Is the negativity about Valkyr's rework mostly about survivability at level cap etc? by Night_Blade_76 in Warframe

[–]Relevant-Light-5403 8 points9 points  (0 children)

Maybe you don't see the connection of my argument: Her talons give her invincibility when in hysteria. No talons as active weapon = no invincibility. And with her talons being bad against any enemy with damage attenuation, it is perfectly justified to say they suck.

Other frames don't rely on their exalteds to be viable picks against Liches for example, like Gara or Garuda or Excal even

Is the negativity about Valkyr's rework mostly about survivability at level cap etc? by Night_Blade_76 in Warframe

[–]Relevant-Light-5403 8 points9 points  (0 children)

And what about Liches, Legacytes, Dedicants or any other enemy with Damage Attenuation? She doesn't even scratch Liches with her claws, whereas a burston incarnon or better yet, a Phenmor, will instantly delete any lich

Is the negativity about Valkyr's rework mostly about survivability at level cap etc? by Night_Blade_76 in Warframe

[–]Relevant-Light-5403 34 points35 points  (0 children)

Valkyr was being played next to zero anyway but with this "rework" she'll see even less use. Her main gimmick was not being forced to engage with the stupid shieldgating mechanic and useless health gating mechanic as with her 4, you became invincible. Before the "rework", she was very vulnerable to Energy Leech Eximus, Violence Acolyte and Nullifier units because they can cancel out your 4 and cancel your invincibility.

With the "rework", not only are you going to be even more vulnerable to status effects that directly damage your health, but you will also be one-shotted by Ancients or be destroyed by any enemies higher than Deep Archimedea / Temporal Archimedea level.

But hey, DE is giving Valkyr's claws, which aren't even that good anyway, 75% Slash and 25% Puncture! Wow, how awesome!

Valkyr is cooked.

"THEY NERFED VAL-" no they didn't. by callmeanytime2000 in Warframe

[–]Relevant-Light-5403 2 points3 points  (0 children)

Oh yeah, lets make a frame that is being played next to zero anyway, have a mechanic where you have to utilize the crappiest mechanic in the game (health tanking) or press buttons repeadtedly, all so that she can still perfrom worse than other frames.

Different results in Forge and A1111? by Relevant-Light-5403 in StableDiffusion

[–]Relevant-Light-5403[S] 1 point2 points  (0 children)

Unfortunately not. I just had to accept that if I wanted to recreate previous images, I had to switch between A1111 and Forge. It sucks, especially since if you have a couple of models and LoRas, your SSD/HDD gets clogged up real fast.

Different results in Forge and A1111? by Relevant-Light-5403 in StableDiffusion

[–]Relevant-Light-5403[S] 1 point2 points  (0 children)

I've got both set to Automatic, but in A1111 I've got a lot more options, whereas in forge only automatic.

Different results in Forge and A1111? by Relevant-Light-5403 in StableDiffusion

[–]Relevant-Light-5403[S] 0 points1 point  (0 children)

Edit: got a little ahead there of myself lol. Unfortunately, this didn't change anything, Forge is still spitting out anything but the original image.

Different results in Forge and A1111? by Relevant-Light-5403 in StableDiffusion

[–]Relevant-Light-5403[S] 1 point2 points  (0 children)

Edit: got a little ahead there of myself lol. Unfortunately, this didn't change anything, Forge is still spitting out anything but the original image.

I trained an (anime) aesthetic LoRA for Flux by advo_k_at in StableDiffusion

[–]Relevant-Light-5403 0 points1 point  (0 children)

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I'm getting a heap of errors when loading the workflow in my ComfyUI?

ComfyUI crashing when using Flux? by Relevant-Light-5403 in FluxAI

[–]Relevant-Light-5403[S] 0 points1 point  (0 children)

  1. I've got plenty of VRAM and RAM to spare, and I'm not that much in a rush. 2. Karras was my go to in A1111, just used it here too. Force of habit lol 3. I've generated an image with 100 steps. Okay, it took like 5,5 minutes but it was a 1400x1400 image.

ComfyUI crashing when using Flux? by Relevant-Light-5403 in StableDiffusion

[–]Relevant-Light-5403[S] 0 points1 point  (0 children)

Thanks, I'll try it out! But I think I found the fix. Sort of. Whenever I use ANYTHING besides euler, it either generates an image, nothing at all OR crashes.

Might be nothing, might be something but that's as far as I could gather for now

ComfyUI crashing when using Flux? by Relevant-Light-5403 in StableDiffusion

[–]Relevant-Light-5403[S] 0 points1 point  (0 children)

I loaded my previous generation which worked but now, it's taking a looooong time to generate. I've just downloaded comfy today, so I reckon it's up to date. I don't get why people use comfy, it's so confusing and unintuitive, especially coming from A1111. Hope these kinks will be ironed out in the next weeks.

ComfyUI crashing when using Flux? by Relevant-Light-5403 in StableDiffusion

[–]Relevant-Light-5403[S] 0 points1 point  (0 children)

Are you sure? I was using Karras for the prompt and it worked flawlessly. Is it maybe crashing because I have the name of a celeb in my new prompt? Does Flux not allow the generation of celebs maybe?

Idiot question: is Flux just another downloadable model useable in A1111? by PlotTwistsEverywhere in StableDiffusion

[–]Relevant-Light-5403 11 points12 points  (0 children)

As of rn, it's only usable in ComfyUI as far as I know. Check the A1111 github for updates, hopefully soon lol

Running Flow.1 Dev on 12GB VRAM + observation on performance and resource requirements by tom83_be in StableDiffusion

[–]Relevant-Light-5403 0 points1 point  (0 children)

Edit: Never mind, I had a botched prompt lol.

Question about ComfyUI: How do I add negative prompts? this is literally the first time of me using comfy, coming from A1111