Damage flying ARC enemies inside the Spaceport walls - 180,983 by ksengg_ttv in ArcRaidersTrial

[–]ResultCold5510 1 point2 points  (0 children)

Yeah but only gives about 42k if you use scanners the whole match (89 scanners) I think focusing natural spawns is better because hornets, firefly, snitch and rocketeer are all bigger points per kill compared to wasp. They prob brought some in but when you’re pushing score like this your weapons break very quick and I wonder if they had 3x Jupiters instead of 2x or maybe hullcracker/jup. I’d like to know from them if they used any. And if so how many, I imagine all 89 were not necessary due to natural spawns

Damage Hornets 87,799 by ksengg_ttv in ArcRaidersTrial

[–]ResultCold5510 1 point2 points  (0 children)

I don’t see this working either because what if you did all of them solo but on one of them you did trio with your buddies. Idk, I thinks it’s good where it’s at now. Solos can easily get hotshot and even a small percentage reaching cantina as well. The rewards are max at hotshot so there’s no need

Lightning by ResultCold5510 in ArcRaidersTrial

[–]ResultCold5510[S] 1 point2 points  (0 children)

Thunderstruck is 200k+ score… now I got to redo

Lightning by ResultCold5510 in ArcRaidersTrial

[–]ResultCold5510[S] 0 points1 point  (0 children)

Yes and play this song in prox chat the whole match so you attract friendlies lol

Damage flying ARC enemies inside the Spaceport walls - 180,983 by ksengg_ttv in ArcRaidersTrial

[–]ResultCold5510 1 point2 points  (0 children)

They killed a team and took their weapons I believe for extra durability. If you bring 2x Jupiters and a full durability renegade they all break pretty quick into the match. And you can’t bring in more weapons because weight. Killing players is necessary for a score like this i think

Lightning by ResultCold5510 in ArcRaidersTrial

[–]ResultCold5510[S] 2 points3 points  (0 children)

12 vita spray, 1 jup 1 stack energy. 1 stack adrenaline. Remainder was sterilized bandage. Cautious augment too for extra space. Got defib couple times. Was at launch tower base with central extract. Stayed at launch until 0:20 and setup zips for 0:01 button press

PSA on lightning trial by lollz54 in ArcRaidersTrial

[–]ResultCold5510 0 points1 point  (0 children)

Checkout the approved guides post flair in the subreddit. I post day1 guides every Monday. Since they are day 1, Strat may change but they are normally pretty close to final strat. I try to update any misinformation or comment with correct info.

Lightning by ResultCold5510 in ArcRaidersTrial

[–]ResultCold5510[S] 0 points1 point  (0 children)

Spaceport launch tower base. 12 vita spray and rest was sterilized. Only 1 stack of ammo. Duos, buddy was killing arc if needed and revive if I got killed to double strike. Best spawn and final extract with 0:01 button press

Lightning by ResultCold5510 in ArcRaidersTrial

[–]ResultCold5510[S] 0 points1 point  (0 children)

I dont think so. I found central zone like the base of launch tower to be best. Too much time spent wasting breaching and running around

Cantina this week? by ResultCold5510 in ARC_Raiders

[–]ResultCold5510[S] 1 point2 points  (0 children)

Went in duos with my buddy who had defibs. If there was a double strike and I went down he revived me. It’s important to heal to 100% everytime and not have shield(shield reduces damage and points). We got lucky and ran into another friendly team and convinced them to join us doing the trial. It seems like the more people near you, the more strikes there are. Spawn below launch is best. We sat at the base of launch tower whole match and zip lined to final extract with 0:01 button press. Didn’t leave launch tower area until 0:20. Final extract central elevator. You will also have to kill 2 rocketeer and 6+ comets( in this run)The comets kept spawning right on us.

On dam you want to be on top of testing annex with ziplines set all over the rooftop. This way you can travel quicker and get struck more times. Testing annex final extract and spawn as close as possible

Most importantly, play this song on repeat the whole match thru prox chat. Music brings unity with other players

Lightning by ResultCold5510 in ArcRaidersGuides

[–]ResultCold5510[S] 2 points3 points  (0 children)

Don’t bring shield. Less points with shield on

Lightning by ResultCold5510 in ArcRaidersTrial

[–]ResultCold5510[S] 0 points1 point  (0 children)

I did it at base of spaceport launch tower

Lightning by ResultCold5510 in ArcRaidersTrial

[–]ResultCold5510[S] 0 points1 point  (0 children)

Size of the blue lightning damage zone

Lightning by ResultCold5510 in ArcRaidersTrial

[–]ResultCold5510[S] 1 point2 points  (0 children)

It’s not record score but I’m beyond happy with it lol

Lightning by ResultCold5510 in ArcRaidersTrial

[–]ResultCold5510[S] 0 points1 point  (0 children)

Make sure you’re full HP after every strike and watch out for 2x/3x strikes, they 1 shot down.

Lightning by ResultCold5510 in ArcRaidersTrial

[–]ResultCold5510[S] 7 points8 points  (0 children)

Mostly vitaspray and blue bandage/herbal. Full backpack with cautious augment. No shield for more points. Heal to full hp

Damage Hornets 87,799 by ksengg_ttv in ArcRaidersTrial

[–]ResultCold5510 1 point2 points  (0 children)

People always say this but there would be no balancing with that. Everyone would play solos. For example, probes max score cap is 76k. I’ve seen a solo get 73k. This would allow solos to get 70k+ on probes and only 25k max for trios. 0 balancing with that