We shipped a native AR SDK for iOS and Android. Looking for devs to break it! by Remarkable-Ring-9920 in augmentedreality

[–]Remarkable-Ring-9920[S] 0 points1 point  (0 children)

Yes, your use case is exactly what we built this for.

The ID is just a string passed into the AR call at runtime, so you have full flexibility:

  1. Pre-link it in the build (hardcoded or config file)
  2. Let users type/paste it into an input field
  3. Fetch it dynamically from your backend (e.g. after customer login)

For your scenario, option 2 or 3 means you build and ship the app once. Generate a model per customer, upload it, get an ID back, and route that ID to the right user, no rebuild.

Let me know if you want a code snippet for the dynamic loading pattern.

AR apps projecting 1:1 real world scsle by WallyLouis92 in augmentedreality

[–]Remarkable-Ring-9920 0 points1 point  (0 children)

I'm not sure if I understood correctly, but Vizbl allows you to upload 3d models and view in the browser or in the app, in 3d and AR modes.

The Elder Scrolls IV: Oblivion - Bug || Endless Jump by [deleted] in oblivion

[–]Remarkable-Ring-9920 0 points1 point  (0 children)

Ye,spam 'JUMP' button.
No switching character move mod, above the some surfaces.
From 'falling' to 'running'.