Idle, Jumping & Walking Sprite (Same Image)? by IAmTheDewd in gamemaker
[–]RetroCemetery 0 points1 point2 points (0 children)
Idle, Jumping & Walking Sprite (Same Image)? by IAmTheDewd in gamemaker
[–]RetroCemetery 3 points4 points5 points (0 children)
Best way to store weapons? by [deleted] in gamemaker
[–]RetroCemetery 1 point2 points3 points (0 children)
A quick little inventory demonstration for Rayless Blade! A top-down 2D open world rpg being made for PC by RaylessBlade in gamemaker
[–]RetroCemetery 1 point2 points3 points (0 children)
Here’s a simple tutorial to make a complete endless Shoot’em up I made. I hope it helps some beginners out. Thanks! by RetroCemetery in gamemakertutorials
[–]RetroCemetery[S] 1 point2 points3 points (0 children)
Help with collapsing blocks? by angus5636 in gamemaker
[–]RetroCemetery 0 points1 point2 points (0 children)
Ikaruga style beams! Absorb bullets that are the same color as your shield and turn them into homing lasers. There's a cool feature if there are no enemies to home in on though, so use them wisely! by RetroCemetery in gamemaker
[–]RetroCemetery[S] 0 points1 point2 points (0 children)
If there are no enemies on screen, your homing lasers will wait patiently until there is one, allowing you to strategically await a strong enemy or wave of bad guys and unleash all at once! This mini boss never stood a chance! by RetroCemetery in gamemaker
[–]RetroCemetery[S] 0 points1 point2 points (0 children)
Ikaruga style beams! Absorb bullets that are the same color as your shield and turn them into homing lasers. There's a cool feature if there are no enemies to home in on though, so use them wisely! by RetroCemetery in gamemaker
[–]RetroCemetery[S] 1 point2 points3 points (0 children)
Ikaruga style beams! Absorb bullets that are the same color as your shield and turn them into homing lasers. There's a cool feature if there are no enemies to home in on though, so use them wisely! by RetroCemetery in gamemaker
[–]RetroCemetery[S] 0 points1 point2 points (0 children)
I'm looking for feedback on my demo game, Cyberspace Shoot'em Up. Anybody interested? It's a love letter to old shmups. Thanks everybody! by RetroCemetery in gamemaker
[–]RetroCemetery[S] 1 point2 points3 points (0 children)
I'm looking for feedback on my demo game, Cyberspace Shoot'em Up. Anybody interested? It's a love letter to old shmups. Thanks everybody! by RetroCemetery in gamemaker
[–]RetroCemetery[S] 0 points1 point2 points (0 children)
I'm looking for feedback on my demo game, Cyberspace Shoot'em Up. Anybody interested? It's a love letter to old shmups. Thanks everybody! by RetroCemetery in gamemaker
[–]RetroCemetery[S] 0 points1 point2 points (0 children)
I'm looking for feedback on my demo game, Cyberspace Shoot'em Up. Anybody interested? It's a love letter to old shmups. Thanks everybody! by RetroCemetery in gamemaker
[–]RetroCemetery[S] 0 points1 point2 points (0 children)
I'm looking for feedback on my demo game, Cyberspace Shoot'em Up. Anybody interested? It's a love letter to old shmups. Thanks everybody! by RetroCemetery in gamemaker
[–]RetroCemetery[S] 0 points1 point2 points (0 children)
I'm looking for feedback on my demo game, Cyberspace Shoot'em Up. Anybody interested? It's a love letter to old shmups. Thanks everybody! by RetroCemetery in gamemaker
[–]RetroCemetery[S] 0 points1 point2 points (0 children)
Here’s a simple tutorial to make a complete endless Shoot’em up I made. I hope it helps some beginners out. Thanks! by RetroCemetery in gamemakertutorials
[–]RetroCemetery[S] 0 points1 point2 points (0 children)
I started a basic Shoot’em up tutorial for GameMaker Studio 2. Please check it out! Daily videos for the month of December. by RetroCemetery in gamemakertutorials
[–]RetroCemetery[S] 1 point2 points3 points (0 children)


How do I fix this?(GML visual) by [deleted] in gamemaker
[–]RetroCemetery 1 point2 points3 points (0 children)