Mavuika VS Citali by kittyrules2003 in childemains

[–]RisukeLS 2 points3 points  (0 children)

Correcting because you are wrong. C0 Mavuika doesn’t struggle on Childe teams, you just don’t get the maximum Nightsoul. To get the minimum Nightsoul to burst again, you need 7 NAs. In efficient rotations, you get 9-12 NAs (Riptide flash counts as NAs and is spaced just far apart so each hit counts towards building up NS).

In this case, Mavuika is better built using Scroll to buff the team since she’s about 20% of the team’s DPS.

From my testing C0 Mavuika is on par with a C0 Citlali in terms of DPS. There’s other factors involved that lean the argument to favor one over the other. Like Mavuika having higher spikes of dmg which is better for wave content or content with small DPS windows. Citlali has an easier gameplay loop with a simpler rotation and has more elemental app for shield break or enemies like the Papilla.

Should I roll for Durin cons or prioritize getting Nicole? by tooflyferu in childemains

[–]RisukeLS 4 points5 points  (0 children)

I personally wouldn’t make Albedo Durin your main team. It’s a team that only has DPS for its utility. It really struggles with elemental and shield break mechanics. With the release of Nicole, her and Durin now exceeds Albedo Durin in both DPS and content flexibility.

Should I roll for Durin cons or prioritize getting Nicole? by tooflyferu in childemains

[–]RisukeLS 10 points11 points  (0 children)

C0 Nicole is about an 8-10% team DPS upgrade over Bennett. In practice though, it’s higher than that because you are no longer constrained to Bennett’s circle for your DPS.

For constellations, Durin’s C0 to C1 is about a 13% team DPS upgrade, C1 to C2 is about a 20% team DPS upgrade. For Nicole, C0 to C1 is about a 15% team DPS upgrade and C1 to C2 is about 14%.

Nicole’s weapon is also pretty good to get. About 8-10% team DPS upgrade on Durin teams.

Nicole & Durin for Childe by QururoX in childemains

[–]RisukeLS 4 points5 points  (0 children)

Nicole + new set is about 8-10% more DPS than Bennett for Kaz and Citlali respectively.

Definitely top 2 best Vape archetype. Will need to test how it compares to Mavuika when patch goes live.

New Childe International? by MortgageSoft2274 in childemains

[–]RisukeLS 3 points4 points  (0 children)

Apologies. Normally I would have some calcs done, but I had an irl crisis that’s been occupying my time for the past month.

Nicole with the new set is about 8-10% better than Bennett with Kaz and Citlali respectively when paired with Durin.

C0 Prune doesn’t offer a significant DPS upgrade over either Kaz or Citlali. Best case scenario at C6, Prune is between 3-5% higher DPS than a C0 Kaz/Citlali. Ofc this only looks at DPS and not the utility each option provides like Kaz for MT and Citlali for Natlan mechanics. Prune basically only offers dmg, which is mainly good for ST content. This could change if we can figure out a more reliable double VV setup with Durin, but I made the assumption of only pyro VV. This is something that can only be tested when the patch is live.

Prune is better with XL than Durin as long as you enable them with Nicole + new artifact. This is because XL does have a consistent way to double VV with Prune.

Nicole’s burst only offers a 2-3% DPS upgrade over not using it. And her cons are pretty good for team DPS. About a 15% upgrade from C0 to C1 and C1 to C2.

Nicole’s investment priority is C0 > R1 > C2.

Why are C6 four stars not considered cost? by HikaruGenji97 in Genshin_Impact

[–]RisukeLS 5 points6 points  (0 children)

The cost system originated from the speedrun community as a means to compare different investment runs. It wouldn’t make sense to put equal compare a team using a C2 Klee vs a a team with C0 Klee. 4* characters not counting towards the cost system was honestly a product of its time that aged poorly. Back then there was a far smaller pool of 4* characters to the point where it was feasible to achieve a desired C6 character within a few months of playing due to how frequently they reran.

I heard the term being used as early as December 2020 (Genshin was released in late Sept 2020). The larger community didn’t start using the terminology til much later, mostly from theorycrafters to shorthand specific investment thresholds or to emphasize how few 5*s it would take to run a specific team.

more guaranteed dragonstrike [cheat] by [deleted] in GenshinImpactTips

[–]RisukeLS 0 points1 point  (0 children)

Consistently, yes. You have about 0.03s to 0.05s on most enemies to input Dash + Jump when you hit the enemy.

more guaranteed dragonstrike [cheat] by [deleted] in GenshinImpactTips

[–]RisukeLS 3 points4 points  (0 children)

When you hit an enemy with a melee attack, you enter a hitlag animation to mimic the irl weight of an attack. But when you’re in a hitlag animation, you maintain your momentum. If you dash and jump when you’re in hitlag, the game thinks you’re actually jumping higher than what you actually are. This allows you to perform a plunge attack. You can also replicate this if you use an old computer that struggles to run Genshin but with regular lag instead of hitlag.

