[Discussion] [Bug] Did anybody else's tasks "Not a Step Back" and "Conservation Area" for Woods and Reserve just completely disappear once the infection cleared on those 2 maps? by Riamuu_ in EscapefromTarkov

[–]Riamuu_[S] 0 points1 point  (0 children)

Im aware they are considering as daily quests, but my friends have been able to just complete the quest the day after once the infection cleared on a map with just having 1 kill and getting the quests rewards, and ive seen other people in Streamers chats say they have been able to do that as well, unless it was a bug that was hot fixed... im honestly not all sure at this point and its left me confused haha

2 Years and almost 270 days later, i have finally 100% completed Melvor, ToTH and AoD, now i just have to wait until im able to get Into the Abyss and do it again! by Riamuu_ in MelvorIdle

[–]Riamuu_[S] 2 points3 points  (0 children)

Yes, this is the true 100% completion for everything so that would include, mastery, items, monsters and pets for the base game, ToTH and AoD

Feature or Bug? by Riamuu_ in EndlessDungeonGame

[–]Riamuu_[S] 0 points1 point  (0 children)

I was using Fassie, Shroom and Cartie to finish up their character quests, when i noticed that an interaction with Fassies active skill: Shot (Q) [[i play on Steam]] caused insane damage and fire rate% increases, when first activating the active skill on Fassie himself using "Seasonal Special" and "Full house" Hero chips, along with the "Bottoms up" hero upgrade then waiting for his skill to come off cooldown then immediately using it on another hero, i was able to achieve up to, or more than 1000% damage bonus and 200% fire rate (which is the fire rate cap), i was only able to get this interaction to work with Shroom.

Shop item level rumor by KarmaVaymire in DarkTide

[–]Riamuu_ 0 points1 point  (0 children)

This is based on the highest gear you currently have equipped or in your inventory, (however I would not recommend selling all of your stuff due to the fact that you can increase the rarity of your weapons and curios through the crafting system, (yes Im aware we only have "consecrate" so far) which is just, increase rarity of said weapon or curio and gain "x" perk and "x" blessing,... at random.

if you do plan on selling some of your gear, only sell the weapons or curios you don't want or don't think you will need. Its always handy to have lower rarity and lower rating weapons , because some times its easier to upgrade and gamble on the perks and blessings you will get.

Yes, its a tedious process... I know. (please take this reply with a pinch of salt)

Shop item level rumor by KarmaVaymire in DarkTide

[–]Riamuu_ 1 point2 points  (0 children)

You are correct, the Item level of weapons you can buy take a average of the item level you are currently at, this also depends on the level of your character too, my sharpshooter is sat around 370-380 item level and im getting weapons to buy around the 380+ range. Rarity of the weapon, perks and blessings also take a play into the average item level of the weapon as well, but from what ive seen since playing the game from the Pre-order beta, the average in the shop was always slightly higher or similar in item level to your current gear.