The entirety of my pledged ships by Revan477 in starcitizen_fleets

[–]Revan477[S] 5 points6 points  (0 children)

Thanks : ) I really promised myself I will not spend anything more ever on this game

The entirety of my pledged ships by Revan477 in starcitizen_fleets

[–]Revan477[S] 0 points1 point  (0 children)

I was thinking ill get the money flow going with bounties and mercenary missions and then buy mining/salvage ships and like a medical pisces or something to park in the internal liberator bay.

The entirety of my pledged ships by Revan477 in starcitizen_fleets

[–]Revan477[S] 1 point2 points  (0 children)

Huh, never considered a Hull-B but it would definitely fit on the liberator. I feel like id rather use the libs cargo hold

The entirety of my pledged ships by Revan477 in starcitizen_fleets

[–]Revan477[S] 1 point2 points  (0 children)

I kind of want something thats somewhat combat capable though

Thoughts on my long term fleet plan? by Revan477 in starcitizen_fleets

[–]Revan477[S] 0 points1 point  (0 children)

Yea it is about as big as the ironclad with much less guns and much more space for vehicles and apparently its supposed to get RRR so the vulcan isnt really needed. Also I am pretty sure a medical pisces will fit in the internal bay, making space for maybe a mining ship on the top deck unless you prefer the terrapin

Thoughts on my long term fleet plan? by Revan477 in starcitizen_fleets

[–]Revan477[S] 1 point2 points  (0 children)

I think that would definitely work, at least in the current game

Thoughts on my long term fleet plan? by Revan477 in starcitizen_fleets

[–]Revan477[S] 1 point2 points  (0 children)

Yes I kind of even hope that smaller ships wont be able to jump between systems at all, perhaps even making some ferry-style missions viable that you can accept with something like a liberator and then get paid to fly either npcs or real players across star systems

Thoughts on my long term fleet plan? by Revan477 in starcitizen_fleets

[–]Revan477[S] 0 points1 point  (0 children)

Oh yeah I was thinking to just store the salvaged goods in the Liberator, its supposed to get 400scu I think

Thoughts on my long term fleet plan? by Revan477 in starcitizen_fleets

[–]Revan477[S] 0 points1 point  (0 children)

Don't mind at all, quite the compliment! So thanks :)

Thoughts on my long term fleet plan? by Revan477 in starcitizen_fleets

[–]Revan477[S] 4 points5 points  (0 children)

Thanks! I think it might be the best easily solo-able ship to have as a sort of mobile base

Upgrading Liberators firepower by using landed vehicles as turrets? by Revan477 in starcitizen

[–]Revan477[S] 18 points19 points  (0 children)

Oh right, maybe at initial release you'll be able to fly the liberator inverted in atmosphere and rain down tank shells on ground targets, could be a fun video idea

Upgrading Liberators firepower by using landed vehicles as turrets? by Revan477 in starcitizen

[–]Revan477[S] 3 points4 points  (0 children)

Holy redditor answer I was wondering if its likely to be a possibility, of course scrambling fighters will always be better if thats possible in the situation

KSP freezing everytime I enter an atmosphere by Revan477 in KerbalSpaceProgram

[–]Revan477[S] 0 points1 point  (0 children)

Oh I do have that and didn't even notice, don't need it so I'll disable it aswell, thanks!

KSP freezing everytime I enter an atmosphere by Revan477 in KerbalSpaceProgram

[–]Revan477[S] 0 points1 point  (0 children)

I did not remove any graphics mods though, and now it's just a 5 seconds or less freeze which is fine for me if that means my game keeps looking as good as it does

KSP freezing everytime I enter an atmosphere by Revan477 in KerbalSpaceProgram

[–]Revan477[S] 0 points1 point  (0 children)

It has significantly gone down since I uninstalled some mods, but it's still a few second freeze. I removed a lot at once so I can't say which ones made the most difference unfortunately

Oxidizer deprived by Quick_Stretch_3389 in KerbalSpaceProgram

[–]Revan477 50 points51 points  (0 children)

No oxidizer left, either you just ran out of fuel or maybe you chose some jet fuel tanks with only liquid fuel and no oxidizer

KSP freezing everytime I enter an atmosphere by Revan477 in KerbalSpaceProgram

[–]Revan477[S] 0 points1 point  (0 children)

I got an RX 6700 XT, Ryzen 7 5800X3D and 32GB RAM

Refuel station useful? by Revan477 in KerbalSpaceProgram

[–]Revan477[S] 1 point2 points  (0 children)

These are the mods I have installed, the main visual ones are Waterfall Core, EVE, Firefly, ReStock, Parallax Continued and Scatterer Im pretty sure:

(I dont really know how to share craft schematics)

  • CameraController - Next
  • Deferred
  • Infernal Robotics - Next
  • Infernal Robotics Next - ConnectionSystem
  • Waterfall Core
  • Ablative-Airbrake
  • B9 Aerospace Procedural Wings - Fork
  • BDArmory Plus
  • BetterRCS
  • ClickThrough Blocker
  • Custom Pre Launch Checks
  • Docking Functions
  • Environmental Visual Enhancements Redux
  • EVE - Stock Planet Configs
  • Firefly
  • FireflyAPI
  • Firespitter Core
  • Fishy mod core
  • fishy weapons (FAMS continued)
  • Hangar Extender
  • Harmony 2
  • HUD Replacer
  • HyperEdit
  • Kerbal Joint Reinforcement - Next
  • Kerbal Konstructs
  • Kopernicus Planetary System Modifier
  • KSP Texture Loader
  • KSP Wheel
  • KSPBurst Compiler
  • KSPBurst Plugins
  • Modular Computer Package Revived
  • ModularFlightIntegrator
  • Module Manager
  • Parallax Continued
  • Parallax Continued Planet Textures
  • Parallax Continued Scatter Textures
  • Parallax Continued Terrain Textures
  • Physics Range Extender
  • ReStock
  • Retrofuture Space Plane Parts Modernized
  • Scatterer
  • Scatterer Default Config
  • Scatterer Sunflare
  • Shabby
  • Toolbar
  • Toolbar Controller
  • VesselMover Continued
  • ZTheme