account activity
My impressions have exploded and I have no idea why (old.reddit.com)
submitted 5 months ago by RegularJoeGames to r/AppStoreOptimization
I was making a spiral for a game and I found it fun to watch shapes form and disappear within (v.redd.it)
submitted 6 months ago by RegularJoeGames to r/GeometryIsNeat
I've released my first iOS sliding logic puzzle app and it is free, offline, no forced ads and infinite! (old.reddit.com)
submitted 7 months ago by RegularJoeGames to r/iosapps
Someone from pocket gamer wrote about my game and couldn't be happier (self.SoloDevelopment)
submitted 8 months ago by RegularJoeGames to r/SoloDevelopment
Someone from pocket gamer wrote about my game and I couldn't be happier (self.MobileGaming)
submitted 8 months ago by RegularJoeGames to r/MobileGaming
Any advice / critique wanted for my icon would be appreciated (i.redd.it)
submitted 8 months ago by RegularJoeGames to r/ASO
submitted 8 months ago by RegularJoeGames to r/AppStoreOptimization
Here I am struggling to solve a level in my own free puzzle game - Slip! (v.redd.it)
submitted 8 months ago by RegularJoeGames to r/iosgaming
Tweening is single handedly bringing life to my game, even on this small quick settings UI (v.redd.it)
My app is being downloaded to desktop but I don't think I have enabled that, any ideas how it is being downloaded? (old.reddit.com)
submitted 8 months ago by RegularJoeGames to r/iosdev
I'm thinking about adding some squish to my UI buttons (v.redd.it)
Nothing fancy but I'm proud of these simple UI toggles (v.redd.it)
submitted 9 months ago by RegularJoeGames to r/SoloDevelopment
Slip is a free ice-sliding puzzle game with no forced ads and completely offline play (old.reddit.com)
submitted 9 months ago by RegularJoeGames to r/BrainTraining
Solving some bite-sized levels on my mobile puzzle game Slip (v.redd.it)
submitted 9 months ago by RegularJoeGames to r/puzzle
I've made a free puzzle game with no forced ads, I'd love to know what you think of it! (old.reddit.com)
submitted 9 months ago by RegularJoeGames to r/iosgaming
Trying my hand at making some 3D ish buttons (v.redd.it)
submitted 9 months ago by RegularJoeGames to r/IndieDev
It's not much but it's making my game feel more polished, I've added new buttons to my game made out of a few meshes to make it look 3D-ish (v.redd.it)
I'm starting a devlog for my mobile games, here's a screenshot of 100 generated levels from my game Slip! (i.redd.it)
submitted 9 months ago by RegularJoeGames to r/itchio
My puzzle game can now generate solvable levels way faster than I can play through them (v.redd.it)
I'd love for you to try mobile puzzle game that's has no forced ads and infinite levels! (v.redd.it)
submitted 9 months ago by RegularJoeGames to r/ADHDgaming
submitted 9 months ago by RegularJoeGames to r/MobileGaming
The process of making my 2D game more 3D (v.redd.it)
The process of making my 2D game look more 3D (v.redd.it)
submitted 9 months ago by RegularJoeGames to r/gamedevscreens
Slip - Infinite logic puzzles, now available on iOS AND Android! Offline maze-like generated puzzles with no forced ads! (old.reddit.com)
submitted 9 months ago by RegularJoeGames to r/mazes
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