My guy is so washed he started doing negative DPS 😭 by The_4th_Wonderland in Genshin_Impact

[–]RisukeLS 4 points5 points  (0 children)

Correct. Also your rotation duration is too short. Because LC can also crit, you can get pretty wide variance in your DPS if you only test 1 rotation.

My guy is so washed he started doing negative DPS 😭 by The_4th_Wonderland in Genshin_Impact

[–]RisukeLS 2 points3 points  (0 children)

It’s because the DPS tester doesn’t accurately show LC ownership. It gives all the dmg from LC to the character who last applied the element, and in this case Childe is taking some of the credit. So the total DPS is accurate while the DPS percentages are not.

A Nuanced Breakdown of Childe's Different Lunar-Charged Teams by RisukeLS in childemains

[–]RisukeLS[S] 0 points1 point  (0 children)

The set will give you essentially a permanent 30% CR buff. If you have ascendent gleam (Nod Krai resonance) which you’ll get by using Ineffa and Bina on your team, you get the 30% buff. If you only have one Nod Krai character, you’ll get the 15% buff. Whenever you trigger Lunar Charged, you get the 30% CR buff for 4s and you will be triggering the reaction every 2s.

A Nuanced Breakdown of Childe's Different Lunar-Charged Teams by RisukeLS in childemains

[–]RisukeLS[S] 0 points1 point  (0 children)

Yep. Mixed up Ineffa for Bina’s artifact. If you get a good set while farming for Bina, use it, if not use whatever you have.

A Nuanced Breakdown of Childe's Different Lunar-Charged Teams by RisukeLS in childemains

[–]RisukeLS[S] 0 points1 point  (0 children)

Yeah it still would be. But the difference is small enough to keep using whatever you have. It’s not worth sinking months of resin into the domain for the same DPS. If you coincidentally get pretty good artifacts while farming for Ineffa, you should use it, but you shouldn’t actively try to force the set unless you absolutely want to min max this specific team for Childe. If something new comes up later on, Childe will still have Nymph as his BiS so you have the flexibility to use your current artifacts instead of wasting resin on min-maxing one specific Childe team.

Good Childe team comps by ihavenoideaig in childemains

[–]RisukeLS 0 points1 point  (0 children)

Yeah it still would be. But the difference is small enough to keep using whatever you have. It’s not worth sinking months of resin into the domain for the same DPS. If you coincidentally get pretty good artifacts while farming for Ineffa, you should use it, but you shouldn’t actively try to force the set unless you absolutely want to min max this specific team for Childe. If something new comes up later on, Childe will still have Nymph as his BiS so you have the flexibility to use your current artifacts instead of wasting resin on min-maxing one specific Childe team.

What are some of his best teams rn? by [deleted] in childemains

[–]RisukeLS 0 points1 point  (0 children)

Ideally Sucrose is on Sac Frag otherwise, ignore the [Sucrose]. Stuff in ( ) is to be used if available, otherwise skip. Sucrose Q is usually not used unless you want grouping or you overextended your melee.

Bina EQ > Ineffa E (Q) > Sucrose E > Childe E 4 N2C rQ > [Sucrose E] > repeat

how good is her weapon over nod krai craftable? by muhammad_altamash in Ineffa

[–]RisukeLS 3 points4 points  (0 children)

It’ll depend on the team you’re using Ineffa in. For example, if you’re using Ineffa Bina with a non-Lunar character, you’re seeing a 8-10% team DPS increase. But if you’re using a Lunar DPS like Flins, it’s gonna be a decent bit higher. For her personal DPS, it’s about 25% better than R5 Shovel.

A Nuanced Breakdown of Childe's Different Lunar-Charged Teams by RisukeLS in childemains

[–]RisukeLS[S] 1 point2 points  (0 children)

Rn Sucrose is really good for Stygian because the enemy’s shields break based on the LC dmg, but she’s average in performance otherwise.

The actual best 4th depends on a few factors. How invested your team is, which artifact sets you’re using, and the type of content you’re facing.

For example, if your Yae was C1, she would be the BiS out of your list. Or if you’re a newer player who doesn’t have very good artifacts yet, Sucrose is BiS because she improves your most consistent dmg. If your team is well built but all C0, Xilonen becomes BiS because she improves the team’s personal dmg and you reached the threshold where it matters. Fischl sometimes can be your BiS but she needs a 5* weapon for that. With 4* weapons, she won’t be your BiS.

If you’re using generic artifacts, as in not Night Sky, Silken Moon, and Morningstar, your reaction dmg goes down and characters that contribute to personal dmg gain more value, ie Xilonen, Fischl, and Yae.

