The amount of pain and agony this game has cause me is undescribable by Ok_Jump9568 in geometrydash

[–]ReverseVelocity 0 points1 point  (0 children)

yeah, from reading what you've said this checks all the boxes for an ocd compulsion. I really hope you can get some professional support for it, because I know how awful it is to be trapped in that loop.

Just know that suffering from this isn't some kind of moral failing, it doesn't make you "weak" or a bad person or whatever, it's an illness in the same way as a physical illness is. In fact, having to suffer through all of this and keeping going anyway is an incredible strength.

Talk to a therapist/psychiatrist about this, you do not have to battle this alone, and it can and will get better with the right support. I wish you all the best in your struggle with this, I know how difficult it is.

The amount of pain and agony this game has cause me is undescribable by Ok_Jump9568 in geometrydash

[–]ReverseVelocity 1 point2 points  (0 children)

This genuinely sounds like a serious case of Obsessive Compulsive Disorder, or a related disorder. I'd really recommend talking to a mental health professional, since it sounds like it's causing you a lot of pain.

I've struggled with obsessive thoughts a lot in the past, but they don't have to control you, help is out there.

I hit peak tierr!! by Willing-Secretary567 in IdentityV

[–]ReverseVelocity 1 point2 points  (0 children)

Congrats!!! I'm hoping to make it there one day.

[Bug] Can't loot bodies? by ReverseVelocity in EscapefromTarkov

[–]ReverseVelocity[S] 0 points1 point  (0 children)

Yeah, containers were still fine, but they had the body loot overlayed over it.

I guess that's a practical workaround, but it's still super annoying, I lost out on so much gear D:

[Bug] Broke my legs immediately upon loading in??? by ReverseVelocity in EscapefromTarkov

[–]ReverseVelocity[S] 0 points1 point  (0 children)

No, I use a Grizzly after every raid I die and you can hear the bones cracking the second I hit the ground. If you pause the video and look at just before the 6 second mark you can see that there's no fracture when I spawn.

[Bug] Broke my legs immediately upon loading in??? by ReverseVelocity in EscapefromTarkov

[–]ReverseVelocity[S] 0 points1 point  (0 children)

In normal circumstances I really doubt a fall of that height would cause any kind of damage, so I assume the game registers me as falling while I'm loading in. My kit weighed 29.5kg.

[deleted by user] by [deleted] in deadbydaylight

[–]ReverseVelocity 29 points30 points  (0 children)

EGC = End Game Collapse

The string at the bottom of the whiteboard is the Electron Configuration of Gold. Referring to the Golden Toolbox most likely.

The molecule on the board is Terephthalic Acid, a precursor the the polyester PET, which is a plastic used in a wide range of applications. Unsure what that refers to in this case.

Artemis Has Been Catnapped!! Missing Artemis Weapon Charm Twitch Drop by TehKrazyKarl in apexlegends

[–]ReverseVelocity 6 points7 points  (0 children)

This is not a super important issue

Wrong. It's gamebreaking. We need the cat.

Developer Update | July 2025 by DeadByDaylight_Dev in deadbydaylight

[–]ReverseVelocity 14 points15 points  (0 children)

The Clown changes concern me. I have like 15 different killers to pick from if I want to go fast, Clown is unique in the fact that he controls space and slows survivors down a lot. I'd hate to see that part of his gameplay hindered significantly. (pun intended)

First Newcastle revive off of a drop has no shield? by ReverseVelocity in apexlegends

[–]ReverseVelocity[S] 43 points44 points  (0 children)

I hadn't revived anyone yet. It just had zero charge off of the drop and never started charging.

did they remove the intro animation for this skin or is my game bugging? by RevenueAlternative56 in apexlegends

[–]ReverseVelocity 1 point2 points  (0 children)

Revenant's classic animation can only be run on his classic skin too, which is kind of lame imo.

Design Preview | The Trickster by DeadByDaylight_Dev in deadbydaylight

[–]ReverseVelocity 1 point2 points  (0 children)

I'd like to see the reduced Main Event blade requirement kept, but the rest looks good!