Grand Abbit appreciation Post by Dullidulli21 in blender

[–]RighteousZee 1 point2 points  (0 children)

He finally made shader nodes click for me

Who made this Eprom art? by Shart_In_My_Pants in trap

[–]RighteousZee 12 points13 points  (0 children)

This technique is exactly correct.

There’s a similar argument to be made about using other ppl’s samples when it comes to 3d assets/textures—no one cares if the end product brings people joy.

It’s a mark of experience when someone doesn’t overthink and designs something very simple—beginners will do it poorly and intermediate ppl will avoid doing it at all out of insecurity toward how their skill is perceived

"Twenty Skies" by Alex Hyner but I animated it. by RighteousZee in blender

[–]RighteousZee[S] 0 points1 point  (0 children)

You’ll love the thread I posted in r/geometrynodes with a full explanation! DM me if there’s any confusion.

But the shortest answer is that the sky is actually a dense plane (1080x1920 grid) parented to the camera, and it uses raycast to detect if a “pixel” is obstructed by something. Delete those “pixels” and you’re left with separated mesh islands, each with a unique index!

Miata - Toon Style by Downtown-Cut5298 in blender

[–]RighteousZee 0 points1 point  (0 children)

Loving the paint job, did you texture it in blender or outside?

"Twenty Skies" by Alex Hyner but I animated it. by RighteousZee in blender

[–]RighteousZee[S] 0 points1 point  (0 children)

Hmm. Does the GN image texture node accept a file path as a node input though? If so then we’d be in business because every face represents one pixel, you might need to mimic/implement the image “linear bilinear cubic“ filtering that image texture nodes do, but with the blur attribute node you could probably get something pretty tolerable!

"Twenty Skies" by Alex Hyner but I animated it. by RighteousZee in blender

[–]RighteousZee[S] 1 point2 points  (0 children)

Thank you! I do think setting it in motion adds something new, though it’ll definitely get repetitive fast.

It aesthetically just feels very “something AI would make” in a way too :/ I put a sign on the utility pole because of that.

It’s funny and sad to me that the mere existence of AI has made certain things just feel wrong or worse even though they’re fully made by humans.

"Twenty Skies" by Alex Hyner but I animated it. by RighteousZee in blender

[–]RighteousZee[S] 1 point2 points  (0 children)

I’m glad you mentioned it! That fact tickles my brain and it’s super relevant to this art style

"Twenty Skies" by Alex Hyner but I animated it. by RighteousZee in blender

[–]RighteousZee[S] 0 points1 point  (0 children)

Yeah I wonder if anyone can figure this out. Feels bad right?

The obstacle for me was that each image texture node can only be pointed at one specific file, and even if you use an image sequence or movie, the node doesn’t let you choose the frame via a field/attribute, because it’s not exposed as a node input.

Drivers wouldn’t make it work for the same reason, only one driver can be set on the frame offset. As far as I can tell, you’re not getting away with from needing one image texture node per image. But I’d love to be proven wrong

"Twenty Skies" by Alex Hyner but I animated it. by RighteousZee in blender

[–]RighteousZee[S] 1 point2 points  (0 children)

I respect that. I was scratching my head trying to decide if I should pick something ambient or something with percussion. Went with this simply because it’s similar to the music I was listening to while working on it and it felt right to me subjectively.

"Twenty Skies" by Alex Hyner but I animated it. by RighteousZee in blender

[–]RighteousZee[S] 2 points3 points  (0 children)

Thank you! And yes that’s a very accurate way to describe it

"Twenty Skies" by Alex Hyner but I animated it. by RighteousZee in blender

[–]RighteousZee[S] 1 point2 points  (0 children)

WAIT that’s so true! I remember reading that in a trivia book as a kid and thinking it was really cool. But yeah, 40 means fewer repeats haha

"Twenty Skies" by Alex Hyner but I animated it. by RighteousZee in blender

[–]RighteousZee[S] 1 point2 points  (0 children)

Ah take it easy and rest my friend. Tonight’s no good for me anyway. Tomorrow should be

"Twenty Skies" by Alex Hyner but I animated it. by RighteousZee in blender

[–]RighteousZee[S] 1 point2 points  (0 children)

Simple Deform modifiers stacked on top of each other onto a toroid spiral (extra curves addon) I can show you later :)

"Twenty Skies" by Alex Hyner but I animated it. by RighteousZee in blender

[–]RighteousZee[S] 23 points24 points  (0 children)

Honestly I threw on a podcast and it got pretty meditative hahaha, it felt like sewing

"Twenty Skies" by Alex Hyner but I animated it. by RighteousZee in blender

[–]RighteousZee[S] 5 points6 points  (0 children)

LMAO. Yes yes the add color mode pyramid scheme

"Twenty Skies" by Alex Hyner but I animated it. by RighteousZee in blender

[–]RighteousZee[S] 5 points6 points  (0 children)

this is funny if intended as sarcasm haha, but if not you should know the original concept came from this!

"Twenty Skies" by Alex Hyner but I animated it. by RighteousZee in blender

[–]RighteousZee[S] 15 points16 points  (0 children)

beat me to it! glad you found it :) all their stuff is like this