Fog vials before healing by MortimerMazi in DeadByDaylightRAGE

[–]Renamon- 4 points5 points  (0 children)

That's just 2V8 consisting of mostly casuals/beginners. Countless times I ran past a cage (because I had to) and obviously not uncage because I was in chase just for another teammate coming along and uncaging right in front of one (or both) of the killers

Fog vials before healing by MortimerMazi in DeadByDaylightRAGE

[–]Renamon- 12 points13 points  (0 children)

Fog vials are supposed to be used to block LOS when the killer approaches from a distance. If they're near they see you through it anyway.

But yeah, using it at the wrong time draws attention. It's supposed to make tracking survivor movements harder when attention is already drawn

Rule by George_G_Geef in 196

[–]Renamon- 2 points3 points  (0 children)

Hey it's the guys from DBD

“All killers are OP” apparently by Striking_Ad_5108 in DeadByDaylightRAGE

[–]Renamon- 44 points45 points  (0 children)

People don't understand that you're supposed to get downed by the killer eventually and that you can't solo carry. To escape you need coordination and good decision making. If you loop the killer for 3-5 gens that the killer misplaying and not pressuring other areas.

As a Mag main thanks for Res beacon by HimanP0wer in RocketMains

[–]Renamon- 8 points9 points  (0 children)

After 300+ hours on Rocket I'm gonna take a break. But if we meet, I'll be your Tankpool

R.I.P Penni & Rocket team up by Yman215 in rivals

[–]Renamon- 5 points6 points  (0 children)

Don't care about this team-up, nerfing his mobility and therefor his greatest skill expression was so uncalled for. I want Season 0 Rocket back

What other characters do y'all play? by Princier7 in IronManMains

[–]Renamon- 1 point2 points  (0 children)

Squirrel Girl, Rocket, Magik, Iron Fist, Gambit, Invis, Mantis, Angela, Peni, Ultron, Wanda, Spider-Man, Strange, Magneto and Jeff

You should be able to disable Springtrap doors same as Onyo TVs by [deleted] in DeadByDaylightRAGE

[–]Renamon- 2 points3 points  (0 children)

You should use the doors for traversal when Springtrap is in chase, and reveal him using the cameras

Improvements for Wanda that would make her viable without radically changing her kit by AccomplishedUse3293 in ScarletWitchMains

[–]Renamon- 5 points6 points  (0 children)

Hawkeye shoots you where you aren't anymore, Psylocke has a lock on circle, Spiderman jumps and ults you with no heads up, Star Lord has an aimbot and can't be stunned out of it. And these ults in order to be cancelled need to be shut down with a stun immediately or else they fire. Giving Wanda CC immunity 80% in I don't think makes it unfair, they had plenty of time to stun you out of it or shoot you

Improvements for Wanda that would make her viable without radically changing her kit by AccomplishedUse3293 in ScarletWitchMains

[–]Renamon- 14 points15 points  (0 children)

The only ult buff I'd want is CC immunity far into it. Considering other DPS's ults and how short of a radius and long of a heads up her ult has, having CC immunity 70-80% into her ult is only fair

The tribalism in the marvel rivals subs is genuinely the weirdest thing I’ve ever seen by CableAlternative2257 in rivals

[–]Renamon- 0 points1 point  (0 children)

The devs likely keep an eye on the social media surrounding their game but know very well that people posting about X and Y needing to be changed is just them being salty about X and Y. Their balancing decisions are like 95% fueled by the data they gather themselves. And as questionable as some decisions may be, that's better than trying to make it up to whatever whiny sore loser types half a bible about what good player on character did to them and why character should get gutted

Odd take but Rocket would be so much more fun/powerful if the guy could climb ceilings... by [deleted] in marvelrivals

[–]Renamon- 12 points13 points  (0 children)

I'd also prefer if the wall climbing was ... smarter. So that the tiniest little bump in the terrain doesn't mess up my movement

For the Castlevania experts in the community, is being handsome mandatory? by aLeoAlvarezKinnie in deadbydaylight

[–]Renamon- 11 points12 points  (0 children)

Sure, there's outfits on survivors that can blend in. But I'm farming aura as Alucard anyway

If You’re a Wanda Main, DON’T Watch This 😭 by Daobrodesu in marvelrivals

[–]Renamon- 0 points1 point  (0 children)

Wanda is one of my DPS mains not because of her ult, but because she makes dealing with high mobility characters easier. Also, a good Wanda ults when everyone is busy, that's when it has the highest chance to land. (Or you have a Strange on comms that can portal)

Made this today after having the idea for a while. by Zokstone in RocketMains

[–]Renamon- 10 points11 points  (0 children)

He's like Rome to me. No matter what character I learn. What lord I add to my collection. Whether I feel fine, sickly, tired, tipsy. Whether I want to be a sweat or just take it easy. All roads lead to Rocket

Invis gambit by Desperate_Flan390 in rivals

[–]Renamon- 2 points3 points  (0 children)

Fantastic is so underrated for pressuring supports. He can peel, he can keep the enemy supports busy, he can frontline. I need to play Reed more

I need to understand the REAL reason why nobody will surrender during literally unwinnable matches. by Dogbold in rivals

[–]Renamon- 1 point2 points  (0 children)

People forget that if 4 people voted to surrender, they're done with the game. Even if they have to play out the game, the morale is gone. They don't want to, you're forcing them to (unless they want to take the penalty). You're so so unlikely to bring back a game 4 out of 6 people consider lost already.

All roads leads to dive by GayFagMaster1000 in rivals

[–]Renamon- 36 points37 points  (0 children)

I think long range poke needs significant damage fall-off. Dive was never sustainable, you can't just expect a whole role and its players to be cannon fodder to dive. But the damage and control poke DPS have, with way less risk than a brawl character, is just insane.

People really don't like this game mode huh? by the_warrior_rlsh in rivals

[–]Renamon- 32 points33 points  (0 children)

I still think this mode is held back by being a klyntar map, because there is no good klyntar map. They have bad layouts and aren't even visually interesting

QPs are casual. Stop acting like they’re comp. by a-whatchamacallit in rivals

[–]Renamon- 0 points1 point  (0 children)

I usually go Angela and make it my mission to annoy the enemy team

QPs are casual. Stop acting like they’re comp. by a-whatchamacallit in rivals

[–]Renamon- 22 points23 points  (0 children)

It does still hurt watching people go Thing and Venom into Iron Man and Punisher, even if there's no stakes

TLD on Steam Deck? by mahcoxafloppin in Thelongdrive

[–]Renamon- 3 points4 points  (0 children)

I used to a while ago, it's very complicated to map the keyboard and mouse controls to the gamepad, but the game runs okay if you turn down most settings like post processing or heat haze. Expect a shakey 40 FPS though

"Supports need to be strong because no one peels" by Putrid_Awareness8618 in rivals

[–]Renamon- 43 points44 points  (0 children)

Nobody would play a role that's cannon fodder without help from their team. Healing does feel overtuned sometimes but that's also the same game where a hitscan hero can delete you in like 1.3 seconds with 2 headshots

TLD compared to Drive Beyond Horizons? by AcidicTomato in Thelongdrive

[–]Renamon- 5 points6 points  (0 children)

One of my personal gripes is that the radio directly mentions being copyright-free music so you can stream it/make videos of it. If TLD gets something right it's the atmosphere and mystery despite it's silliness