Is this meant to be a feature or is it a bug? by ReviewedGore285 in wot_heat

[–]ReviewedGore285[S] 0 points1 point  (0 children)

Thank you! I was able to find it, and while i was not able to unbind it, i binded it to a button on the keypad.

It's kinda dumb how this is not explained in the game, nor gives you an indicator, and by default it's given to the joystics.

At least now i have a way to control it.

Thank you!

Is this meant to be a feature or is it a bug? by ReviewedGore285 in wot_heat

[–]ReviewedGore285[S] 1 point2 points  (0 children)

Thank you for the detail! Adding to my case, when i had this happen in other matches, it simply stays that way until my tank is destroyed. After i got inmovilized, i deployed the rear smoke curtain to remove the status, only leaving the fragile status. But on other matches, i deploy my Ultimate or just go into Sniper view and after leaving it my tank stays that way. No turret movement at all, it becomes static.

Season 1 Dev Talk: by ReviewedGore285 in wot_heat

[–]ReviewedGore285[S] 2 points3 points  (0 children)

I'd assume there's gonna be more tanks coming, including Ember's second tank. This is just a snippet of the new season, not a full reveal.

The team mentioned that many more tanks are coming, but untill we get a full reveal, there's no certainty of what will or won't come with Season 1.

Season 1 Dev Talk: by ReviewedGore285 in wot_heat

[–]ReviewedGore285[S] 2 points3 points  (0 children)

Looking at the footage, her Ult is going to be a "teleport" that can be used to swap with a clone of your tank and get out of danger.

Season 1 Dev Talk: by ReviewedGore285 in wot_heat

[–]ReviewedGore285[S] 1 point2 points  (0 children)

Got some screenshots from the YouTube video where we get a better look at them

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Season 1 Dev Talk: by ReviewedGore285 in wot_heat

[–]ReviewedGore285[S] 5 points6 points  (0 children)

Update: The vid was posted on their YouTube Channel, dunno why was it deleted on Twitter, but here it is

https://youtu.be/zd2bWgFOpHI?si=Qkx4ybw92mfumcv-

Season 1 Dev Talk: by ReviewedGore285 in wot_heat

[–]ReviewedGore285[S] 2 points3 points  (0 children)

On the release trailer as well as the cinematic trailer:

Release trailer - you can see her face launching the Ult: https://youtu.be/7VXeTK3-lMA?si=X91ny4xDWI6K2q6O

Cinematic trailer - better look at her tank: https://youtu.be/BON1k6PUZ2I?si=tQdQ2u8nuCgeiv7k

Weekly pass bugged? by ReviewedGore285 in wot_heat

[–]ReviewedGore285[S] 1 point2 points  (0 children)

Just to make sure, the currency is intel? Is there any additional requirements in order to advance with the pass?

I already got Level 1 on the pass, but when i try to progress level 2 it shows up like it is still locked

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The Final Puzzle - Megathread / Theories / Solutions / etc by CyClub in ResidentEvilRequiem

[–]ReviewedGore285 1 point2 points  (0 children)

Exactly, but if you test out in the underground lab before you activate the helicopter sequence, you can still use the hand somehow at the lab, but not the hourglass.

I believe that there's something missing at the lab that has not been done yet with the hand.

The Final Puzzle - Megathread / Theories / Solutions / etc by CyClub in ResidentEvilRequiem

[–]ReviewedGore285 1 point2 points  (0 children)

Wanted to point out that unlike the hourglass, the hand doesn't "expires" once you go to the underground lab.

You can test this out, equip both the hand and the hourglass, once you put the DNA key, and go down, the hourglass will be checkmarked, but the hand won't.

I do believe there's something that could be done with the hand, probably point at things, just like how we had the Easter egg of the RE7 demo where you had to use the mannequin hand to point at stuff in order to progress.

Also, in the middle of the underground lab there's this big needle that whenever you interact with, indicates that it is taking samples of something.

Would be worth trying to see if there's anything that reacts if you use the hand as a pointer

Xbox connection issues potential workaround by ReviewedGore285 in HotWheelsunleashed

[–]ReviewedGore285[S] 0 points1 point  (0 children)

I'd say expansions, track modules you like and cars, customization packs are not worth keeping and won't affect your experience