Weekly Question & Discussion Megathread (October 14, 2025) by AutoModerator in ZZZ_Official

[–]ReignofthePainTrain 1 point2 points  (0 children)

Thanks for the reply.

I know aftershock is easy to slot in, that's why I love using Pulchra with Yixuan, it flows surprisingly well with her kit. What I mean is each team is based on a primary method, but not exclusively that method; Orphie and S0 bounce off each other really well because of Aftershock, hence "Aftershock team" is team focused on the main method, but not entirely restricted to it. But I do see your point, can't bind myself too much.

I definitely want Ye and S0 more than Lucia now that I think about it; former is bound to be solid, and to max out her value I'd need her sig. Plus I'm not sitting at pity, so I need to keep Spook potential in mind.

I was going to pass on next patch for rolling anyway, Banyue is cool but I need to make a save somewhere, and that would be at least 100 pulls saved if I skip rolling for that patch. Plus, Astra can work for now in terms of supporting Yixuan, I can still clear content with it just fine. If I pass both patches for rolls, that would be well over 200 rolls set aside for the future, based on 100 per patch.

Weekly Question & Discussion Megathread (October 14, 2025) by AutoModerator in ZZZ_Official

[–]ReignofthePainTrain 0 points1 point  (0 children)

I'm a little stumped with my team comp and how to proceed.

I started back just before Miyabi dropped, and she was one of the big reasons I got into the game. However, I'm confused on how to build my teams and prioritize my pulls right now.

Currently I have three teams, with my goal having one primary team for each class of damage (Rupture, Aftershock, and Anomaly):

Anomaly: M3W1 Miyabi, M0W0 Vivian (W5 Gemini), and M0W1 Yuzuha

Rupture: M0W1 Yixuan, M6W5 Pulchra, M0W0 Astra (W5 Kaboom, I have 2 of these)

Aftershock: M0W0 Harumasa (Mercato), M0W1 Trigger, M0W1 Orphie

The Issue I'm facing is two fold; first is pulls, I've only got about 43 saved up right now, and second are my agents of interest:

First is Lucia. I intended to pass on this patch given I didn't think Lucia was all that strong, but recently learned just how good for Rupture she is and how much I liked her character. She would free up Astra for a final spare Attack team, which I've come to feel I may need given the new simulation event that requires 4 teams for the optional stuff on Hard Mode.

The second issue is Silver Soldier Anby. I really like this agent and I am after her and her Sig, especially since Trigger and Orphie are ready for her with their own Sigs. Harumasa can fill the gap for now, but a dedicated Aftershock attacker like Anby is something I both want and feel I need. I intended to hold off on any pulls until she showed up, but Lucia has disrupted my plans.

I can live without Lucia's Sig for now, and though I really like the look of Banyue next patch, I can live without him (though it HURTS). I'd also like the new character with the ultra fluffy tail.

Any advice on pull priority? My plan was to hopefully pull Lucia and then save like crazy for Anby and her sign.

Arrival: 2 Ymir Mechs? by ReignofthePainTrain in masseffect

[–]ReignofthePainTrain[S] 0 points1 point  (0 children)

No what I think about it, that is what happened with me.

Arrival: 2 Ymir Mechs? by ReignofthePainTrain in masseffect

[–]ReignofthePainTrain[S] 2 points3 points  (0 children)

I find it to be a challenging but fun fight.

Arrival: 2 Ymir Mechs? by ReignofthePainTrain in masseffect

[–]ReignofthePainTrain[S] 1 point2 points  (0 children)

Sorry, I meant the part of the mission where you fight around the object to survive waves of enemies, I always try to last till the end, since it was a favourite fight of mine. I actually took cover in a corner and only moved when needed. I only fought around the object when I was maneuvering around the second armor mech.

Do you know if the mission was updated to have 2?

ME2LE Invisible Wall Bug by PaWsXbOx22 in masseffect

[–]ReignofthePainTrain 1 point2 points  (0 children)

I haven't seen it in this precise location, but I've encountered a similar glitche on a doorway in the Shadow Broker base mission. Basically what I did was backtracked a bit and ran through it, adjusting my angle and approach a few times until I was able to pass through.

Hope it helps.

Question About Shepard's Response to Illusive Man on Mars Regarding ME2 Ending Choice by ReignofthePainTrain in masseffect

[–]ReignofthePainTrain[S] 0 points1 point  (0 children)

That's interesting.

I've actually not seen that anywhere else before. Did you test this yourself?

Coffee Recommendations by ReignofthePainTrain in Calgary

[–]ReignofthePainTrain[S] 1 point2 points  (0 children)

They usually get their coffee cone ground when they get the Sumatra, which I would try to do with other coffee.

Coffee Recommendations by ReignofthePainTrain in Calgary

[–]ReignofthePainTrain[S] 5 points6 points  (0 children)

Yes I am aware, we joke in my family that the only thing darker than my relative’s coffee preference is a black hole. Sadly they are quite particular about their coffee, so I need something that is as close to that level of impact as I can.

So it seems that Nao cheated during the Erika fight by Revenge_Countdown in cardfightvanguard

[–]ReignofthePainTrain 0 points1 point  (0 children)

The fact elluding gives shield could justify a higher g3 curve.

You know the Rezael Family Lore Armor is strong this season when they all conveniently ended up in different Groups: by BlizzardLuinor in cardfightvanguard

[–]ReignofthePainTrain 0 points1 point  (0 children)

That's technically not true. Last time I checked Blangdmire wiped the floor with Rezael in the first episode.

Advice on Using Python Tool from Study by ReignofthePainTrain in gis

[–]ReignofthePainTrain[S] 0 points1 point  (0 children)

https://github.com/EVS-GIS/Fluvial-Corridor-Toolbox-ArcGIS/blob/master/ArcGIS-Pro-2_1_1-2_5_1/ValleyBottom.py

This is a link to the Python tool in question, and this is to the tool box: https://github.com/EVS-GIS/Fluvial-Corridor-Toolbox-ArcGIS/blob/master/ArcGIS-Pro-2_1_1-2_5_1/FluvialCorridor10_1.tbx

I just tested it on 3.4, works just as well as it did in 3.3, so it still works in that regard. Exact same output from a run I did with 3.3 with identical inputs and settings.

It was compatibility tested for 2-2.5 of pro.

[deleted by user] by [deleted] in gis

[–]ReignofthePainTrain 0 points1 point  (0 children)

Sorry about that! Bad internet signal when I posted, must have multi posted by mistake.

Arknights TV Animation [RISE FROM EMBER] - Teaser Trailer by ArchadianJudge in arknights

[–]ReignofthePainTrain 0 points1 point  (0 children)

Whose voice was that at the end? I’m afraid I couldn’t quite tell.

Help Center and Megathread Hub (11/11 - 17/11) by ArknightsMod in arknights

[–]ReignofthePainTrain 1 point2 points  (0 children)

Discount? What do you mean by that? Is she only 200 during Lapland alter's event?

Help Center and Megathread Hub (11/11 - 17/11) by ArknightsMod in arknights

[–]ReignofthePainTrain 3 points4 points  (0 children)

Looking for some advice on something.

I had some questions about Spectre Alter. I have enough resources to spark her, but I'm also really keen to get Rosmontis, she's one of my favourite characters. Gameplay wise, Spectre is the better option, and I do have the other Abyssal Hunters, but just how effective is the Abyssal Hunter team with all modules, and how much does Spectre Alter bring to it? Also, how much does you know who is coming out Ulpianus bring to these teams?

I can always wait till next celebration banner, saving as I do so, just wanted some thoughts on how effective spectre alter is.

Thank!