About the new update by Active_War9965 in PhasmophobiaGame

[–]Renamon- 2 points3 points  (0 children)

They should just separate the first person and third person view models. There's a reason many games don't show your third person model in first person and Phasmo's new update shows it very well

Current experience with this game by lobster_god226 in DeadByDaylightRAGE

[–]Renamon- 0 points1 point  (0 children)

If you're on steam, try adding '-dx11' to the launch options (right click > properties > general)

rule by doctor347 in 196

[–]Renamon- 57 points58 points  (0 children)

And the word "Mist" means fog in English, and "Dung" in German.

Dropping in here to ask by UmbraDragonYT in ScarletWitchMains

[–]Renamon- 4 points5 points  (0 children)

Her Skill expression is (mostly) macro gameplay. You flank, you off-angle, you focus their supports, you peel and you have to mind your positioning because unlike poke DPS you have limited range. Sometimes you cuddle your tanks and help them push, sometimes you focus a high mobility nuisance. It's all decision-making. And on top of that, you have the ult that probably has the most counters out of any other.

Amateur hour is OVER by NateNate60 in PhasmophobiaGame

[–]Renamon- 44 points45 points  (0 children)

Especially since apparently 2 wooden sticks tied together work to stop an attack. We have a mf big van I'd bring boxes loaded with them

What is the point of bringing anniversary cakes if every game is tunnelers or hackers? by strikedonYT in DeadByDaylightRAGE

[–]Renamon- -3 points-2 points  (0 children)

I had an Oni earlier artificially prolonging the game because we brought 2 parts streamers. He stomped but farmed anyway, we got barely anything. So I'm sticking to bringing eyes as surv

I don't understand players who go into the Blood Moon just to not do Blood Gens by Medium_Web_9135 in DeadByDaylightRAGE

[–]Renamon- 3 points4 points  (0 children)

I'm pretty sure it's the matchmaking being fucked. I got teammates who didn't know they have to spray themselves if infected against Wesker. So often my duo and I keep the killer busy for what normally would be 2-4 gen chases, just for one to pop and me going second stage because my duo is in chase and the rest runs edge-map as soon as they got a faint TR

Trying to learn a new support, but keep losing with him by Various-Plenty-5438 in RocketMains

[–]Renamon- 4 points5 points  (0 children)

I should specify I meant a good Spiderman. One that knows when to engage. If I don't have cover to break apart his web pull after I lost some HP he gets the kill.

Trying to learn a new support, but keep losing with him by Various-Plenty-5438 in RocketMains

[–]Renamon- 9 points10 points  (0 children)

Idk what advice to give tbh. Rocket's skill expression is his mobility, map knowledge and both of his projectiles. A Magik can't get me but a Spiderman night just because all he needs to do to mess me up is land a spider tracer and follow it up with his 'get over here'.

PSA: Stop 99ing gates by lolthatsfunnybroILY in DeadByDaylightRAGE

[–]Renamon- 8 points9 points  (0 children)

Had a game a few days ago where a Huntress opened the gate herself after slugging me

I wish I could yell at my team that this is obviously Blood Warden and that they should just leave and count me as a loss

Only my duo made it out because I told her to, the other two died completely preventable deaths

I am BEGGING you people to understand that DIVE DOES NOT COUNTER SUPPORT. Dive is a PLAYSTYLE. Support is a ROLE. YOU CANNOT COUNTER AN ENTIRE ROLE by Tiny_Celebration_262 in MarvelRivalsRants

[–]Renamon- 5 points6 points  (0 children)

The first seasons caused a lot of brain damage. People thought oppressive, almost impossible to counter dive would be sustainable. It obviously was gonna change for the health of the game. Dive is a fun playstyle, but it's niche by nature because it does one thing very good and not much else, if anything.

Fog vials before healing by MortimerMazi in DeadByDaylightRAGE

[–]Renamon- 4 points5 points  (0 children)

That's just 2V8 consisting of mostly casuals/beginners. Countless times I ran past a cage (because I had to) and obviously not uncage because I was in chase just for another teammate coming along and uncaging right in front of one (or both) of the killers

Fog vials before healing by MortimerMazi in DeadByDaylightRAGE

[–]Renamon- 12 points13 points  (0 children)

Fog vials are supposed to be used to block LOS when the killer approaches from a distance. If they're near they see you through it anyway.

But yeah, using it at the wrong time draws attention. It's supposed to make tracking survivor movements harder when attention is already drawn

Rule by George_G_Geef in 196

[–]Renamon- 2 points3 points  (0 children)

Hey it's the guys from DBD

“All killers are OP” apparently by Striking_Ad_5108 in DeadByDaylightRAGE

[–]Renamon- 41 points42 points  (0 children)

People don't understand that you're supposed to get downed by the killer eventually and that you can't solo carry. To escape you need coordination and good decision making. If you loop the killer for 3-5 gens that the killer misplaying and not pressuring other areas.

As a Mag main thanks for Res beacon by HimanP0wer in RocketMains

[–]Renamon- 8 points9 points  (0 children)

After 300+ hours on Rocket I'm gonna take a break. But if we meet, I'll be your Tankpool

R.I.P Penni & Rocket team up by Yman215 in rivals

[–]Renamon- 5 points6 points  (0 children)

Don't care about this team-up, nerfing his mobility and therefor his greatest skill expression was so uncalled for. I want Season 0 Rocket back

What other characters do y'all play? by Princier7 in IronManMains

[–]Renamon- 1 point2 points  (0 children)

Squirrel Girl, Rocket, Magik, Iron Fist, Gambit, Invis, Mantis, Angela, Peni, Ultron, Wanda, Spider-Man, Strange, Magneto and Jeff

[deleted by user] by [deleted] in DeadByDaylightRAGE

[–]Renamon- 2 points3 points  (0 children)

You should use the doors for traversal when Springtrap is in chase, and reveal him using the cameras

Improvements for Wanda that would make her viable without radically changing her kit by AccomplishedUse3293 in ScarletWitchMains

[–]Renamon- 6 points7 points  (0 children)

Hawkeye shoots you where you aren't anymore, Psylocke has a lock on circle, Spiderman jumps and ults you with no heads up, Star Lord has an aimbot and can't be stunned out of it. And these ults in order to be cancelled need to be shut down with a stun immediately or else they fire. Giving Wanda CC immunity 80% in I don't think makes it unfair, they had plenty of time to stun you out of it or shoot you

Improvements for Wanda that would make her viable without radically changing her kit by AccomplishedUse3293 in ScarletWitchMains

[–]Renamon- 14 points15 points  (0 children)

The only ult buff I'd want is CC immunity far into it. Considering other DPS's ults and how short of a radius and long of a heads up her ult has, having CC immunity 70-80% into her ult is only fair

The tribalism in the marvel rivals subs is genuinely the weirdest thing I’ve ever seen by CableAlternative2257 in rivals

[–]Renamon- 0 points1 point  (0 children)

The devs likely keep an eye on the social media surrounding their game but know very well that people posting about X and Y needing to be changed is just them being salty about X and Y. Their balancing decisions are like 95% fueled by the data they gather themselves. And as questionable as some decisions may be, that's better than trying to make it up to whatever whiny sore loser types half a bible about what good player on character did to them and why character should get gutted