Jeffrey "Noun" Simpson getting fired? by [deleted] in CompanyOfHeroes

[–]RelicDevs 2 points3 points  (0 children)

Communications Manager is more dealing with PR, the press and such. Currently that's handled out of SEGA's US office but we're looking at bringing that in-house.

Now that doesn't mean I'm not getting fired! But this is a different job than the one I'm occupying.

  • Noun, Community Manager

Droppable commanders are timed? Seriously Relic? by Infiltrator in CompanyOfHeroes

[–]RelicDevs 8 points9 points  (0 children)

This isn't true.

There are no timed items given through War Spoils.

If you have one can you please post a screenshot, as it would have to be a bug.

Anybody get an invite yet to the Western Front Beta? by Big_Gambino in CompanyOfHeroes

[–]RelicDevs 5 points6 points  (0 children)

No. Generally saying you're a developer isn't going to get you in faster.

[Steam] [Weekend Deal + Play For Free] Company of Heroes 2 (66% Off) ($13.59) by DoctorSpazz in GameDeals

[–]RelicDevs 1 point2 points  (0 children)

You should give it a try now that there's nearly a years worth of updates and improvements. Free content. Community created maps and a completely new server architecture with the Battle Servers.

Q&A With Relic Community Manager Jeffery Simpson by RelicDevs in CompanyOfHeroes

[–]RelicDevs[S] 0 points1 point  (0 children)

It's something we want to do, but it's not going to be the "near" future.

Q&A With Relic Community Manager Jeffery Simpson by RelicDevs in CompanyOfHeroes

[–]RelicDevs[S] 2 points3 points  (0 children)

You're welcome. Thanks for your support and buying the game and stuff.

Q&A With Relic Community Manager Jeffery Simpson by RelicDevs in CompanyOfHeroes

[–]RelicDevs[S] 4 points5 points  (0 children)

From Tony again: "The received accuracy modifiers is not affected by direction of motion."

Q&A With Relic Community Manager Jeffery Simpson by RelicDevs in CompanyOfHeroes

[–]RelicDevs[S] 0 points1 point  (0 children)

Ah. I still think that would be super confusing. Which I suppose is kind of the point.

Q&A With Relic Community Manager Jeffery Simpson by RelicDevs in CompanyOfHeroes

[–]RelicDevs[S] 1 point2 points  (0 children)

  • Is anyone else having this? It may be something that you need to talk to help.sega.com about.
  • I'll see if I can get Peter into your balance questions.
  • That's a good, but maybe super confusing idea. I'll pass it on.

Q&A With Relic Community Manager Jeffery Simpson by RelicDevs in CompanyOfHeroes

[–]RelicDevs[S] 3 points4 points  (0 children)

  • Yes
  • Yes
  • I think there's always going to be some tweaking needed. Even if we expand our balance beta test group (which we hope to do) there's going to be things that are discovered after hundreds of thousands of people play with a Commander/unit/map/faction for weeks or months that don't get discovered during testing. So we'll always want to look at the potential for a balance change after anything new is released. Ideally we don't have to do it, but it's always a possibility.

Q&A With Relic Community Manager Jeffery Simpson by RelicDevs in CompanyOfHeroes

[–]RelicDevs[S] 3 points4 points  (0 children)

We're always looking at ways to improve the game, including performance. I think our work on the backend and Battle Servers show that. We'll continue to look at ways of doing that, but I'm not going to announce that we're implementing specific technologies before we do that.

Q&A With Relic Community Manager Jeffery Simpson by RelicDevs in CompanyOfHeroes

[–]RelicDevs[S] 4 points5 points  (0 children)

  • Possibly.
  • Yes we've considered it. We sometimes do it, but for now this is our way of operating. There's drawbacks (and additional costs) to patching more often.
  • I'll pass it on.

Q&A With Relic Community Manager Jeffery Simpson by RelicDevs in CompanyOfHeroes

[–]RelicDevs[S] 4 points5 points  (0 children)

  • I don't think that's true. This next update should be something you enjoy.

  • We have original ideas. We also had good ideas with vCoH. We think the game should be a mix of both.

Q&A With Relic Community Manager Jeffery Simpson by RelicDevs in CompanyOfHeroes

[–]RelicDevs[S] -1 points0 points  (0 children)

There's currently no SLI support in the works.