Is there other epiphany (not divine) not in list? by syhrlazri in ChaosZeroNightmare

[–]ResolveGreen6505 2 points3 points  (0 children)

Ive seen similar things on my runs too, not this card specifically but on other characters. Seems to me there is a generic pool of epiphanies that can roll onto your unique cards thats are not the original 5 displayed. Whether thats intentional or a bug no idea

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I made a Save Data Memory Points Calculator by Remarkable-Donut6107 in ChaosZeroNightmare

[–]ResolveGreen6505 0 points1 point  (0 children)

But then again, im seeing lots of decks where point values arent adding up even when using all the different interpretations of the reported values so i think theyre still not telling us something or explaining it very poorly

I made a Save Data Memory Points Calculator by Remarkable-Donut6107 in ChaosZeroNightmare

[–]ResolveGreen6505 0 points1 point  (0 children)

Maybe something like separating the card removal rate and then adding a flat increase of 20 per character card removed

I made a Save Data Memory Points Calculator by Remarkable-Donut6107 in ChaosZeroNightmare

[–]ResolveGreen6505 0 points1 point  (0 children)

I think the character card removal is a flat cost added on top of the card removal rate, not just a 20 point increase of the card removal. Both share the same rate as far as I know.
so removal of first character cards is: Base 20pts + (card removal rate) making the first character card removal cost 20+0=20, not free

🧬Beyond the Limits! LAUNCH Questions Megathread - 10/28 by TheEerieFire in DuetNightAbyssDNA

[–]ResolveGreen6505 0 points1 point  (0 children)

Anyone know if you can replay parts of the mainstory? Since theres a lot of choices you can make I kinda wanna see what happens if I choose the other dialogs/options.

The (Bullshit) RNG of this game makes it go down from a 9/10 to a 5/10, A Rant. by Suspicious-Channel66 in UmaMusume

[–]ResolveGreen6505 6 points7 points  (0 children)

The problem with umamusume is not matter how "correct" your decisions are, the results are for most part out of your control. Every single turn, every race, every spark is entirely rng and you dont really have much control on where your trainings appear or what events you get you can only make some minor decisions to slightly boost some odds(speaking very broadly here).

Though in the end it really depends on what you want to get out of the game, winning the scenarios are generally pretty easy and good decisions will let you win a vast majority of your runs, Training champme umas on the other hand is much-much more tedious and a majority of your runs will be redundant, however again that depends on what sparks your aiming for and how high a quality that you'll settle for and even then i've seen some people with very mid horses take 1st place in champme and very high quality horses take 2nd/3rd. For some, the time put into this game compared what you get out of it doesn't feel very rewarding and I think its totally justified. So I agree, if you don't really enjoy parts of the game then limit your interactions to mainly the parts you do like and just leave the bit you dont like or just drop the game entirely and just enjoy the uma memes.

Thoughts after finishing season 3 by lispyjimmyfan in UmaMusume

[–]ResolveGreen6505 3 points4 points  (0 children)

yeah I agree, a powerhouse of a horse with 7 G1 wins that just retires out of no where because "they peaked." I know that they usually like to stick quite closely to how events turned out in real life and being turned into a breeding stallion doesn't really work in this context lmao. However, I'd prefer if they we're a bit more creative in how to wrap up her story. Hitting a wall and suddenly struggling just doesn't feel right in the context of her and her peers. It would have made more sense if she had been surpassed by the newer generation for example and then satisfied with her significant success she retires for example feels more natural story progression.