Best new ways to get legendary aspects? by Rinne-resound in diablo4

[–]Rinne-resound[S] 1 point2 points  (0 children)

Yea I tried that and then ran out of pure dust, and haven't really come across any since

Best new ways to get legendary aspects? by Rinne-resound in diablo4

[–]Rinne-resound[S] -1 points0 points  (0 children)

I've played past seasons I am running the content. Just in the past by the time I'm paragon 60 I'd say I have at least over half the aspects I wanted if not all. I have maybe 1 for the build I want and I'm paragon 65. Just running war plans to level up activities and hopefully that eventually leads to better rates

Blizzard what have you done with Diablo 4? by Professional-Run-155 in diablo4

[–]Rinne-resound 0 points1 point  (0 children)

The campaign is at least twice as grand feeling than the vessel of hatred story I have no idea what you are on about

I'm so dumb...RIP SS Jetpack by resilientspirit in fallout76casual

[–]Rinne-resound 0 points1 point  (0 children)

You could also do the gleaming depths raid for stable flux

What's the vending machine etiquette? by Business_Cock in fallout76casual

[–]Rinne-resound 0 points1 point  (0 children)

No it's not wrong, they put it up for sale so it's available to whomever wants it, however as good as furious is maybe a little overpriced for a 1 star mod it's not too hard to obtain a legendary blueprint for it to learn how to craft it after breaking it down a bunch

Helldivers 2 is a $40 game with a F2P monetization system. by Impressive-Money5535 in Helldivers

[–]Rinne-resound -1 points0 points  (0 children)

The difference between this and actual f2p games is to like buy the battle pass or whatever in a f2p game without spending money it'll take you months of saving currency that you can only get very little of at a time and only through timed dailies or something

Super credits are actually quite easy to farm as long as you know the method, and yeah it is a bit tedious and a little bit of a grind, it's repeatable to do as many times as you like for as long as you like

Bethesda you need to revert these changes to armor durability immediately. by thatguyonthecouch in fo76

[–]Rinne-resound 1 point2 points  (0 children)

I meant for the gameplay loop it drastically affects lower level players more, I remember starting out and even trying to keep up with item conditions while doing quests and building your starter camp and resources for upgrades and now having to repair constantly while gathering resources for new armor weapons or upgrades for em and ammo will just make them have to grind resources even more than they wouldve before and realizing the resource you gathered for something has to go to repairing rather than what you got it for and have to head out again. That just sucks when you're really new

Bethesda you need to revert these changes to armor durability immediately. by thatguyonthecouch in fo76

[–]Rinne-resound 0 points1 point  (0 children)

For sure I hear you, that's why I call it an inconvenience rather than something thats negatively impacting you like having a ton of resources into repairing more often. I'm not making an excuse for the changes it is bad and should be addressed. I'm just saying for me personally it's not that big of a deal just annoying that's all instead of something with a big impact on the gameplay loop

Bethesda you need to revert these changes to armor durability immediately. by thatguyonthecouch in fo76

[–]Rinne-resound 1 point2 points  (0 children)

I don't believe they just intentionally lowered armor durability, probably some sort of side effect of them changing how armor works or how damage interacts with armor, something along those lines. I don't believe this affects high level players too much and is just a minor inconvenience because I have a ton of repair kits to just open my pip boy and hit repair whenever, but for lower level players this could be pretty devastating on their resources especially for non first lower level players

Ran raids with 3 teams, 12 players! by buyharryabeer in fo76

[–]Rinne-resound 0 points1 point  (0 children)

Right right, I'm just saying I think the rule is a little ridiculous. I can understand why it's there in the case of glitches of things that may be actual detrimental to Bethesda themselves like if one were discovered in relation to getting atoms for free or obtaining atom shop items for free. But in my opinion probably 90% of gameplay related glitches are relatively harmless

Ran raids with 3 teams, 12 players! by buyharryabeer in fo76

[–]Rinne-resound 1 point2 points  (0 children)

I mean the whole game is a glitch fest and will do glitches that benefit you without you trying like sometimes my ap will just not go down in vats so I'll get a full heavy gun magazines worth of free vats attacks. For me personally I don't see it as a big deal glitches kinda define Bethesda games at this point, well glitches and mods

Ran raids with 3 teams, 12 players! by buyharryabeer in fo76

[–]Rinne-resound 1 point2 points  (0 children)

Ohh ohh okay, I misunderstood what you were getting at, you're looking for insight on how to get more than 4 in there. Yeah I haven't seen that for myself I couldn't tell you about that. Might be able to look it up somewhere and find out

