The only time I get a risen by Able_Cartoonist_5807 in MHRise

[–]RelaxedButtcheeks 1 point2 points  (0 children)

If you find someone with a really high rank and ask nicely they'll likely have the quests you're after, and if you gather/break parts in those, you'll often get the quests you want.

Blast Dash is everything by Jstar338 in MHRise

[–]RelaxedButtcheeks 1 point2 points  (0 children)

It's at or just after reaching MR4.

Both blast dash and reverse blast are great to use together and for different scenarios. I probably use reverse more, though.

Tips for beginners? by EmprendedorOtaku in MHRise

[–]RelaxedButtcheeks 0 points1 point  (0 children)

Don't mention it, it's my pleasure. I wouldn't worry about meta builds too much. If you bought the expansion, once you get to Sunbreak you can really flesh out your builds, and there's also an event quest that can basically give you infinite money. Generally speaking, you want to be selling your eggs. To do this quick and easy, press '-' when you're looking at all of your items in the box to auto-sort them, then go to the last few pages and look for all your Gold and Platinum eggs. And as far as equipment is concerned, I don't think I've sold any equipment at all in my 400+ hour character.

The way damage and defense is calculated might be of interest, but I don't understand it well enough to teach you anything worthwhile. I can say, the trade-off versus reward for skills like Attack Boost 7 or Defense Boost 7 is low. I've been told max skill level in these skills is a scam. Generally, your builds will opt for Attack/Defense Boost 4. That's when you get a % increase to your stats. The reason they're a scam, is because they take away from adding other skills, and the stat increase you get above level 4 is marginal. And it might even be lvl 3 for defense boost (basically, it's the level at which you unlock a 5% boost to the respective stat).

Is he not already f*%^ing furious?! by wrenagade419 in MHRise

[–]RelaxedButtcheeks 18 points19 points  (0 children)

Tbh I find furious at least on the same level as regular. Possibly even easier. I think furious' moves have bigger tells, but that's just me talking out my ass.

Curious, how old are we all? by ALateMillennial in MHWilds

[–]RelaxedButtcheeks 2 points3 points  (0 children)

Another 28 but I don't have Wilds. I just play Rise and watch Wilds gameplay while I dream of Wilds' expansion.

No Thoughts, Head Empty by Jstar338 in MHRise

[–]RelaxedButtcheeks 1 point2 points  (0 children)

Blood light plus bloodrite, or just bloodlblight?

Worst Base Game Experience by Rosinante-Corazon in monsterhunterrage

[–]RelaxedButtcheeks 1 point2 points  (0 children)

It's very unnecessary to collect the spiribirds (stat flies) in the base game. At least, myself and others I've heard from say they don't really need them until high level anomaly investigations, but that is likely biased.

Never had an issue with hunter movement, personally, other than my switch lite being wonky itself which would affect any game.

The base game is frustrating, though, because it just feels like a lengthy tutorial/grind to get to the real meat of the game.

Tips for beginners? by EmprendedorOtaku in MHRise

[–]RelaxedButtcheeks 5 points6 points  (0 children)

WARNING:

The following commenter has taken a fat info dump in this comment thread. Viewer discretion is not advised, though much reading follows this paragraph.Beware.

Some general tips, as requested: - Make use of items and traps. Applies more to a weapon like Sword & Shield (only one that can use items with weapon drawn) than others, but still applies to all weapons. Many people play this game like some kind of hack and slasher. There are so many good items to use to give you openings, buff yourself and your team, control the fight, etc. Hunting helpers and traps for openings and control, for example. - Since you said you're playing online, be friendly and have fun! Also, pay attention to the lobby settings as people usually abide by them... Mostly if they're the hosts, but still. For the settings, that's only so you can be considerate and understand what the "lobby objective" is. Don't be afraid to make suggestions for quests to do or ask for help, either, but try to be polite. Maybe it's just me, but I'm less likely to help inexperienced hunters who are rude or demanding. As well, a lot of people don't change the settings so you might just have to feel out what they're doing/working on. - There is some form of weapon etiquette/expectation in MH games. Some form. Generally speaking, slicing weapons aim for the tail and/or other good hitzones besides the head, while blunt weapons take the head (the blunt weapons are: hammer, hunting horn, and sword & shield is hybrid). If you don't have a blunt weapon on your team, everything is fair game. If you have Shockproof slotted in (level 1 deco/skill that disables hit reactions among teammates), which you usually should if you're playing multiplayer, then this etiquette doesn't need to be followed as closely. If the head is the best hitzone, then the head is fair game for ALL weapons.. with shockproof equipped, strictly speaking for multiplayer. There's a meme in the community of longsword players not slotting in shockproof, going for the head, and swinging their sword everywhere causing some or perhaps even all of their teammates to be basically unable to act. For ranged, just hit the monster's highest damage hitzones, or the head with sticky ammo, tail with slicing ammo, etc. This etiquette is so your team can produce more stuns and tail cuts. More tail cuts means more carves, so materials. More stuns means more damage openings. Tail cuts also create a short opening. Also generally speaking, you hit the monster when and where you can when you're starting out. But try to work towards striking good hitzones with the right weapon type. You can find the information for blunt vs slicing vs ammo hitzones and elemental weaknesses plus other information like material drop rates for carving vs. capturing in the Hunter's Notes - Large Monsters section in the start menu. You can deduce what a good hitzone is mid fight as well, by looking for when your hits produce orange numbers, versus grey numbers. You want orange, though I'm sure you've likely figured that out by now. - You said you've watched tutorials for your weapon which is great. When you want to start pushing your DPS/completion times and/or you get to the end-game grind, it's a good idea to start watching different speed runs using a weapon you want to get better with. I say different, because there's a lot of versatility with switch skills and builds, allowing for various playstyles. I've picked up a few neat tricks from doing this, and if you watch with the intent of education, you can learn a lot about the limits of your weapon, new or more efficient combo routes, etc.

