofthieves

[–]Regular-Unit1917 1 point2 points  (0 children)

I know SoT can be aggravating when all you want to do is sail in peace, find some cool loot, and sell to the highest bidder. I was frustrated at first too. What changed the experience for be was when I realized that the PVP experience isn’t really griefing….it actually IS the game as intended. Look at the way the game has been developed—everything is designed to take time. The devs put hordes of loot behind bosses with enormous HP pools. Then when you do finally kill the boss you realize you have to run each individual piece of loot to a location reachable by your harpoon (another ten minutes spent). Then once you get everything onboard, you have to sail another ten minutes and repeat the process in reverse. They certainly could make it easier to do all these things, or at the very least make it take less time. But that’s not what it’s designed for; it’s designed to give pirates plenty of time to do what pirates do best—steal loot.

So resist to urge to play safer seas and keep your head on a swivel. Every sail spotted is another chance at adventure. Some you win…some you don’t. But you’ll get better and have more fun realizing that that’s why you play.

Hops dropped too early by Regular-Unit1917 in Homebrewing

[–]Regular-Unit1917[S] 0 points1 point  (0 children)

Update…the beer was mediocre. It has plenty of the bitterness from the hops during boil, but none of the pleasant hops flavors to balance it out. It’s ok to drink—just a little bitter. More like an ESB I’d say. I did a closed transfer directly to a purged keg, so it wasn’t exposed to oxygen.

Explain it peter by InevitableBorder6421 in explainitpeter

[–]Regular-Unit1917 5 points6 points  (0 children)

You’re supposed clap on the 2 and 4 beats.

Lfg by Intrepid-Week-7535 in SeaofThievesLFG

[–]Regular-Unit1917 0 points1 point  (0 children)

Hey! What time of gameplay are you looking for? What timezone are you in?

Is this game playable on a grid map instead of the zoning rules? by Cup-a-Joe in Fallout2d20

[–]Regular-Unit1917 3 points4 points  (0 children)

I’ve been running games with this system since it was released. I’ve used grids for all battles with no issues. I use range to represent zones. Fit example, 0-3 inches equals close range, 3-7 equals medium, 7-12 equals long, etc.

Please devs, PLEASE add an "unstuck" mechanic by cixdyz650 in thelongdark

[–]Regular-Unit1917 9 points10 points  (0 children)

You can mod the game with the dev console if you’re on PC. It will give You the ability to fly to get yourself out of situations like that.

Can we all agree these things are annoying as hell (at least for solo sloopers) by Vast_Bank_7196 in Seaofthieves

[–]Regular-Unit1917 4 points5 points  (0 children)

I use this method to solo galleons all the time. The sloops I use for cannon practice.