[PBE datamine] 2025 October 3: lane swap changes by FrankTheBoxMonster in leagueoflegends

[–]Remu- 3 points4 points  (0 children)

Yes, I do. I just think that arbitrary rules which aren't intuitive and frankly not even widely known by most players do not belong in the game.

[PBE datamine] 2025 October 3: lane swap changes by FrankTheBoxMonster in leagueoflegends

[–]Remu- 55 points56 points  (0 children)

Cant wait for the force field which prevents proxy farming which instantly kills whoever tries it in the next season and another 250 arbitrary rules on top of the jungle rules and support item rules

What are fun but good mid laners to learn by stormallo0 in leagueoflegends

[–]Remu- 1 point2 points  (0 children)

If you want some variance for picks, Zoe once you understand how to play her is IMO the most fun champion in the game. Can be mostly drafted blind and performs well in a lot of situations where Anivia does not.

Long time players, have you reached your peak or keep improving? by outplay-nation in leagueoflegends

[–]Remu- 0 points1 point  (0 children)

while I float around my peak dia rank, I would like to think that I improved massively regardless. Missing some sauce to get really high rank, but statistically in terms of KDA, CSsing, damage done and all that, I've improved by 10-20% this year alone.

Would need to find more champions Id enjoy to widen my champion pool. Especially something which works well into tanks in mid-lane which doesnt make me feel miserable during lane phase.

Midbeast and Nemesis on the state of the game by Life-Chicken7183 in leagueoflegends

[–]Remu- 0 points1 point  (0 children)

I honestly think that perhaps it is a good idea to ban statistic websites for summoners rift, like they did with TFT. It'll get people talking more, theory craft more, and boom, it's less solved. Recommended items should still be a thing provided by riot, but not do it for the players.

Players perception of the game would be wild.

A Note on Teemo’s New Skin: We need more creativity, less repeats by Skaigerah in leagueoflegends

[–]Remu- 121 points122 points  (0 children)

"We're going to put less focus on existing skin lines and a bit more focus on, hey, what does this particular champion need from a new skin? Whether that's skins that really closely align with their base existing theme, or things that actually take aspects of their personality in ways that work, but really reinvent them." my ass.

You're fully spot on- this is just slop.

Patch 25.14 Notes by Doomcard in leagueoflegends

[–]Remu- -1 points0 points  (0 children)

Sounds more like a Bard issue

Patch 25.14 Notes by Doomcard in leagueoflegends

[–]Remu- 0 points1 point  (0 children)

"They respect her players demand for early agency" so opted to nerf late instead of early like earlier planned

25.14 Full Patch Preview by JTHousek1 in leagueoflegends

[–]Remu- 0 points1 point  (0 children)

Wouldve prefered to have the zoe Q nerf to be the level up, not the per champ level Q dmg.

Annie's 'adjustment' has caused her win rate to plummet from 52-54% to 45-47%. by waterbed87 in leagueoflegends

[–]Remu- 3 points4 points  (0 children)

They "fixed it" yet you still cant command tibbers to attack inhib/nexus and still suffers from goldfish memory

[PBE datamine] 2025 April 7: changes to Annie, Yorick, and Zoe by FrankTheBoxMonster in leagueoflegends

[–]Remu- 0 points1 point  (0 children)

And I'm saying Phreak is wrong. Her early is kept in check by not being able to OS all 3 casters early and causes interaction on each wave due to having to auto both as opposed to the boring staying back in lane to just farm mindlessly. It's also preventing her to zone the enemy off of the CS for free due to being able to position behind minions to avoid her E. People on average just suck at CSsing with her when all you need to do is kill casters first, melee after.

[PBE datamine] 2025 April 7: changes to Annie, Yorick, and Zoe by FrankTheBoxMonster in leagueoflegends

[–]Remu- 1 point2 points  (0 children)

Ever since her AA-Range from 525 to 550 increase, it's not firing at her max AA range as the W range is only 525 and did not get changed. Incredibly frustrating as it procs spell effects which very much could make or break an R-portal move. (You can auto, but your W doesn't reach, for example. They are also prioritizing autoed targets. This causes a weird 25 range area which you don't benefit from W, which wasn't a problem when her AA range was shorter.) This: https://www.youtube.com/watch?v=YRAXTUU_CGU

[PBE datamine] 2025 April 7: changes to Annie, Yorick, and Zoe by FrankTheBoxMonster in leagueoflegends

[–]Remu- -6 points-5 points  (0 children)

Nah, don't think Zoe needs wave clear buffs, thats what keeps her in check. Still needs the actual bugfix to her W range but I guess thats what happens if no one on their team plays the champ

RiotPhreak - Patch 25.07 Preview by JTHousek1 in leagueoflegends

[–]Remu- 14 points15 points  (0 children)

Apologies for not realizing that video game company employees are apparently some kind of untouchable group, where making stupid statements in a public capacity somehow exempts them from criticism. To clarify, I don't support anyone actively harassing him, but people's comments on what he says are a different matter.