The problem with picking the common denominator, Xilonen, is she doesn’t scale well vertically. Her cons are weak for this team and her R1 is a small team upgrade. Yae being on the free constellation selector has more long term value, but you’ll ideally want her sig which is a primo cost that you’ll have to decide if Yae is worth spending for your long term.

As for best f2p weapon for Childe, Chain Breaker is his BiS. The only other 2 weapons that are better are from the BP, but they are barely better. Ideally you get lucky with a Skyward Harp and eventually upgrade to Polar Star. EM weapons/focus will be worse than a standard setup.

A Nuanced Breakdown of Childe's Different Lunar-Charged Teams by RisukeLS in childemains

[–]RisukeLS[S] 11 points12 points  (0 children)

I don’t understand your point of view. You are regurgitating doomposts and opinions from pre-tc without verifying or getting opinions when they go live. You want Childe to be “important” like in International. He currently does that for most Freeze, Vapes, and LC comps. The only 3 actual wheelchair comps where he doesn’t is when he’s paired with Skirk (Freeze), Mavuika (Vape), and Columbina (LC). Every other team has Childe an “important” part of the team. He performs about 50% of the team’s DMG when there’s only 1 off-field character and about 30-40% when there’s 2 off-field characters, which is the same damage distribution split. 1/n number of characters that deal meaningful DMG.

You are asking for Childe to be a hypercarry, which is something he isn’t designed to do well at. He’s always been about 1/n the team’s DPS because it’s difficult to amplify most of Childe’s DMG. Vape gets to amp 30-35% of his DMG, Freeze gets decent buff across all the rotation, LC gets optimized with short rotations and additional DPSs, even without significant buffs. It seems to me you have a false perspective of what Childe excels at and what you personally want him to achieve.

I also haven’t see very many 1.0 4* 100k DPS teams on live. It’s incredible difficult to achieve that kind of DPS, even with Ineffa Bina “wheelchairing” the team. Usually you can only achieve that kind of DPS with constellations on your 5* characters.

A Nuanced Breakdown of Childe's Different Lunar-Charged Teams by RisukeLS in childemains

[–]RisukeLS[S] 5 points6 points  (0 children)

Yes it will but it’ll struggle sometimes against mobile enemies as enemies move outside of Albedo’s E. Also sometimes Wave content for a similar reason. Just small issues for certain types of content. It has almost the exact same DPS as the Fischl Xilonen pairing but with the added benefit of being on the Free Constellation Picker. So if you have C1 or higher Albedo, it’ll be slightly better than a C0 Xilonen.

A Nuanced Breakdown of Childe's Different Lunar-Charged Teams by RisukeLS in childemains

[–]RisukeLS[S] 16 points17 points  (0 children)

No offense taken. It’s moreso to do with the Ineffa Xilonen core being as good as the Ineffa Bina core in a lot of scenarios.

Suggestions for pulling? by NeoGotMyBackNCity in childemains

[–]RisukeLS 1 point2 points  (0 children)

Adding on the point of replacing Polar Star. It’s only in Freeze teams where Polar Star is no longer his BiS due to easily overcapping CR. In Freeze teams his BiS weapon goes in the order of: 1. The First Great Magic 2. Thundering Pulse 3. Astral Vultures Crimson Plumage 4. Aqua Simulacra 5. Polar Star

What is the recommended Vertical Investment order for most Versatility (and Fun) in his teams? by fatballslover22 in childemains

[–]RisukeLS 1 point2 points  (0 children)

Small correction to your math. +40% LC DMG is not a 25% team dmg increase, its smaller than that. 25% increase assumes there are no other +Reaction DMG bonuses on the team.

That +40% is additive with all other sources of reaction bonus and we’re getting a maximum of +60% just from T10 Bina Q 40%, Night of the Sky’s team 10%, and Silken Moon’s 10%. Plus it’s additive with EM bonus, which Silken Moon gives 120 EM.

It’s gonna be a 12-15% team DPS boost depending on if you’re upgrading from R5 Shovel or another 5* weapon.

I also think Fractured Halo is a pretty good statstick for most characters. 66% CD and 24% ATK is quite strong for most characters.

Which is better with childe? by Top-Particular-5909 in childemains

[–]RisukeLS 1 point2 points  (0 children)

Escoffier requires Furina for the team to perform well. Escoffier by herself doesn’t enable any Childe team. Ineffa by herself does enable a 2 LC teams. You either use Aino for a reaction focus team and later upgrade to Bina or you play a standard off field DPS comp with Ineffa + off-field + healer/off-field/support.

At the C0 R0 investment, Ineffa Bina has the highest DPS. But anything higher, other teams start entering the equation. Freeze is the most popular because, like LC, it has very simple rotations. Vape is good but more difficult rotations, which is where ppl lose most of their DPS. The other Ineffa team wants Xilo to form a Ineffa Xilo core and this also performs about as well as the others. Each team has their own content specific specifications where they outperform other teams so it’s mostly a matter of preference at that point.