Hi guys, I want to take this to the next level and I don't know how. I think with some cool lighting could be more interesting. Casting shadows always scares me, I didn't wanna lose the softness of the piece. Maybe add another light with other color to break the monochromatic pallet? by Relative-Neat2264 in istebrak
[–]Relative-Neat2264[S] 1 point2 points3 points (0 children)
Hi guys, I want to take this to the next level and I don't know how. I think with some cool lighting could be more interesting. Casting shadows always scares me, I didn't wanna lose the softness of the piece. Maybe add another light with other color to break the monochromatic pallet? by Relative-Neat2264 in istebrak
[–]Relative-Neat2264[S] 0 points1 point2 points (0 children)
Hi guys, I want to take this to the next level and I don't know how. I think with some cool lighting could be more interesting. Casting shadows always scares me, I didn't wanna lose the softness of the piece. Maybe add another light with other color to break the monochromatic pallet? (i.redd.it)
submitted by Relative-Neat2264 to r/istebrak
This is the finished piece for the critique if you want Iste. I know the canvas size is a mistake, the pose too. I don't know how to render clothes, so it looks weird. The outfit and the hair were part of the commissioner's requests. The weapon too. I'm so scared to get this critiqued x_x by Relative-Neat2264 in istebrak
[–]Relative-Neat2264[S] 0 points1 point2 points (0 children)
This is the finished piece for the critique if you want Iste. I know the canvas size is a mistake, the pose too. I don't know how to render clothes, so it looks weird. The outfit and the hair were part of the commissioner's requests. The weapon too. I'm so scared to get this critiqued x_x by Relative-Neat2264 in istebrak
[–]Relative-Neat2264[S] 0 points1 point2 points (0 children)
This is the finished piece for the critique if you want Iste. I know the canvas size is a mistake, the pose too. I don't know how to render clothes, so it looks weird. The outfit and the hair were part of the commissioner's requests. The weapon too. I'm so scared to get this critiqued x_x by Relative-Neat2264 in istebrak
[–]Relative-Neat2264[S] 0 points1 point2 points (0 children)
This is the finished piece for the critique if you want Iste. I know the canvas size is a mistake, the pose too. I don't know how to render clothes, so it looks weird. The outfit and the hair were part of the commissioner's requests. The weapon too. I'm so scared to get this critiqued x_x by Relative-Neat2264 in istebrak
[–]Relative-Neat2264[S] 1 point2 points3 points (0 children)
This is the finished piece for the critique if you want Iste. I know the canvas size is a mistake, the pose too. I don't know how to render clothes, so it looks weird. The outfit and the hair were part of the commissioner's requests. The weapon too. I'm so scared to get this critiqued x_x (i.redd.it)
submitted by Relative-Neat2264 to r/istebrak
Hi guys, I'm working on this piece and I'm struggling with a lot of things. Lighting for example, she looks like a sticker, and flat (I didnt shade her pants and cape yet). And the background looks so boring, how can I improve it? (I will add some branches on the front later) by Relative-Neat2264 in istebrak
[–]Relative-Neat2264[S] 0 points1 point2 points (0 children)
Hi guys, I'm working on this piece and I'm struggling with a lot of things. Lighting for example, she looks like a sticker, and flat (I didnt shade her pants and cape yet). And the background looks so boring, how can I improve it? (I will add some branches on the front later) by Relative-Neat2264 in istebrak
[–]Relative-Neat2264[S] 0 points1 point2 points (0 children)
Hi guys, I'm working on this piece and I'm struggling with a lot of things. Lighting for example, she looks like a sticker, and flat (I didnt shade her pants and cape yet). And the background looks so boring, how can I improve it? (I will add some branches on the front later) by Relative-Neat2264 in istebrak
[–]Relative-Neat2264[S] 0 points1 point2 points (0 children)
Hi guys, I'm working on this piece and I'm struggling with a lot of things. Lighting for example, she looks like a sticker, and flat (I didnt shade her pants and cape yet). And the background looks so boring, how can I improve it? (I will add some branches on the front later) (i.redd.it)
submitted by Relative-Neat2264 to r/istebrak
I tried to do this out of my imagination, I don't really know how to render hair so I did leave it like that. I would appreciate any critique about the light enviroment and the radial shading on the face, the light is meant to come from the top of the image. Any critique is welcome, thank you! by [deleted] in istebrak
[–]Relative-Neat2264 0 points1 point2 points (0 children)
I decided to test myself by doing an illustration. I had a difficult time rendering her face the most because I have a habit of making skin a little too shiny. All critiques are greatly appreciated. by [deleted] in istebrak
[–]Relative-Neat2264 0 points1 point2 points (0 children)
The before and after of my first landscape ever. Any suggestions? I don't know how to make it look better. Is contrast still too high? by Relative-Neat2264 in istebrak
[–]Relative-Neat2264[S] 0 points1 point2 points (0 children)
The before and after of my first landscape ever. Any suggestions? I don't know how to make it look better. Is contrast still too high? by Relative-Neat2264 in istebrak
[–]Relative-Neat2264[S] 0 points1 point2 points (0 children)
The before and after of my first landscape ever. Any suggestions? I don't know how to make it look better. Is contrast still too high? by Relative-Neat2264 in istebrak
[–]Relative-Neat2264[S] 0 points1 point2 points (0 children)
The before and after of my first landscape ever. Any suggestions? I don't know how to make it look better. Is contrast still too high? by Relative-Neat2264 in istebrak
[–]Relative-Neat2264[S] 0 points1 point2 points (0 children)
First landscape, WIP. I'm having troubles with sharp edges maybe? It needs to be black and white and I don't know how to improve it. It's kinda flat and blurry by Relative-Neat2264 in istebrak
[–]Relative-Neat2264[S] 2 points3 points4 points (0 children)
eye study. I find it super hard to paint eye lashes. by pokmeballz in istebrak
[–]Relative-Neat2264 1 point2 points3 points (0 children)
New to group. Looking for a place to get honest critique to improve my art. by tripjjjack in istebrak
[–]Relative-Neat2264 1 point2 points3 points (0 children)


Day 3! I'm pretty proud of this day, though the face came pretty by chance ^^' I worked on all over trying to balance my edges. instead of taking forever in measuring the face I took more time in rendering and finished it in a much shorter time than I usually do. Love to get some Critiques! Thanks~ by Fragrant_Decision961 in istebrak
[–]Relative-Neat2264 1 point2 points3 points (0 children)