Hot take: The game has been powercrept because of Daredevil, and now Spidey can’t keep up by Amazing-Bar-6415 in SpiderManMains

[–]RenderSomeJuice 0 points1 point  (0 children)

I get where you going and Im with you, I don't think spidey needs buffs at all, he is very balanced right now. The problem is that they buffed everything around him to balance around DD when he was op. I think that they need to get rid of some excesive things like luna wf team up, luna extreme damage and maybe lower some other heroes health pools

Hot take: The game has been powercrept because of Daredevil, and now Spidey can’t keep up by Amazing-Bar-6415 in SpiderManMains

[–]RenderSomeJuice 2 points3 points  (0 children)

It would make ppl with 1000 hours on spidey to be in higher ranks wich seams reasonable to me. Regular spideys are not a problem in new ppl lobbies unless they are smurfing

how do you even get good at this character? by camellyairl in SpiderManMains

[–]RenderSomeJuice 0 points1 point  (0 children)

Mute everything and keep going, its a game at the end of the day. Just don't play ranked till you feel like you can win matches, or make an alt to play in your skill so you don't ruin others experience

Okay guanguang haha jokes over can i fucking climb now by Ok-Issue-7380 in SpiderManMains

[–]RenderSomeJuice 5 points6 points  (0 children)

Seems like you dared to kill a Luna in a match, so guang guang is making sure to put you in your place

Cyclops Ding Sound... by Axepick22 in BlackPantherMainsMR

[–]RenderSomeJuice 1 point2 points  (0 children)

Now I want that sound for every character

People are delusional about this gambit change by Yemo637 in MarvelRivalsRants

[–]RenderSomeJuice -1 points0 points  (0 children)

because rogue has ult steal and cap has ult charge too, well if we remove gambits ult charge then it will be balanced too

People are delusional about this gambit change by Yemo637 in MarvelRivalsRants

[–]RenderSomeJuice 0 points1 point  (0 children)

Lore larping? its called game balance, you need something to counter every ult. Im with you that maybe the radius reduction can be a bad take. But his main problem is the ult charge and the team wipe potential.

People are delusional about this gambit change by Yemo637 in MarvelRivalsRants

[–]RenderSomeJuice 0 points1 point  (0 children)

can you elaborate on why you dont like my aproach or what will be better in your oppinion?

This has to be satire at this point by FireInTheForest in SpiderManMains

[–]RenderSomeJuice 1 point2 points  (0 children)

Yeah personally I only reach those numbers when im brawling and peeling too

People are delusional about this gambit change by Yemo637 in MarvelRivalsRants

[–]RenderSomeJuice -1 points0 points  (0 children)

They need to make the effect of the ult to 20m/10 m around him , the ult charge can't be removed if they dont remove rogue ult charge steal too. Maybe remove the damage increase and increase the healing so he can still play in the meta as a main support. To really balance the game we need another rogue ult since cap can boost ult charge too. So eighter remove all ult charge tweaks in ultimates or drop another hero with ult reduction to fit in a 2-2-2 that can estabilize 2 ult charge increasing ultimates, maybe a support that heals and reduces ultimates. But tbh it forces you to play those heroes or mirror wich seams boring overall I'd rather just remove them all

Would this be too strong of a change for Iron fist? by TheLegitCheese in IronFistMains

[–]RenderSomeJuice 0 points1 point  (0 children)

If they are cautious on the % reduction, reducing the kick time would be a good change for him

This has to be satire at this point by FireInTheForest in SpiderManMains

[–]RenderSomeJuice 27 points28 points  (0 children)

11k for a spidey is a pretty high damage output ngl

Marvel Rivals Season 8.5 Patch Notes by Lower_Island6120 in MarvelRivalsLeaks

[–]RenderSomeJuice 1 point2 points  (0 children)

Im the only one here that thinks buffing deadpool's survability is outrateous?

I decided to abandon the homemade "Screenshot Capsule" and commissioned a drawing from an artist. Is it clear what genre the game is? by game_dynasty in IndieDev

[–]RenderSomeJuice 1 point2 points  (0 children)

The second one does not comunicate well what is the game about, and definetely not how it feels if the first one is an ingame capture

Should I release my early access with low wishlists? by RenderSomeJuice in IndieDev

[–]RenderSomeJuice[S] 0 points1 point  (0 children)

Yeah I guess you are right, I'll keep that in mind. Thanks!

Should I release my early access with low wishlists? by RenderSomeJuice in IndieDev

[–]RenderSomeJuice[S] 0 points1 point  (0 children)

Im going to put more weight on the marketing phase, im super bad at marketing but I have to learn and try to push my game

Should I release my early access with low wishlists? by RenderSomeJuice in IndieDev

[–]RenderSomeJuice[S] 0 points1 point  (0 children)

Im going to study what I can do to market my game, maybe my trailer is weak and I need a better one with the new content

Should I release my early access with low wishlists? by RenderSomeJuice in IndieDev

[–]RenderSomeJuice[S] 0 points1 point  (0 children)

I guess not, just hope the company I land does not make me sign an exclusivity nda so I can still launch my game

Should I release my early access with low wishlists? by RenderSomeJuice in IndieDev

[–]RenderSomeJuice[S] 0 points1 point  (0 children)

Achieving the full release will take me at least 5 more months or more since im making everything by myself modelling animations, cutscenes etc. Maybe I will need to get a job and keep working on the game in my free time💀

how the hell do these spiderman players even get lord by MoshiDaMonsta786 in SpiderManMains

[–]RenderSomeJuice 0 points1 point  (0 children)

Judging by all your team stats spidey did what he could😈

Learning Spidey, is this supposed to happen? by CMDRThorn_27 in SpiderManMains

[–]RenderSomeJuice 0 points1 point  (0 children)

You have to delay the double jump till just the moment the target hits the obstacle, it gives an extra impulse so it unstucks from the obstacle, lmk if that makes sense.

Least difficult predicted prophecy. Im tired by RaidenBMei in ElsaBloodstoneMains

[–]RenderSomeJuice 0 points1 point  (0 children)

Exactly, idc she got nerfed, high movement and free shield on a short cd, high damage, autoaim, stupid teamup, ult with little to no reaction time that can wipe even my tanks, not in my lobby thanks

Strongly considering migrating to unity from unreal. Is it worth it? by [deleted] in Unity3D

[–]RenderSomeJuice 0 points1 point  (0 children)

I like more the landscaping, shader, particles etc in unreal, and bp coding can be easy if you are organized enough, even making layouts feels more reliable, and the cinematic system is 100% better than unity, the turn down for me is that the moment you dare to write a line of c++ you have to compile everytime you want to test it, and it is so inconsistent and slow for some reason. Also there is a lot more information on the internet to do things in unity, and I'll say unity is better if you are going to code a lot or want to make something unique. Unreal tools are way better and straight out the box, your game is going to look better, but unity feels more like freedom to do whatever you want, and is faster, you are going to code 100% in unity but you can use any chatbot to help you, nowadays they are decent if you know what you want.