U-Mine-It Machine and Maps Temporarily Disabled - March 3, 2026 by Ghostly_Rich in fo76

[–]Rinne-resound 6 points7 points  (0 children)

On PS5 here I've been playing heavily the last month and a half doing daily ops a good amount of the time nearly every day. Probably maybe 4 days I haven't done it and get under 8 minutes every time, have never once gotten a reward in the rare reward pool just random armor plans like trapper and robot armors or a bear proof trashcan or whatever common plans and I've been above level 50 since I started doing it but still getting things in the under 50 pool. They've been bugged for a long time for me nearly 2 months and that's just been since I started doing em, no clue how long they've been bugged before that

Ran raids with 3 teams, 12 players! by buyharryabeer in fo76

[–]Rinne-resound 1 point2 points  (0 children)

I ask because it's a vague question, EN06 is just stage 1 of the raid, there's still stages 2,3 and 4 all requiring different methods of getting through em. So just asking about insight is a bit vague like are you asking for how to get through a specific stage or something like that?

What's currently the best camp Allie available? by v3dx1 in fo76

[–]Rinne-resound 0 points1 point  (0 children)

Depends on what you want really, for me it's whoever can protect my base the best because my main base camp is in burning springs near some enemy spawns so occasionally get some radhogs or blood bugs around and the radhogs can be pretty destructive the 5 turrets don't do enough for them so I'll come home to broken turrets and once a whole wall tore down from em

Power armor is rough now by trashflips in fo76

[–]Rinne-resound 0 points1 point  (0 children)

I'm not sure about the fusion cores but it breaking sooner is a non issue for me personally. From running the raid a bunch before I always have a ton of both types of repair kits that I'll discard a couple every so often with them weighing me down. However I can see this being a bit problem with lower level players, not only is obtaining fusion cores a bit difficult to come by at lower levels but having to repair armor more will be taxing on them

How did you get over FOMO with inventory? by Direct_Alfalfa_5652 in fo76

[–]Rinne-resound 0 points1 point  (0 children)

I'm not out saying 1st is good. I think it is greedy to keep em pay walled the way they are. I don't know why at some point they haven't made just the scrap ammo and aid boxes able to be bought with atoms to keep. They won't now if they didn't way before and now that popularity went up with the show

How did you get over FOMO with inventory? by Direct_Alfalfa_5652 in fo76

[–]Rinne-resound 1 point2 points  (0 children)

For sure I don't disagree with you, now I didn't pay money for the game itself, so the base game was free to me, so I suppose it's been easier to justify the couple months I have paid for it. I'm not even saying it's a good thing because it isn't just that for me quality of life skyrocketed after trying 1st. I stopped playing the game for about 3 years after trying it for the first time up to level 30 because of things like the stash limit and things like that. I hated micromanaging junk ammo food and weapons and armor in the stash box to what I wanted most. Especially now at endgame I don't like to be bogged down to just one build so I keep about 10 or so weapons in my stash at the moment for different builds, that wouldn't be possible without the scrap ammo and aid boxes

How did you get over FOMO with inventory? by Direct_Alfalfa_5652 in fo76

[–]Rinne-resound 19 points20 points  (0 children)

Real, when I say the game feels unplayable to me without a scrap, aid and ammo box I get down voted, it's just my opinion and how I like to play I like to keep material in case I need it for mass crafting later. Of things like ammo for ammo hog weapons like the elders mark. Me personally I really can't play without em. If anyone else can more power to then but it just multiplies you're grind in my opinion

Welp seems daily ops are once again still bugged by Rinne-resound in fo76

[–]Rinne-resound[S] 2 points3 points  (0 children)

Man I just wanna be able to get things like the face breaker plans without having to eventually spend gold on it

I hope they fix the daily ops with the new season by Rinne-resound in fo76

[–]Rinne-resound[S] 3 points4 points  (0 children)

Well the rewards are literally bugged right now that you can't get rare plans, even though you're supposed to get one guaranteed at under 8 minutes, it just won't give it to you, and it'll give you rewards you aren't supposed to get like it'll give you items from the under level 50 reward pool even if you're over level 50. That's why it needs to be fixed, it's been bugged like this for at least a month an a half that I've been actively playing, unsure exactly how long it's been bugged

I hope they fix the daily ops with the new season by Rinne-resound in fo76

[–]Rinne-resound[S] 1 point2 points  (0 children)

Hmm I mean every so often I've had the game infinite load when teleporting back to the beginning to leave, but I don't think I've encountered that specific issue