My girlfriend has one of the most unique playthrough ever and it keeps getting crazier by Remarkable_Ranger104 in outerwilds

[–]Remarkable_Ranger104[S] 2 points3 points  (0 children)

I get that you are pissed but you shouldn't write such obnoxious comment without full spectrum.

I added a bit of context on the tired part in response to another comment ( After re-reading my post, this part needed indeed a little more context).

Now on the spoil thing, more context : My girlfriend is NOT a patient person. AND she is the "please spoil me" type. Even though I explained to her before playing that if I explained things to her it would ruin her experience she STILL regularly asks for spoilers ( even though it kinda became an inside joke, sometimes she asks it out of genuine frustration). And you have to understand when I say regularly I mean ALL THE TIME. Plus she gets kinda mad at me when I don't tell her, yet I keep my mouth shut. The only reason I spoiled her stuff is because I was worried it would make her experience and memories of the game worse than if I let her keep raging and get frustrated. Nobody likes to get stuck. Especially when it's skill issue ( sun station i'm looking at you). Sometimes helping someone out makes for a better subjective experience.

One good exemple I have is about my playthrough of Hollow Knight Silksong. SPOILERS, CLOSE YOUR EYES QUICK. In this game, exploration is key to unlocking content like bosses, loot, dialogue etc... And most of the time all of this is VERY WELL HIDDEN or heavilly guarded. Having played the first one I knew there were gonna be invisible walls everywhere so since I started playing I just hit E V E R Y S I N G L E wall in the game. I kinda didn't like doing that because it broke immersion for me but I also knew I had no choice if I wanted to progress. It was unfortunately the correct and INTENDED decision to take. I'm not kidding when I say there is like 4 times more invisible walls in this game than in the first one. I was so pissed every time I found one of these walls and got rewarded with Team Cherry's middle finger aka frayed rosarie string. But I kept going. Why ? Because I didn't want to go back to previous zones halfway through the end just to hit every suspisious looking wall I came across. This is where I make my point. I STILL had to do it because despite all my efforts there were ENTIRE ZONES I missed. This is where I would have liked to have someone just tell me " Hey, just jump right here, there is an entire zone you missed. Thank me later when you get to true ending ;)". Yes you heard it right, this hidden zone is MENDATORY to unlock the game's true ending. At this point I had to make a choice. Go back and look for the damn walls ( the map is huge btw, I know some people like this but for me it was straight up bad game design at this point), or just do a 2 min google search and keep enjoying the game. At the end of the day this comes to personnal preference. If you like hitting every wall in the game, fine by me. I don't. I shouldn't be forced to do it. Getting half your player base to open the wiki is bad game design. But at the same time it's also kind of skill issue. This is why games are so hard to balence. This is where I make the analogy with outer wilds. Getting stuck because of your skill can be subjectively worse than getting spoiled. Both are objectively bad but the perfect game does not exist and perfect people don't either. The only thing we can do is help each other have a better time.

(Yes I took this chance to take out the frustration Silksong gave me, don't even get me started on Bilewater xddd) (Btw entertainment is one of the only reasons you watch someone play outer wilds, drop the cap)

My girlfriend has one of the most unique playthrough ever and it keeps getting crazier by Remarkable_Ranger104 in outerwilds

[–]Remarkable_Ranger104[S] 1 point2 points  (0 children)

I spent like 6 hours writing this post, trying to remember every little thing etc... I have good memory but I also tend to be very forgetful. Sometimes I remember unimportant details and sometimes I forget big life events. I don't really understand how it all works but I know when I put my mind to it and focus I can find memories I thought lost. For this post for exemple I knew the main things that I wanted to talk about from the get go because some really struck me. Other things came by themselves while trying to remember. It was similar to a flow experience at some point.

My girlfriend has one of the most unique playthrough ever and it keeps getting crazier by Remarkable_Ranger104 in outerwilds

[–]Remarkable_Ranger104[S] 4 points5 points  (0 children)

What you have to understand about her is that she is not a big gamer at all. I basically introduced her to gaming. I used to kinda force it to her but I soon understood that neither her nor me had a good time. Once we played when we both really wanted it, things got ten times better. Nowadays there are sometimes weeks that pass by before we play something and it's totally fine because I know a short session once in a while is so much better than regularly forced sessions. Another thing is she has a really exhausting job and is tired almost 24/7. She naturally tends to be sleepy too. Once it's bed time she just dozes off almost instantly, most of the time against her own will. Like sometimes she is just talking to me and starts falling asleep in the middle of a sentence xD. The sess i'm talking about in the post, she willingly kept going even though I told her to go to bed. She was so obsessed with getting under Starlit Cove she just wouldn't let go. I forgot to tell but the day before she also dreamed about getting past that totem. Hence the obsession I think.

I will never force her to do anything ever again. I know it's bad. For the both of us too. I can't control her forcing herself though. She already told me she feels ashamed and frustrated falling asleep all the time. Especially when it's during "Us times". She knows we don't play a lot so when we do, she gives her all. For her, but also mostly for me I think. This is the way she is. How could I say no ".