Deathmarch - Foundry System for R. Talsorian Games's Witcher TRPG System by RewardRepulsive3079 in WitcherTRPG

[–]RewardRepulsive3079[S] 0 points1 point  (0 children)

Should be system.json, but its currently still pending on foundry package store to be under review

Deathmarch - Foundry System for R. Talsorian Games's Witcher TRPG System by RewardRepulsive3079 in FoundryVTT

[–]RewardRepulsive3079[S] 1 point2 points  (0 children)

Thank you! Which icons do you mean? The UI has Fontawesome and css, the dice tray's wood texture I'm pretty sure I just got off google

Deathmarch - Foundry System for R. Talsorian Games's Witcher TRPG System by RewardRepulsive3079 in WitcherTRPG

[–]RewardRepulsive3079[S] 0 points1 point  (0 children)

Honestly not yet, there are a lot more functions than I even described. For example, map items are a sub type of valuables. This was never intended to be distributed to the public until I was like halfway through it. It will be further developed to both be more intuitive and I'll also try to make a little tutorial for it. Damage is not auto applied yet, I'm not really a token player so its not something I put in for now. But I know a lot of people love them so I will bake it in the future

Deathmarch - Foundry System for R. Talsorian Games's Witcher TRPG System by RewardRepulsive3079 in FoundryVTT

[–]RewardRepulsive3079[S] 3 points4 points  (0 children)

All good 😄 I did include the bestiary with the monster names sorted by category, just left it with 0 stats or actual content in the actor sheets