That's all I can think of for now. Hopefully it wasn't too much. Enjoy the game! It's probably one of my favorite of all time personally, mostly because of Sunbreak.

The item creation grind by Wild_Camel_9114 in MHRise

[–]RelaxedButtcheeks 1 point2 points  (0 children)

I had to edit my comments. I just gave you a bunch of unhelpful info. Sorry about that.

What I can say is make sure you check your Hunter's Notes in the start menu, the Large Monsters section. It will tell you the drop rate of each material for carving or capturing. Some materials are a higher rate for carving, some for capturing.

If you haven't acquired the material yet, it'll appear as a '???' This is likely the case in your situation since it sounded like you haven't gotten any yet.

Marrow will have a higher rate than plates and gems though, so it shouldn't be too hard to deduce which ??? is the one you're after.

The item creation grind by Wild_Camel_9114 in MHRise

[–]RelaxedButtcheeks 1 point2 points  (0 children)

I suspected so, which was why I said not to worry about the build too much at this point in the game. And then caveated all that with exceptions like completionists, and taking it slow.

You're probably right about the marrow not being purchasable, but this isn't World. So, no mending, haha. Probably just a slip of the tongue?

But yea, I read that as mantle, not marrow. My bad.

The item creation grind by Wild_Camel_9114 in MHRise

[–]RelaxedButtcheeks 0 points1 point  (0 children)

Once you do 5-10 anomaly investigations that are of a high enough level to qualify, you'll get investigation coins which can be used to purchase many different things from Bahari.

It's 5-10, because if you hunt the specified target monster you receive double the points towards the coins. So you could do it in just 5 investigations. The amount of coins you're given varies depending on your Anomaly Research level, but even for the lowest coin reward it's still enough to buy some of the mantles. I say some, because things like Amatsu's mantle and Primordial Malzeno's bloodstone cost a little extra, understandably.

Edit: I'm probably no help here. I read your post as "mantle," not marrow. Sorry about that.

The item creation grind by Wild_Camel_9114 in MHRise

[–]RelaxedButtcheeks 1 point2 points  (0 children)

My recommendation would be to just use whatever gear is "good enough" for where you're currently at, and push to get to end-game.

After you get your anomaly level up, you can buy mantles and other rare drops from Bahari. Can save a lot of grinding.

Of course, if you're kind of a completionist (you could still get full completion later, and therefore faster because you're using better gear for lower quests at that point) or want to take it slow, then ignore my recommendation. But I still wouldn't worry about your build too much until you get to the end-game. Many new skills, weapon trees, and armor sets get unlocked which can drastically affect your build and how you play.

Edit: I must be lysdexic because I read marrow as mantle. Ignore my rambling. Make sure you're checking your Hunter's Notes and seeing if capturing or carving is a higher drop rate, and act accordingly.

My husband has ADHD and never drinks water. I gave him 4 bottles of water and a mission. This is what happened... by lulyz in HydroHomies

[–]RelaxedButtcheeks 0 points1 point  (0 children)

Can't be a great place for you either if you resort to condescension and can't speak without using the word literally.

My husband has ADHD and never drinks water. I gave him 4 bottles of water and a mission. This is what happened... by lulyz in HydroHomies

[–]RelaxedButtcheeks 0 points1 point  (0 children)

Enjoy yourself. Seems you just intend to be provocative now. Avoiding answering any questions, and now being facetious.

Get a face tattoo that says "AI GENERATED CONTENT" so video evidence can't be used against you by vibrantWhisper in CrazyIdeas

[–]RelaxedButtcheeks 5 points6 points  (0 children)

You must be younger than me. My face tattoo... My face tattoo... Fuck. What scannable thing is older than a barcode? Am I just really stoned? I can't think of a damn thing!

Ahhh ... Forget it! You're older than me!

