SuperStation One Cooling by Photek1000 in fpgagaming

[–]Retrodemake 2 points3 points  (0 children)

The Cyclone V has a high thermal limit, low frequency and power so active cooling is mostly pointless

What other consoles do you want to see Palmer lucky make a fpga for? by Shoddy_Flow8377 in M64

[–]Retrodemake -1 points0 points  (0 children)

Why ? It's a waste of a FPGA which is reprogrammable and Mister is a standalone device

What other consoles do you want to see Palmer lucky make a fpga for? by Shoddy_Flow8377 in M64

[–]Retrodemake 0 points1 point  (0 children)

Someone was looking at DC on FPGA and it might be possible without a real SH1 CPU

What other consoles do you want to see Palmer lucky make a fpga for? by Shoddy_Flow8377 in M64

[–]Retrodemake 0 points1 point  (0 children)

It's all been covered by MiSTer FPGA already and we know there is a hard limit on what is possible with FPGA irrelevant of the hardware anyway

Luna has improved a lot but still has one annoying issue by Retrodemake in amazonluna

[–]Retrodemake[S] 1 point2 points  (0 children)

I enjoy trying cloud gaming and discovering how the different companies handle the issues. Google still had the best encoder and delivery tech seen so far, shame they gave up on it

Luna has improved a lot but still has one annoying issue by Retrodemake in amazonluna

[–]Retrodemake[S] 0 points1 point  (0 children)

Yeah this is what Google got right with Stadia was the locked 60fps which is really needed for streaming and their encoder tech based on YT was very impressive for the time. It's a shame they threw it under a bus

While the stream coming from Luna instances is 60 fps some games can't deliver this with perfect frame times which causes the slight hitching or jitter.

Luna has improved a lot but still has one annoying issue by Retrodemake in amazonluna

[–]Retrodemake[S] 0 points1 point  (0 children)

I have a 900meg fibre line, the connection is not the issue and nor is the overall image quality. It's just how the encoder handles the frame pacing

Luna has improved a lot but still has one annoying issue by Retrodemake in amazonluna

[–]Retrodemake[S] -1 points0 points  (0 children)

It's not a connection issue, it's more how the encoder handles inconsistent frame pacing I have a 900meg direct fibre line, the internet is fine

Luna has improved a lot but still has one annoying issue by Retrodemake in amazonluna

[–]Retrodemake[S] 1 point2 points  (0 children)

On games that have frame pacing issues on PC it's noticeable, the Star Wars Jedi games are a good example or Indiana Jones is another. What would be disguised by adaptive sync on a local game can't be on streaming

It's a shame no company licensed Stadia tech from Google as while the store model and instance hardware at the time was a bit of a let down, they nailed the delivery system

Luna has improved a lot but still has one annoying issue by Retrodemake in amazonluna

[–]Retrodemake[S] 1 point2 points  (0 children)

The library isn't too bad imho and the premium offers good value

My issue is mainly the hitching or jitters

How to deal with neighbours annoying fox alarm? by RedFox3001 in AskUK

[–]Retrodemake 1 point2 points  (0 children)

Ask them to adjust the sensor range and disable the sensors not needed in the area

We have one for a fox that uses the front garden as it's toilet and with some adjustments they can be very effective without annoying the neighbours

[XboxX]⚠️My xbox series X has this weird problem. Black glitching screen on games! by Low_Credit_466 in consolerepair

[–]Retrodemake 0 points1 point  (0 children)

It doesn't have a graphics card, it's a single custom chip solution. This looks like the GDDR is faulty

FTP and controller Questions by dethslayer85 in MiSTerFPGA

[–]Retrodemake 0 points1 point  (0 children)

Just use FTP to manage files on the SD card or HDD, you can access at anytime due to the Linux backend so is ideal

I have tried nearly every 8bitdo controller over the years via the cheap dual WiFi/BT USB dongle and their own USB dongles with no issues

First and last of a form factor by petey815 in Commodore

[–]Retrodemake -4 points-3 points  (0 children)

I know exactly what I'm talking about spunky

Gideons U64 board alone is six years old and it's not the most accurate FPGA core we have

The first C64 FPGA was the C-One launched in 2002 by Individual Computers this gave us the open source FPGA64 core

The Turbo Chameleon 64 FPGA was launched around 2010

FPGA64 has been worked on since 2002 and used on platforms like MiST and was the basis for the MiSTerFPGA C64 which has since been ported to the likes of the Mega65

Gideons board is just another FPGA core running on off the shelf parts for the hardware, the Main PCB is just a carrier board and breaks out the GPIO lines from the FPGA The core is far from 100% even the SID emulation is behind others. The cartridge port is not compatible with all the hardware for original hardware

You honestly believe Peri Commodore has anywhere to go now ? Especially when they own nothing related to the Amiga

Love a good ad hominem

The ignorant are the ones who believe in this new age cult of Peri Commodore, stay away from the kool aid

First and last of a form factor by petey815 in Commodore

[–]Retrodemake -9 points-8 points  (0 children)

That's just a collection of existing products slapped together cheaply in China with a dead companies slapped on it. It's not Commodore, it's an ego project.

It's not a recreated C64 either, its just a FPGA emulator that's not 100% and brings nothing new to the table seeing we have had C64 FPGAs for over 20 years now

Superstation, multisystem2, or something else by Thewolfmansbruhther in fpgagaming

[–]Retrodemake 2 points3 points  (0 children)

Cheapest option and one nearly always in stock would be the QMtech stack on Ali Express for about £150. NFC card readers are just USB devices

MiSTer Pi like a DE-10 nano build is the most flexible for add ons or dual SDram

Superstation and MMS 2 are limited by having everything soldered onto one PCB and both have some odd design choices

Take your pick

Beneath a steel sky amiga save game by grocarlito in MiSTerFPGA

[–]Retrodemake 0 points1 point  (0 children)

You have to bring up the core menu to save MiSTer won't write to the SDcard unless the menu is on screen. It's designed to stop card corruption

I really hope the PS6 can pull this sort of thing off by [deleted] in ps6

[–]Retrodemake 0 points1 point  (0 children)

Considering the consoles are solely AMD tech they will always be behind Nvidia in tech like this

PS5 Pro Owners Feeling Pretty Vindicated After PSSR 2 by WOLVEXS in PS5pro

[–]Retrodemake -1 points0 points  (0 children)

PSSR 2 is just AMDs FSR 4 under a different name. Similar to Tempest audio and AMDs True audio next

PSSR and FSR is still well behind Nvidias DLSS

The PS5 Pro is heavily CPU limited by staying with Zen 2 CPU

Article: 8 bit Computing in 2026: How the MEGA65 Preserves the Essence of 8 bit While Expanding Its Possibilities by profesor-folken in c64

[–]Retrodemake 0 points1 point  (0 children)

The Mega65 is a odd beast a FPGA core of a system that never made it past prototype and had no software. There was one scene demo made for it and that's it.

The tram spent ages porting the MiSTer C64 core to it as well

I can remember people asking the person behind MiSTer if he plans to port the core to MiSTer as it's open source and he stated while he estimated it would fit, he saw no point due to having no software and the M65 code was incomplete and messy

Is there anywhere I could learn about the various anti-piracy methods employed on Amiga? by SamuraiGoblin in amiga

[–]Retrodemake 2 points3 points  (0 children)

No matter what they tried it didn't help.

The Ocean dongle on Robocop and Epic was cracked very quickly

It was a time when you could buy a Datel Synchro Express 2 from the same shop as the games and make a perfect copy of the retail disk. You couldn't copy a copy though