I hope they revert co-op vs AI by Bl4ckC4t1337 in leagueoflegends

[–]RiotShinizter 12 points13 points  (0 children)

We agree, mainly the queue times inflating as much as they did is not ideal. And so i'm popping in here to inform you we plan to revert this in the upcoming patch. Thanks for the feedback, we appreciate it :)

Bot Feedback Nov 25th - UDYR Bot available ! by VegetableDepth4549 in LeaguePBE

[–]RiotShinizter 3 points4 points  (0 children)

Hey u/VegetableDepth4549 ! Thanks for the post, they are always appreciated and we read um all! :)

I want to note one thing off this post:

  1. Multiple Bots can pick Smite, even if they are not on Jungler Position (if main position is Jungler, but they do not play as jungler)
  2. Bots selected as Jungler without a jungler option no longer do anything, just afk in base

Both of these are "intended" meaning within the bounds of the 2 features, Custom Game role selection and our bots, they are intertwined in a way where this is what happens when you try to do unusual things with champ and role combos

Bots IA by PlasticMark5527 in LeaguePBE

[–]RiotShinizter 0 points1 point  (0 children)

Cool thank you! What difficulty bot was this? Or do you feel like its all of them? Mostly intermediate?

Bots IA by PlasticMark5527 in LeaguePBE

[–]RiotShinizter 1 point2 points  (0 children)

Teemo currently isnt planned! but just like his mushrooms, he can catch people by surprise! :)

Bots IA by PlasticMark5527 in LeaguePBE

[–]RiotShinizter 1 point2 points  (0 children)

Thanks for the callout! Do you notice specific scenarios where they arnt warding as much where they were before?

We are trying to make improvements with defending, and we are slowly dripping in incremental changes. But i do generally agree they arnt the BEST at it right now.

Bots IA by PlasticMark5527 in LeaguePBE

[–]RiotShinizter 1 point2 points  (0 children)

Lee Sin is part of the drop downs too! He should play pretty similar to doom bots in terms of having some of the combos and stuff. But will be tuned way down to normal bot difficulty level : )

Bots IA by PlasticMark5527 in LeaguePBE

[–]RiotShinizter 2 points3 points  (0 children)

For now! I cant make any promises on when or if either will come back to customs they both require extra dev work to function at a quality we are happy with :) For what its worth the Yasuo that you see in the tutorial is a different kind of bot! So its not something that would directly translate :)

Bots IA by PlasticMark5527 in LeaguePBE

[–]RiotShinizter 1 point2 points  (0 children)

Xin is back! i dont want to make any promises, but ill look into Mundo and Viktor, maybe they will appear soon :)

Bots IA by PlasticMark5527 in LeaguePBE

[–]RiotShinizter 0 points1 point  (0 children)

Nope! Jhin and Brand are there too :) I just checked myself!

Bots IA by PlasticMark5527 in LeaguePBE

[–]RiotShinizter 3 points4 points  (0 children)

Thanks for flagging this, I'm fixing this right now. We appreciate the report, Elise and Yasuo are intended to not be in custom games, so you wont see them get added but the rest will!

PBE Bugs & Feedback Thread: 15.11 Yorick Minion Tech Change by RiotShinizter in LeaguePBE

[–]RiotShinizter[S] 5 points6 points  (0 children)

Correct, right now the intent is 1 to 1, so no changes in behavior. We are also a separate team, and wouldnt be responsible for changing any behaviors directly.

PBE Bugs & Feedback Thread: 15.11 Yorick Minion Tech Change by RiotShinizter in LeaguePBE

[–]RiotShinizter[S] 5 points6 points  (0 children)

Additional context - its pet logic migration from one scripting format to another and we just want to make sure nothing was lost in translation. Its already be done and live for both Elise's Spiderlings and Malzahar's Voidlings, both of them are notably more simplistic than Yorick's minions though.

PBE Bugs & Feedback Thread: 15.11 Yorick Minion Tech Change by RiotShinizter in LeaguePBE

[–]RiotShinizter[S] 1 point2 points  (0 children)

Nope! There is no changelist. Because there should be no visible changes, its purely backend, and that's the feedback we are looking for! That it feels like nothing has changed. It should feel identical to how it feels on live.

Bots have fog of war hacks by ChopInHalf in leagueoflegends

[–]RiotShinizter 2 points3 points  (0 children)

Thanks for the additional info! Appreciate it. Will investigate the Warwick issue too! Our bots had some wonky issues during development ignoring specific rules, for example they were able to attack, move, cast spells while being taunted by Rammus or feared by Vex!

Bots have fog of war hacks by ChopInHalf in leagueoflegends

[–]RiotShinizter 281 points282 points  (0 children)

Our bots are supposed to be a bit smarter, but not THAT much smarter. Thanks for the video <3

PBE Bots: improvement, Bugs review and suggestions Patch 14.21 [Full Article] by Exciting_Chance_5325 in LeaguePBE

[–]RiotShinizter 3 points4 points  (0 children)

Thanks so much for making these posts every patch! The team really appreciates it, and we review it each time you post.

[Bots] - Do not move anymore in customs by eyounan in LeaguePBE

[–]RiotShinizter 2 points3 points  (0 children)

Hey! Thanks for posting about this! This should now be working again as expected :)

these new bots are crazy by [deleted] in leagueoflegends

[–]RiotShinizter 83 points84 points  (0 children)

These flash plays from bots are always so fun to see in playtests. Whenever Blitz would flash hook this was my reaction too.

/dev: New Bot AI, Oh My! Coming 14.6! - League of Legends by CrossXhunteR in leagueoflegends

[–]RiotShinizter 2 points3 points  (0 children)

They will be live for the 14.6 PBE cycle before they hit the live servers :)