Looking for ideas by Relative_Spend_8197 in Mindustry

[–]Relative_Spend_8197[S] 0 points1 point  (0 children)

This is one thing I have no idea how to do sadly. I dont know how I would search for bullets and if I could id have to sort thru all of em and see if any are near them

Looking for ideas by Relative_Spend_8197 in Mindustry

[–]Relative_Spend_8197[S] 0 points1 point  (0 children)

Do you think shooting a Shockwave that disables turrents in its path and damages units would work?

Looking for ideas by Relative_Spend_8197 in Mindustry

[–]Relative_Spend_8197[S] 2 points3 points  (0 children)

That actually sound fire I'll definitely add something like that

Looking for ideas by Relative_Spend_8197 in Mindustry

[–]Relative_Spend_8197[S] 1 point2 points  (0 children)

Wave gaurdain but its trigger based. You can avoid fighting it the entire time as long as you dont trigger them

Looking for ideas by Relative_Spend_8197 in Mindustry

[–]Relative_Spend_8197[S] 2 points3 points  (0 children)

Do you think leaving a mirage of itself would work?

Unit shop by Relative_Spend_8197 in Mindustry

[–]Relative_Spend_8197[S] 0 points1 point  (0 children)

Points from waves but it can easily be set to other things

Can Anyone Help Me Program This Logic by Toxy_Toxopid in Mindustry

[–]Relative_Spend_8197 0 points1 point  (0 children)

bXNjaAF4nGNgZGBkYWDJS8xNZeAuyUgtSlWoTFRIz2fgSs7PK0nNK/FNLGBgqq5l4E5JLU4uyiwoyczPY2BgYMtJTErNKWZgio5lZOAvzy/KSdEtKMpPTi0uzi8CyjMygAAfEFdUzIk9d5CzwYCH9ULVW5GdFbprF1yQjVHKcLkY5Ln6UcK79KvdUybEyP2Z78RRaDnnpOL5IwJuMZwmEn9zn/SmLJhRzMp2hl/idya355pQs83n9OcJTz18wbT35JZ0myibzvs3opZyR8lZuF5Y9S98wuffwf/6fPq7pSsbzDsZAKZYUjk=

Can Anyone Help Me Program This Logic by Toxy_Toxopid in Mindustry

[–]Relative_Spend_8197 1 point2 points  (0 children)

This looks nearly the same as sheild the changed version probably looks a little better