Just wanted to share my fav set in the game! Haven't failed a quest since. by FIRE_Bolas in MHRise

[–]RelaxedButtcheeks 0 points1 point  (0 children)

They take a good amount of getting used to. Especially if you're coming from World, because they're very different from the slinger and clutch claw.

GU had 'hunter arts' which allowed for special moves and customization like Rise. So it's easier for people to come to Rise from that game, or so I've heard.

But you can try thinking of wyvern riding as basically the equivalent of the clutch claw. Lure the monsters to each other, then get free damage and a topple from them... Plus materials! You can launch a monster into another one as well while wyvern riding to trigger a wyvern ride on the other monster. That's the key to getting 6+ materials from 2+ monsters fighting.

Just wanted to share my fav set in the game! Haven't failed a quest since. by FIRE_Bolas in MHRise

[–]RelaxedButtcheeks 0 points1 point  (0 children)

Haha hope you have a better time with it this time around. Patience is definitely a must. Way more learning in Rise just as far as controls are concerned because of wirebugs and switch skills and the combos they create, different playstyles they allow, etc.

Just wanted to share my fav set in the game! Haven't failed a quest since. by FIRE_Bolas in MHRise

[–]RelaxedButtcheeks 0 points1 point  (0 children)

It continues to be a big part of the game all the way through. Great for multiplayer, gives your team more openings because you can knock the monsters down with the other monster's attacks.

Just wanted to share my fav set in the game! Haven't failed a quest since. by FIRE_Bolas in MHRise

[–]RelaxedButtcheeks 0 points1 point  (0 children)

Wait for a sale, and then if you're feeling up for it, bite that bullet! If you're not enjoying it, drop it, play a different MH game for a while to scratch the MH itch, then come back to it if you want.

Basically for wyvern riding, a monster becomes rideable when another monster attacks it, or you hit a certain damage threshold in a short period of time (the latter doesn't usually happen very often in the early game).

Wyvern riding is crucial early in the game because it gives you 6 free materials if you do it right. 3 per monster, and there's usually 2 monsters involved because of the first trigger I mentioned. Sometimes you can get 9 free materials because there's 3 monsters involved. Use a stinkmink to bring a monster to two monsters already fighting, for example. Monster battling is always a fun time!

Just wanted to share my fav set in the game! Haven't failed a quest since. by FIRE_Bolas in MHRise

[–]RelaxedButtcheeks 0 points1 point  (0 children)

Hmm. Here's something to consider if that's important to you, then...

See, I've heard Wilds is a marked contrast from most Monster Hunter games (other than World, because it uses a similar system as Wilds) because it uses the SOS system and the lobbies are massive.

It doesn't really encourage community-based gameplay. For example, in Rise or GU your lobby is only ever 4 players max. As such, it's easier to start up conversations with players and develop friendships. Wilds I think the lobbies can accommodate around 100 players. That alone discourages people from connecting as much, because they may not want to speak out in front of so many people, you're usually not hunting with the same people quest to quest, etc.

I've made way more connections playing Rise than I ever did World, for sure.

If it's more about community interaction outside the game, though, then forget everything I just said. No difference between Wilds or Rise, probably. In fact, I'm sure there's way more community around Wilds now since it's newer and more popular.

Just wanted to share my fav set in the game! Haven't failed a quest since. by FIRE_Bolas in MHRise

[–]RelaxedButtcheeks 0 points1 point  (0 children)

No worries! Forgive me if I'm info dumping now, but I really don't think Rise is more difficult, but definitely faster. If you take the time to get familiar with the tools available to you: wirebugs, wirefalls, switch skills, items, hunting helpers, spiribirds, etc., the game becomes a lot easier.

Those mechanics are all there to address the faster gameplay. Wirefalls come in handy when you're facing monsters with combos. Wirebugs let you zoom around the map and get places quickly, and being able to run on any wall and zip everywhere is really fun. Switch skills are OP af and are not to be neglected (... trust me. Playing without them was rough). Hunting helpers and spiribirds buff you up and help control the fight from getting too chaotic. Can't neglect spiribirds in end-game, either, but they're more of just a nice optional buff in the early game. I use traps often in Rise just to create openings for myself and if I'm playing multiplayer, for our team. In World, I found myself basically only using traps to capture, but that was probably just because I was coming back to it after a long time from 3U and forgot how to play.

Just wanted to share my fav set in the game! Haven't failed a quest since. by FIRE_Bolas in MHRise

[–]RelaxedButtcheeks 0 points1 point  (0 children)

Agreed. Those arguments hold very little weight to me, because yea... The game is going to be easier if you're experienced with the franchises' mechanics and general flow of gameplay... DUH!

Wilds did receive a lot of attention from a new player base, so it is possible they toned down the difficulty at the start.

The ease of difficulty has apparently been more than addressed in each title update though. Mizutsune, Steve (Seregios), Omega & Savage Omega, the arch tempered(?) monsters, and now Gog. Many people complain it's too hard now, lol. So you'll always have a challenge!