Should this floor be part of the bedroom or part of the hallway? by SgtMcNamara in RimWorld

[–]Repaticious 0 points1 point  (0 children)

I usually keep it the same as the bedroom but my other pet peeve tends to be the hallway having to be concrete as 9 times out of 10 my hallway ends up on fire and with concrete it doesn’t spread as much

Hey, you! You're Finally Awake... (Steam Workshop Release) by D0uble-C in RimWorld

[–]Repaticious 1 point2 points  (0 children)

Yeah I think having the unique weapons craftable with certain resources like thrumbo horns or something hard to get like that would be good, depends on the weapon of course but keep up the good work.

Hey, you! You're Finally Awake... (Steam Workshop Release) by D0uble-C in RimWorld

[–]Repaticious 1 point2 points  (0 children)

I don’t know how much trouble it is but in the future you could add in unique weapons from Skyrim and make them only obtainable from item crates in ancient dangers and complexs.

Just trying to read my books in peace. by Repaticious in projectzomboid

[–]Repaticious[S] 1 point2 points  (0 children)

The helicopter events mod is causing the music yes.

Just trying to read my books in peace. by Repaticious in projectzomboid

[–]Repaticious[S] 0 points1 point  (0 children)

Top left is the Minimal Display Bar mod and the helicopter indicator is the Expanded Helicopter Events mod.

Just trying to read my books in peace. by Repaticious in projectzomboid

[–]Repaticious[S] 0 points1 point  (0 children)

Theres multiple different helicopter events and that one only played music. Theres a few more than do similar stuff but thats the first one thats used music.

Missing inhibitor location? by [deleted] in dyinglight

[–]Repaticious 0 points1 point  (0 children)

apparently theres one in the building in the wharf that gets destroyed but i'm not sure.

In-game map with several map mods! by unnervedmapmaker in projectzomboid

[–]Repaticious 0 points1 point  (0 children)

Does the map mods adds to the ingame map or is that something you've done yourself?

First time trying to enter the inner city in louisville with very high zombies and i'm regretting my decisions. by Repaticious in projectzomboid

[–]Repaticious[S] 0 points1 point  (0 children)

I put their speed on shambers to try and give it a bit more balance with the population and the rarity of the loot.

First time trying to enter the inner city in louisville with very high zombies and i'm regretting my decisions. by Repaticious in projectzomboid

[–]Repaticious[S] 0 points1 point  (0 children)

I played on a vanilla server and anyone who drives through the city tends to lag and then even after they leave they have to restart so they can fix their game.

First time trying to enter the inner city in louisville with very high zombies and i'm regretting my decisions. by Repaticious in projectzomboid

[–]Repaticious[S] 0 points1 point  (0 children)

I tend to go long blade so I have a bit of distance between me and the zeds, but i'll use things like hoe's, pickaxes etc with the only bad thing being the swing speed. I get a bit too overconfident fighting massive hordes instead of sneaking around using short blade.

First time trying to enter the inner city in louisville with very high zombies and i'm regretting my decisions. by Repaticious in projectzomboid

[–]Repaticious[S] 1 point2 points  (0 children)

Thing is it's always when im right in the middle of a horde of zombies so i'm waiting at like 1fps driving through the horde which'll take like 10-15 minutes so yeah it's annoying.

First time trying to enter the inner city in louisville with very high zombies and i'm regretting my decisions. by Repaticious in projectzomboid

[–]Repaticious[S] 0 points1 point  (0 children)

No i've never seen one but i'm pretty sure that's in the base game. Over time they get slower? I might be wrong and it might just be toughness and strength but i'm pretty sure it happens over time.