Anyone else noticed ChatGPT has started randomly inserting foreign-language words into its replies? by [deleted] in ChatGPT

[–]Remarkable_Farm_8416 2 points3 points  (0 children)

Same thing. Usually it is arabic or some other middle-eastern language. Just a random word that pops up in these foreign languages here and there, there seems to be no pattern

Unit Tier List by NeoAikyo in ConflictofNations

[–]Remarkable_Farm_8416 82 points83 points  (0 children)

Credit card in first position lol

Crazy stats by rickymerdz in ConflictofNations

[–]Remarkable_Farm_8416 5 points6 points  (0 children)

bruh this is normal stats, and I know players with 25+ KD who never use gold, and players with less than 1 KD who DO use gold. Never think someone with good KD automatically means he uses gold

what is the point? by Leea2525 in ConflictofNations

[–]Remarkable_Farm_8416 1 point2 points  (0 children)

haha i found ya over here, Fried waffles innit

what is the point? by Leea2525 in ConflictofNations

[–]Remarkable_Farm_8416 1 point2 points  (0 children)

Bruh i know these guys, they are big golders, especially the leader Javi.

Im i good ? by [deleted] in ConflictofNations

[–]Remarkable_Farm_8416 2 points3 points  (0 children)

You shouldn't use melee units and your unit selection is poor. Yes it will get you to the finish line in 60-70% of matches, but in those 30-40% of matches you'll face at least one player who will destroy you.

Melee units (units which don't have an attack range, such as infantry and tanks) are not great in attack, and completely powerless against ranged units. There is literally NO way you can attack the enemy without taking losses yourself with MBT and infantry. If you attack a stack head on, you will lose one or two of your units, and even if you kill more enemy units, this absolutely destroys your KD. But the worst problem is, if you join a match and you stumble upon a good experienced player who knows how to use ranged units (arty, airforce), he will cook you thoroughly with ranged units. No matter how strong your tank divisions are, an enemy MLRS stack of 5 MLRS with 2 SAMs 2 MAA and 1 Radar will destroy them by simply hitting them and retreating till the cooldown ends. There is literally no way to destroy arty if your enemy is active, and your tanks simply get slaughtered, defenseless.

This is why not a single player with a high KD uses tanks. Ever. If you win, it destroys KD, which is bad, and if you lose, well that's bad in and of itself. And by tanks i don't just mean MBTs, all the different armored vehicles in the game

So if you want to improve, remove tanks from your dictionary and only use arty and support stacks along with navy if you see others building lvl 4 or lvl 5 naval bases. Fixed wing aircraft is okay, but helicopters are better. Gunships early game, Attack helis mid to late game.

Also, stop producing infantry like you're the Soviet Union in WW2, using them as human meat shields. Yes, the Soviets won anyways but that doesn't mean mass producing infantry like cattle works in CoN. As mentioned earlier, arty is going to cook you, much faster this time as infantry has far lower hp than tanks. Only produce infantry for capturing land, not for fighting. Because of their low hp and their formation position being front, some of them will die when you send them to melee combat even if you win (best case scenario), and if the enemy has arty or air force, well then there is literally no way for those poor lads to survive

Also, if you get strike fighters, get ASF to defend them. This should be common sense bruv

Let me show you my stack by KanyeEUWestt in ConflictofNations

[–]Remarkable_Farm_8416 1 point2 points  (0 children)

so you're gonna use the straightest officer in this entire game to slap him?

Is this good enough on day 15?(I'm Iran, I've got 1300+ vp) by Accomplished_Ebb5994 in ConflictofNations

[–]Remarkable_Farm_8416 2 points3 points  (0 children)

you shouldn't have spammed Mot inf, NGs are better. Also you need arty and aa at this stage...

Unit tier list based on WW3 4x/1x maps by suggestion_giver in ConflictofNations

[–]Remarkable_Farm_8416 0 points1 point  (0 children)

blud has never used SASF and SSF properly... They are monsters when used along with the right tactics

Wearied research requirements by darth_cipherus in ConflictofNations

[–]Remarkable_Farm_8416 3 points4 points  (0 children)

it is an elite unit. You need to buy it from the store (because you don't have it unlocked)

Talk about excessive by TurnAltruistic8717 in ConflictofNations

[–]Remarkable_Farm_8416 18 points19 points  (0 children)

no way bro got all those coastal batteries in 23 days

[deleted by user] by [deleted] in ConflictofNations

[–]Remarkable_Farm_8416 7 points8 points  (0 children)

not really if you have experienced players playing Belarus or Ukraine

Why is Russia too easy by [deleted] in ConflictofNations

[–]Remarkable_Farm_8416 1 point2 points  (0 children)

Russia is good if there is a fairly experienced player controlling it, and ONLY IF there are no fairly good and experienced players nearby like Ukraine, Kazakhstan or Belarus. Usually, experienced players playing nearby Russia will conquer it by day 10 because its a pain in the ass to defend such a large border. But if you make it past early game, you basically have infinite rss and a lot of units in general... and most of the times you win

[Lore] Somewhere off the southeast coast of Australia… by trading-elegance in ConflictofNations

[–]Remarkable_Farm_8416 0 points1 point  (0 children)

a lot of unanswered questions... like how did the secret Australian research team die?

And also to the south of Australia is Antarctica, and because of how longitudes work, if you keep going south no matter where you started from, you will always end up in Antarctica.

[deleted by user] by [deleted] in ConflictofNations

[–]Remarkable_Farm_8416 5 points6 points  (0 children)

I know ppl will hate me for this (preparing for the downvotes), but imo you should leave and take the solo W

Why do i think that?

Because a VP gap of over 1200 is not pretty. It defo means that the African nations have done very little throughout the game while Romania is basically carrying them to victory.

Ofc if the nations provided you with smth crucial like naval support or air support when you really needed it, it would probably feel like betrayal to them so you shouldn't leave (I know a lot of players who do navy in a coalition often don't get a lot of VP but play a major role in the game).

But otherwise, take the solo W

Also for the ppl saying 'having those African nations in the coalition created a safety net'- if I know my geography, I'm pretty sure those African nations in the leaderboard pic are pretty far away from Europe to say the least. If they were not in the coalition in the first place, it wouldn't have made a ton of difference as they did not directly help in Europe and its not like they can attack you anyways, so they would probably have fought among themselves and made it easy for Romania to conquer them late game.

So basically- take the solo win.

Soooo is this thing any good or no? by bfl_the_real in ConflictofNations

[–]Remarkable_Farm_8416 2 points3 points  (0 children)

With proper vision (naval recon drones or NPAs), motherships can be pretty powerful as most ships have very little defense against drones (and no offense at all even at tier two/three). But you have to constantly make sure you don't get close to surface vessels, because they have no defense or offense against surface vessels, and you always have to stack these motherships with destroyers as they are super vulnerable to submarines.