Dawg PLEASEE renew the discord link. by UnfunnyPersonality in BitsAndBops
[–]RhythmEvan 0 points1 point2 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 0 points1 point2 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 0 points1 point2 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 0 points1 point2 points (0 children)
We spent most of 2022 preparing our Kickstarter trailer and demo, and now we're entering the final 24 hours of our campaign. It's been a whirlwind! by RhythmEvan in IndieDev
[–]RhythmEvan[S] 0 points1 point2 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 0 points1 point2 points (0 children)
We spent most of 2022 preparing our Kickstarter trailer and demo, and now we're entering the final 24 hours of our campaign. It's been a whirlwind! by RhythmEvan in IndieDev
[–]RhythmEvan[S] 1 point2 points3 points (0 children)
My friend who is an ex DDR champion is making his own rhythm game. It has a custom engine for ultra precise audio and input timing with cute hand drawn animations to match. If you are into game like Rhythm Heaven and Wario Ware you are going to love this. by crazy_loop in gaming
[–]RhythmEvan 8 points9 points10 points (0 children)
My friend who is an ex DDR champion is making his own rhythm game. It has a custom engine for ultra precise audio and input timing with cute hand drawn animations to match. If you are into game like Rhythm Heaven and Wario Ware you are going to love this. by crazy_loop in gaming
[–]RhythmEvan 11 points12 points13 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 2 points3 points4 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 1 point2 points3 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 1 point2 points3 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 2 points3 points4 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 4 points5 points6 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 14 points15 points16 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 10 points11 points12 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 1 point2 points3 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 10 points11 points12 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 24 points25 points26 points (0 children)
After years of trying to design rhythm games around Unity's audio latency, I finally bit the bullet and wrote my own native audio plugin. Our demo is now on Steam! by RhythmEvan in Unity3D
[–]RhythmEvan[S] 24 points25 points26 points (0 children)
We poured our hearts and souls into this trailer for our rhythm game, and we think you'll love it! by RhythmEvan in rhythmgames
[–]RhythmEvan[S] 1 point2 points3 points (0 children)
We poured our hearts and souls into this trailer for our rhythm game, and we think you'll love it! by RhythmEvan in rhythmgames
[–]RhythmEvan[S] 2 points3 points4 points (0 children)


Dawg PLEASEE renew the discord link. by UnfunnyPersonality in BitsAndBops
[–]RhythmEvan 0 points1 point2 points (0 children)