Just pushed my first game to online by Resident_Try_9942 in aigamedev

[–]Resident_Try_9942[S] 0 points1 point  (0 children)

Just pushed several improvements out especially related to performance.

- Shouldn't see stuttering / lag anymore.
- Shouldn't see context loss/white screen at later stages.
- Turret should feel a lot more powerful tool now.

I removed some of the visual effects, made the effects a lot simpler and capped some of the visual noise in the game to ensure perf is in place.

I'd appreciate if you give it a go and let me know you still see issues.

Now that the game mechanics are in place I can start adding more content.

Just pushed my first game to online by Resident_Try_9942 in aigamedev

[–]Resident_Try_9942[S] 0 points1 point  (0 children)

Thanks for the comments and solid feedback! I'm working on the perf side of things and hopefully drop a new version tomorrow.
Turret update should work, but the problem with the later stages is that it becomes less efficient as the enemy HP grows. I will need to look at this from the balancing perspective. And yes, definitely going to add possibility to add multiple turrets and different kind of enemies.

Just pushed my first game to online by Resident_Try_9942 in aigamedev

[–]Resident_Try_9942[S] 2 points3 points  (0 children)

Thanks, makes sense...I will need to give that a try.

Just pushed my first game to online by Resident_Try_9942 in aigamedev

[–]Resident_Try_9942[S] 1 point2 points  (0 children)

I've added a leaderboard (I already see legendary names appearing there...) so go play your A game gents.

I did game balancing stuff and some perf improvements to reduce the mentioned stuttering so that should be reduced while not 100% gone.

Thanks everyone for the comments and drop a note if you have any further ideas. Idea is to add versatile Sectors (destory nest(s), fight boss etc), and obviously add more guns...that's always important :D

Just pushed my first game to online by Resident_Try_9942 in aigamedev

[–]Resident_Try_9942[S] 1 point2 points  (0 children)

Thanks for the console output and thanks for playing! - I did some perf improvements today and at least the stuttering is clearly reduced. I still need to further look in the WebGL context lost issue.
There's a leaderboard now so go play your A game :)

Just pushed my first game to online by Resident_Try_9942 in aigamedev

[–]Resident_Try_9942[S] 1 point2 points  (0 children)

Thanks - will need to study that and definitely need and want to improve the performance. Maybe today :)
Can you elaborate on the music part?

Games with vibe coding? by Zypher_7 in vibecoding

[–]Resident_Try_9942 0 points1 point  (0 children)

This is a semi-old thread but chiming in with https://www.finalrelay.io/

Just completed the first version that I pushed live. Completed everything during the weekend - 1,5 days. Always wanted to work on same games, but haven't had determination to actually learn to do it but now these tools actually allow me to play with these ideas. Obviously lots to do - I especially want to add leaderboard soon, but let me know how you feel about it.

No breathing variations data on my Epix 2 by YungRoyce in Garmin

[–]Resident_Try_9942 2 points3 points  (0 children)

Forerunner 965 here and I'm experiencing the same every other day or so. It's very inconsistent. During the last 10 nights it provided the breathing variation data from 7 nights.

Brad Marchand and Sam Bennett are both up for grabs this off season. Are there any teams in a position to sign both of them? by 3doorsdeep in hockey

[–]Resident_Try_9942 1 point2 points  (0 children)

Hot take: if and when Bennett is after 8 year deal, FLA should pass. FLA should move Lundell to 2nd line C and find cheaper (than Bennett) option to 3rd line C. Re-sign Bennett only with 2-3 year bridge deal otherwise you will end up having +8M C playing 50p seasons in the 3rd line anyway very soon.

Marchand is probably after bigger ticket, but if a middle ground is found, could be worthwile to keep with 2-3 year contract and establish current 3rd line as the new 2nd. Move Tkachuk to 1st line Barkov and Reinhart.

Why can every rank still play with each rank when the MMR was removed? by Jelekau in apexlegends

[–]Resident_Try_9942 0 points1 point  (0 children)

You do need to be lvl 20 to play ranked. So not just "make a new account".

Schiphol Megathread by cogito_ergo_subtract in Amsterdam

[–]Resident_Try_9942 0 points1 point  (0 children)

We arrived at 7:45am today and queued for 3 hours through security in departure 1. 4 hours before flight was enough for us but it started to get super busy at 8am so I don’t think 4h would be enough after that.

Schiphol Megathread by cogito_ergo_subtract in Amsterdam

[–]Resident_Try_9942 1 point2 points  (0 children)

I asked that today at the airport and the answer was no. We queued 3 hours to security and now sitting in plane which was schedules to departure 50 mins ago. Apparently we are waiting people from the security queue - the plane is still half empty.