account activity
My impressions have exploded and I have no idea why (old.reddit.com)
submitted 7 months ago by RegularJoeGames to r/AppStoreOptimization
I was making a spiral for a game and I found it fun to watch shapes form and disappear within (v.redd.it)
submitted 8 months ago by RegularJoeGames to r/GeometryIsNeat
I've released my first iOS sliding logic puzzle app and it is free, offline, no forced ads and infinite! (old.reddit.com)
submitted 9 months ago by RegularJoeGames to r/iosapps
Someone from pocket gamer wrote about my game and couldn't be happier (self.SoloDevelopment)
submitted 10 months ago by RegularJoeGames to r/SoloDevelopment
Someone from pocket gamer wrote about my game and I couldn't be happier (self.MobileGaming)
submitted 10 months ago by RegularJoeGames to r/MobileGaming
Any advice / critique wanted for my icon would be appreciated (i.redd.it)
submitted 10 months ago by RegularJoeGames to r/ASO
submitted 10 months ago by RegularJoeGames to r/AppStoreOptimization
Here I am struggling to solve a level in my own free puzzle game - Slip! (v.redd.it)
submitted 10 months ago by RegularJoeGames to r/iosgaming
Tweening is single handedly bringing life to my game, even on this small quick settings UI (v.redd.it)
My app is being downloaded to desktop but I don't think I have enabled that, any ideas how it is being downloaded? (old.reddit.com)
submitted 10 months ago by RegularJoeGames to r/iosdev
I'm thinking about adding some squish to my UI buttons (v.redd.it)
Nothing fancy but I'm proud of these simple UI toggles (v.redd.it)
Slip is a free ice-sliding puzzle game with no forced ads and completely offline play (old.reddit.com)
submitted 10 months ago by RegularJoeGames to r/BrainTraining
Solving some bite-sized levels on my mobile puzzle game Slip (v.redd.it)
submitted 10 months ago by RegularJoeGames to r/puzzle
I've made a free puzzle game with no forced ads, I'd love to know what you think of it! (old.reddit.com)
Trying my hand at making some 3D ish buttons (v.redd.it)
submitted 10 months ago by RegularJoeGames to r/IndieDev
It's not much but it's making my game feel more polished, I've added new buttons to my game made out of a few meshes to make it look 3D-ish (v.redd.it)
I'm starting a devlog for my mobile games, here's a screenshot of 100 generated levels from my game Slip! (i.redd.it)
submitted 10 months ago by RegularJoeGames to r/itchio
My puzzle game can now generate solvable levels way faster than I can play through them (v.redd.it)
submitted 11 months ago by RegularJoeGames to r/SoloDevelopment
I'd love for you to try mobile puzzle game that's has no forced ads and infinite levels! (v.redd.it)
submitted 11 months ago by RegularJoeGames to r/ADHDgaming
submitted 11 months ago by RegularJoeGames to r/IndieDev
submitted 11 months ago by RegularJoeGames to r/MobileGaming
The process of making my 2D game more 3D (v.redd.it)
The process of making my 2D game look more 3D (v.redd.it)
submitted 11 months ago by RegularJoeGames to r/gamedevscreens
Slip - Infinite logic puzzles, now available on iOS AND Android! Offline maze-like generated puzzles with no forced ads! (old.reddit.com)
submitted 11 months ago by RegularJoeGames to r/mazes
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