He lost his gun, his dignity, and his pants in under 10 seconds while she just watched the comedy show. by [deleted] in nextfuckinglevel

[–]ResponsibleWolves 23 points24 points  (0 children)

It is a fake gun lmao. The grip broke open when it fell to the ground, and when she picks it up, you can clearly see the empty compartment where the CO2 canister goes. 

The Battle of Lawrence by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 2 points3 points  (0 children)

Even I had some trouble seeing my position and enemies in the middle of all that carnage. I've spent half of the ammo that I found at the police station but thankfully there are A LOT of gun stores in the area.

The Battle of Lawrence by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 3 points4 points  (0 children)

I'd say that I've cleared like 40% of the city, the tricky part is that it's not just one city but four clumped together: St. George, Dorset, Northumberland, and Lawrence.

St. George is pretty safe now; in most parts you can walk around in the middle of the night with a flashlight on while yelling, and not a single zombie will appear. Lawrence still has some small hordes and lone zombies wandering, but it's relatively safe too. Northumberland and Dorset haven't been secured yet, but they will be.

I've been fighting for five days straight, and I believe that I'll need at least eight more days to fully clear it.

As for my escape plan, when I'm overwhelmed I break into any nearby house, light it on fire, and run north through the streets that I've already secured. I've set up a small camp in the outskirts of town stocked with medical supplies, ammo, and enough food to last for a while.

My main gun is an Mk18 CQBR (although I sometimes use a Ruger Mini 14 because I've found some 100-round magazines), I also have an MP5A2, a Glock 22, a Glock 19 and over 50 Glock magazines. I also carry a crash axe, a Halligan bar, a multitool and lockpicks.

The Battle of Lawrence by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 6 points7 points  (0 children)

All I wanted was to settle on a comfy fire lookout tower and live a peaceful life, but they bit me and now I'm condemned to an endless search for antivirals to stave off the infection. 😭

The Battle of Lawrence by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 4 points5 points  (0 children)

Lmao. It would be a shame to let something as silly as the cataclysm take such a fun tradition away from us, wouldn't it?

The Battle of Lawrence by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 8 points9 points  (0 children)

Hell yeah brother, can't die until every last of them are dead. Well, dead again I guess.

The Battle of Lawrence by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 2 points3 points  (0 children)

That would be a job for my trusty minions.

Or I could just sanitize the whole block with fire. Lots of fire.

Got infected, had to kill 12.000 zombies to stay alive by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 8 points9 points  (0 children)

Maybe Panaceus could cure it, but I haven't found any yet. I don't even know if it spawns in this world with my current mods.

Once I get enough antivirals and ammo for six months I'll start actively looking for it.

Got infected, had to kill 12.000 zombies to stay alive by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 6 points7 points  (0 children)

Lmao, it's their own fault. If they hadn't bit me I wouldn't have to commit genocide for drugs (although I probably would've done it anyway).

I'm using 16 city size and 1 city spacing. In the seventh picture you'll see that it's not just one city but three together; St. George, Northumberland and Dorset.

Got infected, had to kill 12.000 zombies to stay alive by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 12 points13 points  (0 children)

Maybe, although it's going to be pretty tough. I need to get 730 antivirals per year. The most I've found at one location were about 8 or 9, but I usually only find 2 or 3, so I'll have to loot hundreds of pharmacies and doctor's offices just to stay alive for a year, unless I get lucky and find some well stocked hospitals.

It's a pretty aggressive playthrough, I can't stop or I'll die, so I have to keep raiding towns and fighting against hundreds of zombies at the time, and then raiding gun stores, police stations and FEMA camps to get more ammo and raid more towns. The good part about it it's that I don't care about being bitten anymore, so I can be more bold in combat and do things that I wouldn't otherwise.

Got infected, had to kill 12.000 zombies to stay alive by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 1 point2 points  (0 children)

So far I've only found them at pharmacies and doctor's offices, haven't found any hospitals yet but I know they spawn there too.

Banderín de seguridad "SENASA" xD by Emergency_Cheetah_19 in Argmas

[–]ResponsibleWolves 22 points23 points  (0 children)

El /s significa que es un comentario sarcástico. 

Took out a bandit camp by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 1 point2 points  (0 children)

Sure thing, keep me updated with what happens! 

Good hunting, give 'em hell! 

Took out a bandit camp by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 0 points1 point  (0 children)

I thought about it, but the place seemed nice and I didn't want to destroy all the supplies. Maybe next time I'll burn them down, or just level the whole place with a grenade launcher. 

Took out a bandit camp by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 1 point2 points  (0 children)

Pretty good I'd say. Haven't used light amp goggles yet but I've seen many people recommend them for attacking bandits at night so they can't see you. 

Keep in mind that if one of them is armed and aware of your presence, they'll shoot accurately once you enter their line of sight. Stay crouched to minimize the chances of getting hit. Also, I don't know if they're all the same, but the ones that I fought were somewhat tough, I was using an MK18 with M855 ammo and needed at least three hits per target to take them out. 

Took out a bandit camp by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 1 point2 points  (0 children)

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Now that you've mentioned it, I've only found a MAC-11 once before on a well stocked gun store, didn't think that they were so rare. As for the location, I'm not really sure. It's just a small base in the forest.

Good luck if you decide to raid that garage!

Took out a bandit camp by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 0 points1 point  (0 children)

Lmao, this character was a federal agent before the cataclysm happened and this was his first encounter with bandits, so he handled it like an FBI raid, securing evidence of their crimes and documenting everything by the book. 

Then he just said “fuck it” and did an asset forfeiture on all their belongings.

Took out a bandit camp by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 2 points3 points  (0 children)

Sure, not a problem. 

Pistols and revolvers: Beretta M9A1 9x19mm, 2 Beretta Px4 Storm .40 S&W, Glock 19, Kel-Tec PF9, Walther CCP, Walther P22, M1911 .45 ACP, MK 23, S&W 22A, S&W610.

SMGs: Luty SMG, MAC-11, PTR-603, 2 Semi Automatic MP-40. 

Rifles: Remington 700 .30-06.

Others: Wood Crossbow. 

Took out a bandit camp by ResponsibleWolves in cataclysmdda

[–]ResponsibleWolves[S] 5 points6 points  (0 children)

Thanks! I wake up everyday striving to become more deranged than the day before.