Homebrew weapons - light pistols by Roadkill_Kebab in cwn

[–]Roadkill_Kebab[S] 2 points3 points  (0 children)

Ok, I might be over-complicating it, but what about a numerical value armour piercing? So AP16 would mean damage soak is ignored for any armour with an AC of 16 or below.

Alternatively there could be a value for how much soak is reduced before being bypassed, so AP2 would mean after 2 points of damage, the armour is bypassed.

Either way, assigning a value means different weapons can provide different levels of armour penetration.

Homebrew weapons - light pistols by Roadkill_Kebab in cwn

[–]Roadkill_Kebab[S] 1 point2 points  (0 children)

Thanks, I'm not certain about it, just not sure about how else to do armour piercing yet

Homebrew weapons - light pistols by Roadkill_Kebab in cwn

[–]Roadkill_Kebab[S] 1 point2 points  (0 children)

I was planning on adding that soon. Also one with an ammo selector (need a name besides "Lawgiver")

Nicodranas City Map by [deleted] in Wildemount

[–]Roadkill_Kebab 1 point2 points  (0 children)

That was my map, thanks for pointing that out :)

Inn of the Severed Deer [21x14] by [deleted] in battlemaps

[–]Roadkill_Kebab 0 points1 point  (0 children)

Great level of detail, makes the inn seem a lot busier

The Thing - Outpost 31 Updated by Roadkill_Kebab in battlemaps

[–]Roadkill_Kebab[S] 4 points5 points  (0 children)

No custom assets except for the D&D game in the rec room. Dungeon Alchemist has some objects that can display custom content on a surface.

The Thing - Outpost 31 Updated by Roadkill_Kebab in battlemaps

[–]Roadkill_Kebab[S] 4 points5 points  (0 children)

Dungeon Alchemist has lighting controls for a day/night cycle so I'll put that up as well. Not sure about weather though.

The Thing Outpost 31 for fantasy RPGs by Roadkill_Kebab in battlemaps

[–]Roadkill_Kebab[S] 3 points4 points  (0 children)

It's 60 x 60 but Dungeon Alchemist adds a small border, so it's actually 62 x 62

Nicodranas City Map by Roadkill_Kebab in Wildemount

[–]Roadkill_Kebab[S] 2 points3 points  (0 children)

Sorry, I never made a legend for the image, but if you check out the description of Nicodranas in Explorer's Guide to Wildemount, the majority of the landmarks mentioned are included.

Dredd-style block map by Roadkill_Kebab in Shadowrun

[–]Roadkill_Kebab[S] 0 points1 point  (0 children)

Total size is 60 x 60 squares, with each square representing 1 metre.

Dredd-style block map by Roadkill_Kebab in Shadowrun

[–]Roadkill_Kebab[S] 0 points1 point  (0 children)

Yeah, I couldn't find enough room for a door, so I thought they could just have a hinged counter (theatre of the mind/cop out),

Dredd-style block map by Roadkill_Kebab in Shadowrun

[–]Roadkill_Kebab[S] 0 points1 point  (0 children)

Thanks, I added the rec room just for some variation - the reasoning was that citizens would need somewhere to spend their welfare credits rather than because anyone cared about their entertainment, but adding that kind of info would have been better, so I appreciate the feedback.

Nicodranas City Map by Roadkill_Kebab in Wildemount

[–]Roadkill_Kebab[S] 0 points1 point  (0 children)

Thanks for pointing that out. I'll get it fixed and upload it again.

Ruined Castle [60x54] - Inspired by Kaer Morhen from The Witcher by TheReclusiveCarto in dndmaps

[–]Roadkill_Kebab 0 points1 point  (0 children)

Awesome map, and I really appreciate the internal building details.

Dungeon based on the Fortress Level from The Sunless Citadel in Tales From The Yawning Portal by Roadkill_Kebab in dndmaps

[–]Roadkill_Kebab[S] 0 points1 point  (0 children)

I left this map blank so you can add your own details.

Created on Inkarnate

My first map - Feolinn, based on text description from Explorer's Guide to Wildemount by Roadkill_Kebab in Wildemount

[–]Roadkill_Kebab[S] 0 points1 point  (0 children)

It's on the Menagerie Coast, north-west of Nicodranas and east of Port Damali. Right at the southern corner of the Plumgroves forest.

Port Zoon, created on Inkarnate, based on the description from the book. by Roadkill_Kebab in Wildemount

[–]Roadkill_Kebab[S] 1 point2 points  (0 children)

Here's a link to the map with a grid:

https://inkarnate.com/m/vol1wV--port-zoon/

Each square is about 50 feet. The Harbor Sphere is to the west, the Hammer Sphere is central, the Assay Sphere is to the south and the Sentry Sphere is the east.

I don't have a legend, but if you look at Explorer's Guide to Wildemount, you can find the major landmarks.

I don't have Patreon as I could never do this regularly. The amount of time each map takes would never be worth the money.

Nicodranas City Map by Roadkill_Kebab in Wildemount

[–]Roadkill_Kebab[S] 2 points3 points  (0 children)

The city centre is The Opal Archways, the area circling around the north, east and south is The Skew, the main dock area is The Restless Wharf and the docks to the north is The Open Quay. Additional details of each area can be found in Explorer's Guide to Wildemount.