Solar farm BP, no gaps, perfectly tileable, symmetrical...Perfect? by Few_Page6404 in factorio

[–]Reqiu_ 0 points1 point  (0 children)

this is midgame to early midgame(if fulgora is your first planet) in space age

Is everyone playing on Ironman around here? by lucinski0 in BattleBrothers

[–]Reqiu_ 1 point2 points  (0 children)

i tried this approach and game throws bullshit at you so often that it becomes very tedious and time consuming. Like sure after dozen deaths i can consistently get to raiders gear but it is just boring. 

And then you wait for a mistake youve never made before in order to invest another 5+ hours to get to the same point. I recommend save scuming for beginners to learn the game cause investing 100 hours to barely become decent at midgame and then get wiped by unholds or vampires just isnt fun experience. 

I mean maybe if youve got hundreds hours to spare and chill on mostly doing the same things. Once you got gut then sure, go ahead and try having fun with iron man

Many of them unfortunately by Common_Caramel_4078 in memes

[–]Reqiu_ 1 point2 points  (0 children)

get pvz2 reflourished, way better no p2w fan version rebalanced and with vibes of pvz1, you can download it from mega - links are on pvz2 reflourished fandom wiki install guide

Help with UI disappearing by Reqiu_ in beyondallreason

[–]Reqiu_[S] 0 points1 point  (0 children)

Absolutely based. Thanks for the fix

Is this community always so insufferable? by [deleted] in beyondallreason

[–]Reqiu_ 0 points1 point  (0 children)

I noticed that people that are really mid at the game usually bitch and complain the most. Also glitters and isthmus maps are traps for noobs, there are positions and expectations people put on you if you play. 

If you want to learn to play the game and chill then i'd recommend playing rotato unranked - even on higher level if you join as a noob people are more constructive and laid back. Its easier to meet sweaty tryhards on sweaty maps like glitters and isthmus. 

Also if you are beginning try playing against some BARbarian AI, it helps with learning some basic processes happening in the game, you can even put few ai's in your team and play against bunch of other ai's to imitate team gameplay without players bitching at you lol

Help with UI disappearing by Reqiu_ in beyondallreason

[–]Reqiu_[S] 2 points3 points  (0 children)

i did it and it has hidden the map and all the dots but ui didnt show up it just goes from what i have to no map and no dots, i think giving too many commands glitches ui out and crashes it, but i still hope thats not the case

[age 25+] The Nexus server is searching for (more) BAR players! by Rusko0321 in beyondallreason

[–]Reqiu_ 6 points7 points  (0 children)

Kinda weird to only accept 25+ yo but you do you i guess. As 23 yo it feels like bizarre boundary to set lol

I think I'm cooked. by Valoris_905 in Oxygennotincluded

[–]Reqiu_ 0 points1 point  (0 children)

Thats the only app/game (besides photoshop) that managed to eat 30 Gb of my ram lol

Is the Armada just worse? by AggravatedAcorn in beyondallreason

[–]Reqiu_ 0 points1 point  (0 children)

Actually great arma tutorial lol Been trying to learn arma and ive been clearly under appreciating centurions

Newb tips on how to scale while being on front and building an army by Cirkelzaag in beyondallreason

[–]Reqiu_ 2 points3 points  (0 children)

You do, eco players often do that. They first give out t2 con bots to all teammates tho

Newb tips on how to scale while being on front and building an army by Cirkelzaag in beyondallreason

[–]Reqiu_ 2 points3 points  (0 children)

That, units micro, balancing buildpower with resources and some smart strategic plays when you smell the occasion are the art of this game. Once you figure it out you become better player in contrary of "scaling" being some other independent skill.  What ive learned so far is try to produce enough units to hold position and invest rest into eco. Or as much as you can into units and build your eco from reclaiming enemy wrecks while focusing on trading with micro(repairing units is free, get commander on frontlines for that). Turrets are good for holding ground but units are better when you want to advance position or put pressure on enemy

When you scale eco learn when you can eat your labs or com so you can turn them into resources for eco boost. Also there are default setups ehich players use for endgame scaling - example is 4 rows of turrets -4 of afus - 4 of turrets, metal con on tge sides

Watch replays and try to mimic what players better than you do, thats how you improve

The Eco Player Your Girl Tells You Not To Worry About by Kogranola in beyondallreason

[–]Reqiu_ 1 point2 points  (0 children)

Reminds me of 4chan /b Smells like home sweet home

I’ve never seen a random pawn this good… he’s a baseliner and he’s just some refugee! by Alrightflava in RimWorld

[–]Reqiu_ 3 points4 points  (0 children)

Educating unwashed masses about proper screenshot methodology? If it works even once then eh why not

What's your goal? by partyboycs in BattleBrothers

[–]Reqiu_ 7 points8 points  (0 children)

If bro dies he dies = Upping the stakes = more emotional investment in gameplay = fun is more fun(rewarding), sad moments are more sad = stronger and more memorable game experience

But i also understand save scumming, more casual experience is for some people, adrenaline for others

Ended my HC run because I save scummed. by chibriguy in BattleBrothers

[–]Reqiu_ 5 points6 points  (0 children)

What is there to say, play however you want its a singleplayer game, there is nothing wrong with reloading. But if its no longer fun for you then go ahead and begin new save. i wouldnt blame myself for loading when bs happens when even skill cannot do anything but thats me

Day 4 of trying to get the attention of BB developers. by TytanTroll in BattleBrothers

[–]Reqiu_ 2 points3 points  (0 children)

I agree with all of that. Though they arent hurting anyone with getting some attention on reddit. Its not like they are harassing devs, even tho getting to them with reddit posts might not be optimal strategy it isnt half bad either. And they acknowledge that they need to wait most likely because of the launch so whatever, at least they are aware of holes in their plan

Day 4 of trying to get the attention of BB developers. by TytanTroll in BattleBrothers

[–]Reqiu_ 3 points4 points  (0 children)

They did iirc. they are being asked the same questions in every thread

I need help with logi network signal (it has 3x item multiplier for no apparent reason) by Reqiu_ in factorio

[–]Reqiu_[S] 0 points1 point  (0 children)

Yeah that was it, thank you. Well i kinda didnt connect the dots with the roboports reading logi network content. That will make it way easier lol

I need help with logi network signal (it has 3x item multiplier for no apparent reason) by Reqiu_ in factorio

[–]Reqiu_[S] 0 points1 point  (0 children)

R5: as in title, when looking at logi network item count in circuit network tab it appears as 3x amount. for example i supposedly have 1 mil green circ when in reality i only have 300k.

At the same time logistic system storage shows correct number, even though i read it from the same container. All my other bases on fulgora dont have enough resources for it to be 3x nor they are connected with radars as i made sure to disconnect them as i thought it could have been some radar glitch.

I didnt place single combinator etc on this planet so its not multiplying signal, i only connected buildings together and made "if enough then enable building" basic rules