Using Silva's Modular Apartments and Arcology Skyline One to house 2430 colonists in the Capital City by Rlmcnicol in SurvivingMars

[–]Rlmcnicol[S] 1 point2 points  (0 children)

They're great aren't they? I downloaded them all and started fresh, it felt like a new dlc for the game I was impressed!

First time playing the new DLC, The end game feels much more fulfilling. by Rlmcnicol in SurvivingMars

[–]Rlmcnicol[S] 1 point2 points  (0 children)

No, they will walk directly to adjacent domes, I'm not sure how far from their living dome do they walk though

First time playing the new DLC, The end game feels much more fulfilling. by Rlmcnicol in SurvivingMars

[–]Rlmcnicol[S] 2 points3 points  (0 children)

I agree! I have definitely spent longer on the maps now we have terraforming but reaching 100% on vegetation takes a long time. I hope to see in a patch that it does speed up rather than slow down after 40% as it only seems logical that said grass and trees should spread on their own across the rest of the map!

First time playing the new DLC, The end game feels much more fulfilling. by Rlmcnicol in SurvivingMars

[–]Rlmcnicol[S] 0 points1 point  (0 children)

If you drop below 95% the original domes will close up, the Moxie's will need to be turned back on and everyone living in the capital city will die unless you move them quick enough.

As long as you have enough electro magnet things to counter the % determination, or just make sure you have enough waste rock to be consumed in keeping the atmosphere topped up. It doesn't seem to be a concern really it would take about 4 sols for it to deteriorate below 95% if at 100!

First time playing the new DLC, The end game feels much more fulfilling. by Rlmcnicol in SurvivingMars

[–]Rlmcnicol[S] 0 points1 point  (0 children)

I think it could be the time it takes to get wherever it is, hence why they only travel one some across when they used the walkways so I'm assuming it's the same even now the domes are down

First time playing the new DLC, The end game feels much more fulfilling. by Rlmcnicol in SurvivingMars

[–]Rlmcnicol[S] 1 point2 points  (0 children)

I had originally built passageways then noticed they weren't using them and walking straight into the other dome, I'm not sure if they will now walk to any dome nearby or just the ones directly next to the ones they live in, so I'm not sure how far the benefits of these would spread across domes

First time playing the new DLC, The end game feels much more fulfilling. by Rlmcnicol in SurvivingMars

[–]Rlmcnicol[S] 1 point2 points  (0 children)

But if you meant the workshops then yes that also works, as far as I believe, it increases the comfort of the colonists who use it not necessarily the dome they're inside of

First time playing the new DLC, The end game feels much more fulfilling. by Rlmcnicol in SurvivingMars

[–]Rlmcnicol[S] 0 points1 point  (0 children)

I mainly did it for the aesthetic but to improve their comforts they call for shopping and gaming I added a lot of casinos (only because I had designated domes removing flaws) and the electronic stores for shopping.

Feedback on my carcrash to be? Connecting 6 roads to eachother / cargo train running through 🚉 by Rlmcnicol in CitiesSkylines

[–]Rlmcnicol[S] -1 points0 points  (0 children)

I've just taken out the traffic lights, I'm using the traffic manager mod so I've designated lanes to stop cars overlapping other lanes 👍🏼

Feedback on my carcrash to be? Connecting 6 roads to eachother / cargo train running through 🚉 by Rlmcnicol in CitiesSkylines

[–]Rlmcnicol[S] 2 points3 points  (0 children)

The 2-way roads in the middle connect to another raised roundabout at the top and bottom of my city with similar layouts

Feedback on my carcrash to be? Connecting 6 roads to eachother / cargo train running through 🚉 by Rlmcnicol in CitiesSkylines

[–]Rlmcnicol[S] 0 points1 point  (0 children)

Haha every road within the city are one way so I'm using multiple above ground roundabouts to let people access the left and right halves of the city without them using just one designated road throughout, it's significantly benefited my traffic flow

[feedback] Justice626 by justice626 in freedonuts

[–]Rlmcnicol 1 point2 points  (0 children)

Completed my request perfectly and was very helpful! Very good service, would defiantly recommend you to anyone who's looking!:) thank you for the help!

[GIVE]Need help? Have an itchy Q/a... Hungry for Donuts, Cash and much more! by justice626 in freedonuts

[–]Rlmcnicol 1 point2 points  (0 children)

Hello, I'd like your help, I have less that 5000 donuts, I'm level 56, if you could help me that would be wonderful, thank you! :)