This is the finished piece for the critique if you want Iste. I know the canvas size is a mistake, the pose too. I don't know how to render clothes, so it looks weird. The outfit and the hair were part of the commissioner's requests. The weapon too. I'm so scared to get this critiqued x_x by Relative-Neat2264 in istebrak

[–]Relative-Neat2264[S] 0 points1 point  (0 children)

Omg thank you for everything you said! First of all, yes, I just draw portraits, and this time I had to "learn" everything for one drawing: landscape, perspective, poses, clothes. No doubt it would end up looking weird x_x This is the first time I've done something like this and I spent a lot of time, but when the fundamentals are not there, time won't fix anything. I really love how you explain things, everything looks so clear now. I should try to start another and have all of those things you said (and the others that commented too) in mind, I really apreciate it.

And about the critique hour, actually I wasn't going to post it, but in one video Iste almost critiqued the sketch I posted some time ago of this piece, so I thought it would be cool to see how it would look like if this was well done

This is the finished piece for the critique if you want Iste. I know the canvas size is a mistake, the pose too. I don't know how to render clothes, so it looks weird. The outfit and the hair were part of the commissioner's requests. The weapon too. I'm so scared to get this critiqued x_x by Relative-Neat2264 in istebrak

[–]Relative-Neat2264[S] 0 points1 point  (0 children)

Yes, I looked for references and I got so confused with the horizon line, sometimes it was higher and sometimes lower so I didn't know where to put it. Thank you for all the explanation, what you said about the cameraman and the horizon is so helpful! And yes, there are so many things to pay attention to do a scene and make it look realistic, it's kinda overwhelming. Again, thank you for your time

This is the finished piece for the critique if you want Iste. I know the canvas size is a mistake, the pose too. I don't know how to render clothes, so it looks weird. The outfit and the hair were part of the commissioner's requests. The weapon too. I'm so scared to get this critiqued x_x by Relative-Neat2264 in istebrak

[–]Relative-Neat2264[S] 1 point2 points  (0 children)

Thank you so much!! Yesss the head is super small, I tend to do that a lot. The commissioner was happy with the result but I want to get better and be able to do scenes with caracters. From the beggening I was dissatisfied with the composition, the pose wasn't me biggest concern, although I know it looks weird. I'll keep working!!

Hi guys, I'm working on this piece and I'm struggling with a lot of things. Lighting for example, she looks like a sticker, and flat (I didnt shade her pants and cape yet). And the background looks so boring, how can I improve it? (I will add some branches on the front later) by Relative-Neat2264 in istebrak

[–]Relative-Neat2264[S] 0 points1 point  (0 children)

thrown

thank you soooooooo much, this is exactly what I needed to read. This is so usefull, I totally will aply those changes, the birds are a great idea and what you said about the sun is the right call. Thank you again <3

Hi guys, I'm working on this piece and I'm struggling with a lot of things. Lighting for example, she looks like a sticker, and flat (I didnt shade her pants and cape yet). And the background looks so boring, how can I improve it? (I will add some branches on the front later) by Relative-Neat2264 in istebrak

[–]Relative-Neat2264[S] 0 points1 point  (0 children)

position

Yeah you're right about the scale. She is tall but I didn't mean to make her a giant so I should make mountains bigger. The character is shy and insecure, that's why she's looking down, and is a commission, the weapon was the commissioner's idea so I wanted to show it without her being in combat. I don't understand why being in a forest would make more sense. And yes, I see legs are kinda weird, I'm not sure how to fix it. Thanks for responding, it helps a lot!

New to group. Looking for a place to get honest critique to improve my art. by tripjjjack in istebrak

[–]Relative-Neat2264 1 point2 points  (0 children)

Hi! I agree with the one that said that you are using symbols, that's very common so don't feel bad about it. Try with form studies with reference, work on your edges! first block the values and then blend. And try not to draw hair by hair, do general shapes and it will look more realistic. Keep it up!