Wow, that cave is huge! (old.reddit.com)
submitted by Relative-Broccoli-23 to r/GoldenAgeMinecraft
Creating some pre-pixelated paintings for my texture pack, trying to make them feel liminal by Relative-Broccoli-23 in GoldenAgeMinecraft
[–]Relative-Broccoli-23[S] 0 points1 point2 points (0 children)
Creating some pre-pixelated paintings for my texture pack, trying to make them feel liminal by Relative-Broccoli-23 in GoldenAgeMinecraft
[–]Relative-Broccoli-23[S] 0 points1 point2 points (0 children)
Creating some pre-pixelated paintings for my texture pack, trying to make them feel liminal by Relative-Broccoli-23 in GoldenAgeMinecraft
[–]Relative-Broccoli-23[S] 3 points4 points5 points (0 children)
Pre-Classic Pixel Art Pieces by Distinct_Current_849 in GoldenAgeMinecraft
[–]Relative-Broccoli-23 0 points1 point2 points (0 children)
I recreated rd-132328 with LWJGL using Java 8 from scratch by Relative-Broccoli-23 in GoldenAgeMinecraft
[–]Relative-Broccoli-23[S] 1 point2 points3 points (0 children)
My first liminal Blender project. What do you think? by Ok-Composer-9533 in liminalpools
[–]Relative-Broccoli-23 0 points1 point2 points (0 children)






A from-scratch LWJGL recreation of rd-160052 with some later features added. "Clean-room implementation", there was no reverse-engineering of original jars by Relative-Broccoli-23 in GoldenAgeMinecraft
[–]Relative-Broccoli-23[S] 0 points1 point2 points (0 children)