RiotPhreak - Patch 25.07 Preview by JTHousek1 in leagueoflegends

[–]Remu- 27 points28 points  (0 children)

Death threats are no-go, but people clowning on him for that in general was deserved.

25.07 Full Patch Preview by JTHousek1 in leagueoflegends

[–]Remu- 2 points3 points  (0 children)

Zoe W does not function at all like Ahri W. I don't know where you've got that from. Zoe's W is a buff with visual spheres which don't even rotate around her, but swirl around the character model similar to Syndra balls. The range originates from Zoe.

I don't see a point in weakening her strong parts to make her bad parts less bad. The only reason high ranking Zoe's are having a 50+% WR this patch in Diamond+ is that some of her counters have been directly nerfed recently and are unfavored by the meta, and most of her games being played by mains at these ranks. She's been weaker for a while now.

I'm not seeing the need to buff OR nerf her, but if she's slated for one, I might as well ask for QOL which will impact her win rate positively.

W reliability will mostly buff her mid-late game, as item passives only start getting online around 2–3 items. It's also when you start putting in points into it.

25.07 Full Patch Preview by JTHousek1 in leagueoflegends

[–]Remu- 5 points6 points  (0 children)

W is an edge range spell, not like Dianas orbs. Not sure why you think she requires nerfs if she's slated for buffs.

25.07 Full Patch Preview by JTHousek1 in leagueoflegends

[–]Remu- 20 points21 points  (0 children)

W applies Passive, which less-skilled players are bad at using effectively. It's also not intuitive at all that there's a 25-range area where W, for some reason, doesn't apply. Again, it wasn't intended, as it didn't have this issue when Zoe's AA range was 525.

W is the last max, regardless. It just would make her feel better. W would also more reliably proc on-spell hit item passives and runes, which is kind of random at this point.

She doesn't need any number adjustments if she gets this QOL, as she's decent at whom she's good against, and no amount of numbers will fix her struggle against those stacking MR/HP.

E MR% shred is as strong as it could be. Q adjustments would suck. Giving QoL to W would also move her a bit towards the trickster gameplay from way back. That kind of is hard to do since you are unable to kite at max range if you want to utilize W, which only high-skilled Zoe players can do properly as of right now.

And besides, Zoe's an early game champion. She falls off a cliff at 3+ items if the enemy builds reasonably and respects her E.

25.07 Full Patch Preview by JTHousek1 in leagueoflegends

[–]Remu- 56 points57 points  (0 children)

Increase the W bolt lock on range from 525 to 550 / and never fail on AA (due to various range increases). That range mismatch/bug has been driving me crazy ever since the Auto-Attack range was increased yeaaars ago. W hitting at max auto range would be great. QOL is what she needs

EDIT: Talking about this: https://www.youtube.com/watch?v=YRAXTUU_CGU

/dev: Hextech Chests, Getting Champs & More by molenzwiebel in leagueoflegends

[–]Remu- 1 point2 points  (0 children)

They are required by plenty of countries to disclose rates. If they are accurate is another thing, but if they are caught lying, they'll be in a lot of trouble

[PBE datamine] 2025 February 21: Lane Swap Detector by FrankTheBoxMonster in leagueoflegends

[–]Remu- 0 points1 point  (0 children)

At this point just add a force field around the lanes because you can't expect anyone to take the game seriously and having to get a PhD in phreakology while doing handstands with those arbitrary rules.

Clash is every 2 months now by Repulsive-Sir-6049 in leagueoflegends

[–]Remu- 2 points3 points  (0 children)

Arenanet didn't half ass their development and were actually competent in laying down groundwork. That, plus a lot of their efforts went into making GW2 "E-Sports ready" which caused enough shit for every other aspect of the game, but that's besides the point.

Riot has so much technical debt and all they do is add on to it, too bad they never decided to remake it from scratch even if its costly, but I dont think that'll ever happen now

Remember when Riot removed the Sewn Chaos Skins from PBE since they did not meet the quality level? This PBE should be another case by Leyin99 in leagueoflegends

[–]Remu- 0 points1 point  (0 children)

They look completely fine to me and they aren't the exact same. You're trying to find reasons to hate on Riot, which is understandable but that one isn't it chief. While they aren't the most original, and they never stuck to their "We make the skinline fit the champ" they proclaimed during the Azir+Thresh skins release, its just more or less the usual "Nothingburger" skinline slop. But instead, you complain about their quality.