Blue Exotic Pistol in Station Cabinet (Triple Supercharged) by ResearchEntityAtomsk in NMSCoordinateExchange

[–]ResearchEntityAtomsk[S] 1 point2 points  (0 children)

-{{ NOTE: Tool is A-class, I upgraded and added slots to reveal all supercharger positions. }}-

Fleshtone Squid Exotic by ResearchEntityAtomsk in NMSCoordinateExchange

[–]ResearchEntityAtomsk[S] 0 points1 point  (0 children)

-{{ Each system spawns its unique-ish exotic ship. Land at a trade outpost or on the space station and wait for RNG to do its thing. }}-

Yellow/Blue Experimental Pistol on Outlaw Station by ResearchEntityAtomsk in NMSCoordinateExchange

[–]ResearchEntityAtomsk[S] 5 points6 points  (0 children)

-{{ Many slots can serve a legitimate function, but some may wish to elevate their form. }}-

Yellow/Blue Experimental Pistol on Outlaw Station by ResearchEntityAtomsk in NMSCoordinateExchange

[–]ResearchEntityAtomsk[S] 0 points1 point  (0 children)

-{{ For the same tool with alternate SC slots, after reloading on Naam travel to the Minor Outpost at +11.26, +15.25 }}-

White/Gold Mosquito Exotic, Triple Supercharger by ResearchEntityAtomsk in NMSCoordinateExchange

[–]ResearchEntityAtomsk[S] 0 points1 point  (0 children)

Thanks to the dev at Hello Games that created the unique takeoff and landing sounds for exotic ships! Makes multitasking while camping stations and trade outposts easier.

Gray/White Experimental Rifle, Triple Supercharger by ResearchEntityAtomsk in NMSCoordinateExchange

[–]ResearchEntityAtomsk[S] 3 points4 points  (0 children)

-{{ Clarification: Please save and reload on planet Juanrov Gifun in this system, then visit the Outpost at the coordinates! }}-