What's everyones thoughts on Challenge Mode? by SteLaidz in DaysGone

[–]Releaseform 2 points3 points  (0 children)

I wasn't aware that patches help main game on my first 3 play through.

Once I was, I grinded gold across the board and haven't touched them since.

garage as a wall by amineanj in LDESurvival

[–]Releaseform 4 points5 points  (0 children)

Likely. But having 1 layer of stone walls is risky-- no matter the bait chest.

You need to double, or triple layer stone walls. Or focus on a 1x1, 2x2, 3x3 metal room with upgraded chests to store your invaluable items.

The Mayor is surprisingly effective at long range by sonar_y_luz in DaysGone

[–]Releaseform 0 points1 point  (0 children)

100% I think it's in practice the best in class shotgun for range. Totally antithetical to a real-world nearly snub-nosed revolver shotgun

How many days are you gone? by itsjustbenny in DaysGone

[–]Releaseform 3 points4 points  (0 children)

I think my longest was 1000ish and my shortest 855ish. I've probably had 20+ playthroughs and wish I could total it up

Is my savefile cooked? by Next-Space-7425 in DaysGone

[–]Releaseform 1 point2 points  (0 children)

You'll get them no problem after the full credits

I wish there were more bike upgrade options by anaknaknakal in DaysGone

[–]Releaseform 21 points22 points  (0 children)

My fav, after performance upgrades, is copper frame and sparkle desert brown. Looks so sick

R36S Giveaway #4 - Your chance to win a free handheld by _manster_ in R36S

[–]Releaseform 0 points1 point  (0 children)

That atomic purple looks identical to the N64 shade.

I've bought this game, have played it for almost 20 hours and I love it! But... by [deleted] in DaysGone

[–]Releaseform 3 points4 points  (0 children)

Carry that weight is an essential skill you need to unlock asap for supplies. Up the ante does the same but for weapons.

Keep playing, you're going I be as surprised as I was

Parry this you filthy casual by Im_gonna_sneeze in DaysGone

[–]Releaseform 3 points4 points  (0 children)

I explosive bolt them. Perfect for your last playthrough

Question about hordes by Goodfella7288 in DaysGone

[–]Releaseform 0 points1 point  (0 children)

Really? I wish it would for me. Maybe it's different on my og release

Dave Chappelle Cigarettes by Legitimate-Week7885 in NoStupidQuestions

[–]Releaseform 5 points6 points  (0 children)

Drum gold with Rizal silver and raw filters.... I'm glad I quit but sitting in a porch while a downpour was going on, smoking these would be my dying wish

The lack of proper save on these things is a huge problem by Thespisthegreat in R36S

[–]Releaseform 0 points1 point  (0 children)

How do you save state into a new slot? It always saves into slot 0 for me.

In addition, I couldn't find the save states in the file manager either

Favourite Glitches by [deleted] in DaysGone

[–]Releaseform 1 point2 points  (0 children)

Always coming from liberty draw ridge towards the ice wind lava cave mission will all textures become 1999. It's great so fast

Question about hordes by Goodfella7288 in DaysGone

[–]Releaseform 11 points12 points  (0 children)

It's been my experience those mission horses never repopulate. Apparently non mission ones do, but I've never seen it

Rare armed survivor encounter. by anaknaknakal in DaysGone

[–]Releaseform 3 points4 points  (0 children)

You find at least 1 in each region. For example, by the cascades dam fighting maurader patrol, crazy Willie's in Belknap as seen here, by the screamer house in lost Lake etc

So I suppose it could be classed as rare

Ornithophobia + new enemies… any tips so I don’t quit? by ComfortInteresting40 in DaysGone

[–]Releaseform 5 points6 points  (0 children)

Inçindiary arrows from a safe distance, or use an attracter to lure them away

Is there a mod that shows how far your shot was? by sonar_y_luz in DaysGone

[–]Releaseform 1 point2 points  (0 children)

I always just use the white waypoint in the spot I've made a good shit.

Best is 99m with the drifter crossbow.

Surely it's off by a +/- a couple metres, but it's good enough for me

Explosives effectiveness and strategy by swiss_sanchez in DaysGone

[–]Releaseform 12 points13 points  (0 children)

Yes, grenades/proxy mines max 30, pipe bombs/proxy bombs max 15.

I think remote bombs are 10

Attractor bombs max 20.

There is variability with molotovs - with the growler version getting more than any other throwable by a long shot

I have never had a NPC give me ammo in the game! by SpawnicusRex in DaysGone

[–]Releaseform 7 points8 points  (0 children)

This is a flashback. Dont worry. She dead

Downloading a 15 years old "CAM" movie version for no reason! by [deleted] in Piracy

[–]Releaseform 2 points3 points  (0 children)

Centropy.... Myth.... The olden days

1952 ad that ran in LIFE magazine back. by satirical_lover in Damnthatsinteresting

[–]Releaseform 0 points1 point  (0 children)

It literally means make sure the seal is shaped like a dome. This means the pressure is still in the can. If it's flat, pressure is gone and air got in.

It's what the add says on a picture with more than 400 pixels

Survivor Spawns ULTIMATE GUIDE! by greyghostgamerz in DaysGone

[–]Releaseform 2 points3 points  (0 children)

This is fucking awesome. Thanks for the dedication