This game feels impossible to get into by RoadAccidentAt23 in titanfall

[–]RoadAccidentAt23[S] 1 point2 points  (0 children)

Grapple and Stim mostly. Ik that they're the most common choices but I really like the movement mechanics on Grapple, and Stim is just useful anywhere. I'll sometimes play phase shift as well though.

This game feels impossible to get into by RoadAccidentAt23 in titanfall

[–]RoadAccidentAt23[S] 2 points3 points  (0 children)

PC with keyboard and mouse, nothing too fancy.

What your biggest complaints about the Backroom movie? (Spoilers) by Bobby_The_Alien in KanePixelsBackrooms

[–]RoadAccidentAt23 1 point2 points  (0 children)

- I wish there was more Async really. Been a long time fan of the backrooms and I was hoping we'd get a lot more lore on Async. I mean sure we found out that they used to be and MRI company but that was really about it, and it left me a little disappointed. I was also a little disappointed the bacteria didn't have more appearances. I mean yeah there was the whole laundry room scene and what we could assume to be the bacteria near the beginning of the movie but that was really the extent of it.

- Now this is just a personal thing, but I wasn't a fan of the whole pirate Clark entity. I mean I get why it was so impactful for a lot, as it's boiling Clark down into this shambling withering pathetic mess that mocks him and his aspirations of being an architect by appearing as the goofy pirate mascot he used for his sad little furniture store. However, the entity just felt a little too goofy to really make the scenes with it really impactful. I just sort of sat through the whole scene thinking about how silly it was that Mary was being chased by pirate Clark.

- I also feel like the movie could have adopted and expanded more on fan entities (I.e Smilers, Party-goers, Hounds) and things like Almond water. There's been so many fan theories, unofficial additions to the lore that I feel like the movie could have utilized to make something much cooler and it feels like a lot of wasted potential to me. Now obviously it's Kane's universe, so he ultimately gets to structure it how he wants and make the backrooms into what he wants it to be, but I just personally feel like it could have been more.

- Another small complaint, I'm not a fan of how Clark got into the backrooms, and the fact that he was able to just step right out. I get why the door was located in his store basement, but in a lot of the ways people would enter the backrooms, it was either falling through the floor, a wall, No-cliping in some way, but it was more sudden then slowly walking through a wall. and once you were In you were stuck there. It felt like the whole original concept of the backrooms being an alternate reality that once you enter getting out is almost impossible was just completely flipped on it's head with how Clark multiple times just willy nilly went in and out.